Corinna A. Faust-Christmann
Corinna A. Faust-Christmann
Zugehörigkeit unbekannt
Bestätigte E-Mail-Adresse bei cs.uni-kl.de
Titel
Zitiert von
Zitiert von
Jahr
Gamification in stress management apps: a critical app review
A Hoffmann, CA Christmann, G Bleser
JMIR serious games 5 (2), e13, 2017
342017
Stress management apps with regard to emotion-focused coping and behavior change techniques: a content analysis
CA Christmann, A Hoffmann, G Bleser
JMIR mHealth and uHealth 5 (2), e22, 2017
322017
Evidence for a general auditory processing deficit in developmental dyslexia from a discrimination paradigm using speech versus nonspeech sounds matched in complexity
CA Christmann, T Lachmann, C Steinbrink
Journal of Speech, Language, and Hearing Research 58 (1), 107-121, 2015
222015
Differences in sensory processing of German vowels and physically matched non-speech sounds as revealed by the mismatch negativity (MMN) of the human event-related brain …
CA Christmann, S Berti, C Steinbrink, T Lachmann
Brain and Language 136, 8-18, 2014
202014
Shared book reading promotes not only language development, but also grapheme awareness in German kindergarten children
PBC Wesseling, CA Christmann, T Lachmann
Frontiers in psychology 8, 364, 2017
162017
Effekte des computerbasierten Trainingsprogramms „Lautarium “auf die phonologische Verarbeitung und die Lese-Rechtschreibleistungen bei Grundschulkindern
M Klatte, C Steinbrink, A Prölß, B Estner, C Christmann, T Lachmann
Legasthenie und Dyskalkulie: Neue Methoden zur Diagnostik und Förderung, 127-144, 2014
142014
Stress-Mentor: linking gamification and behavior change theory in a stress management application
CA Christmann, A Hoffmann, G Zolynski, G Bleser
International Conference on Human-Computer Interaction, 387-393, 2018
102018
Earlier timbre processing of instrumental tones compared to equally complex spectrally rotated sounds as revealed by the mismatch negativity
CA Christmann, T Lachmann, S Berti
Neuroscience Letters 581, 115-119, 2014
102014
Development of an Inertial Motion Capture System for Clinical Application: Potentials and challenges from the technology and application perspectives
G Bleser, B Taetz, M Miezal, CA Christmann, D Steffen, K Regenspurger
i-com 16 (2), 113-129, 2017
82017
Effective visualization of long term health data to support behavior change
CA Christmann, G Zolynski, A Hoffmann, G Bleser
International Conference on Digital Human Modeling and Applications in …, 2017
82017
Acting your avatar’s age: effects of virtual reality avatar embodiment on real life walking speed
R Reinhard, KG Shah, CA Faust-Christmann, T Lachmann
Media Psychology 23 (2), 293-315, 2020
62020
Towards more interactive stress-related self-monitoring tools to improve quality of life
CA Christmann, G Zolynski, A Hoffmann, G Bleser
Congress of the International Ergonomics Association, 121-130, 2018
62018
jumpBALL-Ein mobiles Exergame für die Thromboseprophylaxe
D Steffen, CA Christmann, G Bleser, M Burghardt, R Wimmer, C Wolff, ...
Mensch und Computer 2017-Tagungsband, 27-36, 2018
62018
Gamification in stress management apps: a critical app review. JMIR Serious Games. 2017 Jun 07; 5 (2): e13. doi: 10.2196/games. 7216
A Hoffmann, CA Christmann, G Bleser
5
A biofeedback app to instruct abdominal breathing (breathing-mentor): pilot experiment
CA Faust-Christmann, B Taetz, G Zolynski, T Zimmermann, G Bleser
JMIR mHealth and uHealth 7 (9), e13703, 2019
32019
A face validation study for the investigation of proteus effects targeting driving behavior
CA Faust-Christmann, R Reinhard, A Hoffmann, T Lachmann, G Bleser
International Conference on Human-Computer Interaction, 335-348, 2019
12019
A usability evaluation of a mobile exergame for ankle joint exercises
D Steffen, M Muhm, C Christmann, G Bleser
2018 IEEE 6th International Conference on Serious Games and Applications for …, 2018
12018
Toward Gamified Pain Management Apps: Mobile Application Rating Scale–Based Quality Assessment of Pain-Mentor’s First Prototype Through an Expert Study
A Hoffmann, CA Faust-Christmann, G Zolynski, G Bleser
JMIR Formative Research 4 (5), e13170, 2020
2020
Gamification of a Stress Management App: Results of a User Study
A Hoffmann, CA Faust-Christmann, G Zolynski, G Bleser
International Conference on Human-Computer Interaction, 303-313, 2019
2019
Einflussfaktoren auf die Nutzungsintention einer Stress-Management-App: Weder positive noch negative Effekte von Empfehlungen und Bonusprogrammen durch Krankenkassen
CA Faust-Christmann, G Bleser, J Spilski, J Mayerl
Dritte Transdisziplinäre Konferenz: Technische Unterstützungssysteme, die …, 2018
2018
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