Follow
Sebastian T. Kelle
Sebastian T. Kelle
Verified email at illinois.edu
Title
Cited by
Cited by
Year
Design patterns for learning games
S Kelle, R Klemke, M Specht
International Journal of Technology Enhanced Learning 3 (6), 555-569, 2011
1212011
Effects of game design patterns on basic life support training content
S Kelle, R Klemke, M Specht
Journal of Educational Technology & Society 16 (1), 275-285, 2013
512013
Standardization of game based learning design
S Kelle, R Klemke, M Gruber, M Specht
Computational Science and Its Applications-ICCSA 2011: International …, 2011
332011
A persona-based extension for massive open online courses in accessible design
S Kelle, A Henka, G Zimmermann
Procedia Manufacturing 3, 3663-3668, 2015
302015
Stepwise approach to accessible MOOC development
EA Draffan, M Wald, K Dickens, G Zimmermann, S Kelle, K Miesenberger, ...
Assistive Technology, 227-234, 2015
302015
Applying universal design principles to themes for wearables
V Tomberg, T Schulz, S Kelle
Universal Access in Human-Computer Interaction. Access to Interaction: 9th …, 2015
242015
Game design patterns for learning
S Kelle
162012
Ethical issues in online education
D Satterfield, S Kelle
Advances in The Human Side of Service Engineering: Proceedings of the AHFE …, 2017
142017
Usability and accessibility in Web 3D
S Kelle, RMC García
Workshop on usability evaluation of social software (UESS07), held in …, 2007
102007
Towards universal design criteria for design of wearables
V Tomberg, S Kelle
Advances in Design for Inclusion: Proceedings of the AHFE 2016 International …, 2016
82016
Ambient displays and game design patterns
S Kelle, D Börner, M Kalz, M Specht
Sustaining TEL: From Innovation to Learning and Practice: 5th European …, 2010
82010
MOOCA: massive open online course for accessibility
J Gilligan, W Chen, S Kelle, J Darzentas
Technological University Dublin, 2015
72015
Game based lifelong learning
S Kelle, SE Sigurðarson, W Westera, M Specht
E-Infrastructures and technologies for lifelong learning: Next generation …, 2011
72011
Universal design based evaluation framework for design of wearables
V Tomberg, S Kelle
Advances in Human Factors in Wearable Technologies and Game Design …, 2018
62018
Interdisciplinary cohesion of TEL–an account of multiple perspectives
P Meyer, S Kelle, TD Ullmann, P Scott, F Wild
Scaling up Learning for Sustained Impact: 8th European Conference, on …, 2013
32013
Barrierefreiheit im MOOC
S Kelle, J Voegler, G Weber, G Zimmermann
12015
A Showcase for Accessible Online Banking
S Kelle, C Strobbe, G Zimmermann
Universal Access in Human-Computer Interaction. Design for All and …, 2014
12014
Ambient Displays and Game Design Patterns for Social Learning
S Kelle, D Börner, M Kalz, M Specht, C Glahn
The 18th International Conference on Computers in Education, 47-49, 2010
12010
Aspects of Social Games in 3D Spaces Considering Usability and Accessibility
K Hammermüller, S Kelle, T Iqbal
Proceedings of the 3rd European Conference on Game Based Learning: ECGBL, 421, 2009
12009
Eine adaptive Online Banking Anwendung.
P Münster, S Kelle, G Zimmermann
MuC, 417-420, 2015
2015
The system can't perform the operation now. Try again later.
Articles 1–20