The relaxing effect of virtual nature: immersive technology provides relief in acute stress situations S Liszio, L Graf, M Masuch Annu. Rev. Cyberther. Telemed 16, 87-93, 2018 | 111 | 2018 |
The most social platform ever? A survey about activities & motives of social VR users P Sykownik, L Graf, C Zils, M Masuch 2021 IEEE Virtual Reality and 3D User Interfaces (VR), 546-554, 2021 | 38 | 2021 |
Pengunaut trainer: a playful VR app to prepare children for MRI examinations: in-depth game design analysis S Liszio, L Graf, O Basu, M Masuch Proceedings of the Interaction Design and Children Conference, 470-482, 2020 | 25 | 2020 |
Playing in virtual nature: improving mood of elderly people using VR technology L Graf, S Liszio, M Masuch Proceedings of Mensch und Computer 2020, 155-164, 2020 | 12 | 2020 |
Development and Validation of a German Version of the Player Experience Inventory (PXI) L Graf, M Altmeyer, K Emmerich, M Herrlich, A Krekhov, K Spiel Proceedings of Mensch und Computer 2022, 265-275, 2022 | 7 | 2022 |
Emotional support companions in virtual reality L Graf, S Abramowski, M Baßfeld, K Gerschermann, M Grießhammer, ... 2022 iEEE conference on virtual reality and 3d user interfaces abstracts and …, 2022 | 5 | 2022 |
Designing vr games with gaze control for directing attention of children with adhd L Graf, L Scholemann, M Masuch 2021 IEEE Conference on Games (CoG), 1-5, 2021 | 5 | 2021 |
Exergaming: The impact of virtual reality on cognitive performance and player experience F Born, L Graf, M Masuch 2021 IEEE Conference on Games (CoG), 1-8, 2021 | 5 | 2021 |
Emotional Virtual Characters for Improving Motivation and Performance in VR Exergames L Graf, S Abramowski, F Born, M Masuch Proceedings of the ACM on Human-Computer Interaction 7 (CHI PLAY), 1115-1135, 2023 | | 2023 |
Depressed Virtual Agents: Development of a Playful VR Application for the Training of Child and Adolescent Psychiatry Students L Graf, G Gradl-Dietsch, M Masuch Proceedings of the 23rd ACM International Conference on Intelligent Virtual …, 2023 | | 2023 |
MATS-An ADHD-Specific Mental Health App: Evidence-Based Recommendations for Designing Assistive Applications for ADHD Families L Graf, IA Paßreiter, JT Kuhn, M Masuch 2023 IEEE 11th International Conference on Serious Games and Applications …, 2023 | | 2023 |
Towards Believable and Educational Conversations With Virtual Patients L Graf, P Sykownik, G Gradl-Dietsch, M Masuch Frontiers in Virtual Reality 5, 1377210, 0 | | |