Interactive rendering with coherent ray tracing I Wald, P Slusallek, C Benthin, M Wagner Computer graphics forum 20 (3), 153-165, 2001 | 734 | 2001 |
Embree: a kernel framework for efficient CPU ray tracing I Wald, S Woop, C Benthin, GS Johnson, M Ernst ACM Transactions on Graphics (TOG) 33 (4), 1-8, 2014 | 495 | 2014 |
Interactive global illumination I Wald, T Kollig, C Benthin, A Keller, P Slusallek Universität Kaiserslautern. Fachbereich Informatik, 2002 | 306 | 2002 |
Interactive distributed ray tracing of highly complex models I Wald, P Slusallek, C Benthin Rendering Techniques 2001: Proceedings of the Eurographics Workshop in …, 2001 | 257 | 2001 |
Ray tracing on the cell processor C Benthin, I Wald, M Scherbaum, H Friedrich 2006 IEEE Symposium on Interactive Ray Tracing, 15-23, 2006 | 206 | 2006 |
Distributed interactive ray tracing of dynamic scenes I Wald, C Benthin, P Slusallek IEEE Symposium on Parallel and Large-Data Visualization and Graphics, 2003 …, 2003 | 156 | 2003 |
Realtime Ray Tracing and its use for Interactive Global Illumination. I Wald, TJ Purcell, J Schmittler, C Benthin, P Slusallek Eurographics (State of the Art Reports), 85-122, 2003 | 147 | 2003 |
Getting rid of packets-efficient simd single-ray traversal using multi-branching bvhs I Wald, C Benthin, S Boulos 2008 IEEE Symposium on Interactive Ray Tracing, 49-57, 2008 | 127 | 2008 |
Realtime ray tracing on current CPU architectures C Benthin | 117 | 2006 |
A survey on bounding volume hierarchies for ray tracing D Meister, S Ogaki, C Benthin, MJ Doyle, M Guthe, J Bittner Computer Graphics Forum 40 (2), 683-712, 2021 | 100 | 2021 |
The openrt application programming interface–towards a common api for interactive ray tracing A Dietrich, I Wald, C Benthin, P Slusallek Proceedings of the 2003 OpenSG Symposium 23, 31, 2003 | 96 | 2003 |
A scalable approach to interactive global illumination C Benthin, I Wald, P Slusallek Computer Graphics Forum 22 (3), 621-630, 2003 | 80 | 2003 |
Interactive global illumination in complex and highly occluded environments I Wald, C Benthin, P Slusallek Rendering Techniques, 74-81, 2003 | 78 | 2003 |
Combining single and packet-ray tracing for arbitrary ray distributions on the intel mic architecture C Benthin, I Wald, S Woop, M Ernst, WR Mark IEEE Transactions on Visualization and Computer Graphics 18 (9), 1438-1448, 2011 | 76 | 2011 |
Adaptive ray packet reordering S Boulos, I Wald, C Benthin 2008 IEEE Symposium on Interactive Ray Tracing, 131-138, 2008 | 62 | 2008 |
Watertight ray/triangle intersection S Woop, C Benthin, I Wald Journal of Computer Graphics Techniques (JCGT) 2 (1), 65-82, 2013 | 58 | 2013 |
Interactive ray tracing of free-form surfaces C Benthin, I Wald, P Slusallek Proceedings of the 3rd international conference on Computer graphics …, 2004 | 53 | 2004 |
Interactive ray tracing on commodity PC clusters: State of the art and practical applications I Wald, C Benthin, A Dietrich, P Slusallek Euro-Par 2003 Parallel Processing: 9th International Euro-Par Conference …, 2003 | 53 | 2003 |
OpenRT-A Flexible and Scalable Rendering Engine for Interactive 3D Graphics I Wald, C Benthin, P Slusallek Tech. rep., 2002 | 50* | 2002 |
Motion biased foveated renderer P Surti, K Vaidyanathan, A Kuwahara, H Labbe, KP Sameer, J Kennedy, ... US Patent 10,152,822, 2018 | 44 | 2018 |