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Carsten Benthin
Carsten Benthin
Senior Principal Engineer, Intel Corporation
Verified email at intel.com
Title
Cited by
Cited by
Year
Interactive rendering with coherent ray tracing
I Wald, P Slusallek, C Benthin, M Wagner
Computer graphics forum 20 (3), 153-165, 2001
7242001
Embree: a kernel framework for efficient CPU ray tracing
I Wald, S Woop, C Benthin, GS Johnson, M Ernst
ACM Transactions on Graphics (TOG) 33 (4), 1-8, 2014
4042014
Interactive global illumination
I Wald, T Kollig, C Benthin, A Keller, P Slusallek
3062002
Interactive distributed ray tracing of highly complex models
I Wald, P Slusallek, C Benthin, M Wagner
Proceedings of the 12th Eurographics Workshop on Rendering Techniques, 277-288, 2001
2472001
Ray tracing on the cell processor
C Benthin, I Wald, M Scherbaum, H Friedrich
2006 IEEE Symposium on Interactive Ray Tracing, 15-23, 2006
2022006
Distributed interactive ray tracing of dynamic scenes
I Wald, C Benthin, P Slusallek
IEEE Symposium on Parallel and Large-Data Visualization and Graphics, 2003 …, 2003
1502003
Realtime Ray Tracing and its use for Interactive Global Illumination.
I Wald, TJ Purcell, J Schmittler, C Benthin, P Slusallek
Eurographics (State of the Art Reports), 85-122, 2003
1422003
Realtime ray tracing on current CPU architectures
C Benthin
1162006
Getting rid of packets-efficient simd single-ray traversal using multi-branching bvhs
I Wald, C Benthin, S Boulos
2008 IEEE Symposium on Interactive Ray Tracing, 49-57, 2008
1152008
The openrt application programming interface–towards a common api for interactive ray tracing
A Dietrich, I Wald, C Benthin, P Slusallek
Proceedings of the 2003 OpenSG Symposium, 23-31, 2003
912003
A scalable approach to interactive global illumination
C Benthin, I Wald, P Slusallek
Computer Graphics Forum 22 (3), 621-630, 2003
792003
Interactive global illumination in complex and highly occluded environments
I Wald, C Benthin, P Slusallek
Rendering Techniques, 74-81, 2003
762003
Combining single and packet-ray tracing for arbitrary ray distributions on the intel mic architecture
C Benthin, I Wald, S Woop, M Ernst, WR Mark
IEEE Transactions on Visualization and Computer Graphics 18 (9), 1438-1448, 2011
682011
Adaptive ray packet reordering
S Boulos, I Wald, C Benthin
2008 IEEE Symposium on Interactive Ray Tracing, 131-138, 2008
632008
Interactive ray tracing on commodity PC clusters: State of the art and practical applications
I Wald, C Benthin, A Dietrich, P Slusallek
Euro-Par 2003 Parallel Processing: 9th International Euro-Par Conference …, 2003
532003
OpenRT-A Flexible and Scalable Rendering Engine for Interactive 3D Graphics
I Wald, C Benthin, P Slusallek
Tech. rep., 2002
53*2002
Interactive ray tracing of free-form surfaces
C Benthin, I Wald, P Slusallek
Proceedings of the 3rd international conference on Computer graphics …, 2004
502004
Watertight ray/triangle intersection
S Woop, C Benthin, I Wald
Journal of Computer Graphics Techniques (JCGT) 2 (1), 65-82, 2013
422013
Embree ray tracing kernels for cpus and the xeon phi architecture
S Woop, L Feng, I Wald, C Benthin
ACM SIGGRAPH 2013 Talks, 1-1, 2013
402013
Motion biased foveated renderer
P Surti, K Vaidyanathan, A Kuwahara, H Labbe, KP Sameer, J Kennedy, ...
US Patent 10,152,822, 2018
292018
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