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Staffan Björk
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Patterns in game design (game development series)
S Bjork, J Holopainen
Charles River Media, Inc., 2004
15362004
Games and design patterns
S Björk, J Holopainen
The game design reader, 410-437, 2006
4362006
Dark patterns in the design of games
JP Zagal, S Björk, C Lewis
Foundations of Digital Games 2013, 2013
3342013
Designing gamification: creating gameful and playful experiences
S Deterding, SL Björk, LE Nacke, D Dixon, E Lawley
CHI'13 Extended Abstracts on Human Factors in Computing Systems, 3263-3266, 2013
2682013
WEST: a Web browser for small terminals
S Björk, LE Holmquist, J Redström, I Bretan, R Danielsson, J Karlgren, ...
Proceedings of the 12th annual ACM symposium on User interface software and …, 1999
2201999
Game research methods: An overview
P Lankoski, S Björk
Lulu. com, 2015
2022015
Game mechanics: Describing computer-augmented games in terms of interaction
S Lundgren, S Bjork
Proceedings of TIDSE 3, 2003
1762003
Gameplay Design Patterns for Believable Non-Player Characters.
P Lankoski, S Björk
DiGRA Conference, 416-423, 2007
1242007
Designing ubiquitous computing games–a report from a workshop exploring ubiquitous computing entertainment
S Björk, J Holopainen, P Ljungstrand, KP Åkesson
Personal and Ubiquitous Computing 6 (5-6), 443-458, 2002
1232002
Modelo Teórico Integrado de Gamificación en Ambientes E-Learning (E-MIGA).
Á Torres Toukoumidis, LM Romero Rodríguez, MA Pérez Rodríguez
Revista Complutense de Educación 29 (1), 129-145, 2017
1042017
Formal analysis of gameplay
P Lankoski, S Björk
Game research methods, 23-35, 2015
1012015
Game design in virtual reality systems for stroke rehabilitation.
D Goude, S Björk, M Rydmark
MMVR, 146-148, 2007
962007
Designing for fun and play: exploring possibilities in design for gamification
K Knaving, S Björk
Proceedings of the first International conference on gameful design …, 2013
892013
Pirates!-Using the physical world as a game Board
S Bjork
Proc. Interact 2001, 2001
872001
Game design patterns for mobile games
O Davidsson, J Peitz, S Björk
Project report to Nokia Research Center, Finland, 2004
862004
Zero-player games or: what we talk about when we talk about players
S Björk, J Juul
Philosophy of Computer Games Conference, Madrid, 2012
832012
Desarrollo de habilidades de lectura a través de los videojuegos: Estado del arte.
Á Torres Toukoumidis, LM Romero Rodríguez, MA Pérez Rodríguez, ...
Ocnos: Revista de estudios sobre lectura 16 (1), 37-49, 2016
78*2016
Flow is not enough: Understanding the needs of advanced amateur runners to design motivation technology
K Knaving, P Woźniak, M Fjeld, S Björk
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
782015
Redefining the focus and context of focus+ context visualization
S Bjork, J Redstrom
IEEE Symposium on Information Visualization 2000. INFOVIS 2000. Proceedings …, 2000
782000
RUFUS: remote supporter feedback for long-distance runners
P Woźniak, K Knaving, S Björk, M Fjeld
Proceedings of the 17th International Conference on Human-Computer …, 2015
772015
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