Tiffany Barnes
Cited by
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Handbook of research on educational communications and technology
JM Spector, MD Merrill, J Elen, MJ Bishop
Springer Science & Business Media, 2013
The Q-matrix method: Mining student response data for knowledge
T Barnes
American Association for Artificial Intelligence 2005 Educational Data …, 2005
Experimental evaluation of an educational game for improved learning in introductory computing
M Eagle, T Barnes
ACM SIGCSE Bulletin 41 (1), 321-325, 2009
Toward automatic hint generation for logic proof tutoring using historical student data
T Barnes, J Stamper
International conference on intelligent tutoring systems, 373-382, 2008
Game2Learn: building CS1 learning games for retention
T Barnes, H Richter, E Powell, A Chaffin, A Godwin
Proceedings of the 12th annual SIGCSE conference on Innovation and …, 2007
Game2Learn: improving the motivation of CS1 students
T Barnes, E Powell, A Chaffin, H Lipford
Proceedings of the 3rd international conference on Game development in …, 2008
Comparing textual and block interfaces in a novice programming environment
TW Price, T Barnes
Proceedings of the eleventh annual international conference on international …, 2015
Astrojumper: Motivating exercise with an immersive virtual reality exergame
S Finkelstein, A Nickel, Z Lipps, T Barnes, Z Wartell, EA Suma
Presence: Teleoperators and Virtual Environments 20 (1), 78-92, 2011
Experimental evaluation of teaching recursion in a video game
A Chaffin, K Doran, D Hicks, T Barnes
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games, 79-86, 2009
An integrated scenario management strategy
TA Alspaugh, AI Antón, T Barnes, BW Mott
Proceedings IEEE International Symposium on Requirements Engineering (Cat …, 1999
Improving retention and graduate recruitment through immersive research experiences for undergraduates
T Dahlberg, T Barnes, A Rorrer, E Powell, L Cairco
ACM SIGCSE Bulletin 40 (1), 466-470, 2008
The beauty and joy of computing
D Garcia, B Harvey, T Barnes
ACM Inroads 6 (4), 71-79, 2015
Experimental evaluation of automatic hint generation for a logic tutor
J Stamper, M Eagle, T Barnes, M Croy
International Journal of Artificial Intelligence in Education 22 (1-2), 3-17, 2013
Wu's castle: teaching arrays and loops in a game
M Eagle, T Barnes
Proceedings of the 13th annual conference on Innovation and technology in …, 2008
Program representation for automatic hint generation for a data-driven novice programming tutor
W Jin, T Barnes, J Stamper, MJ Eagle, MW Johnson, L Lehmann
International Conference on Intelligent Tutoring Systems, 304-309, 2012
Automatic hint generation for logic proof tutoring using historical data
T Barnes, J Stamper
Journal of Educational Technology & Society 13 (1), 3-12, 2010
cMotion: A new game design to teach emotion recognition and programming logic to children using virtual humans
SL Finkelstein, A Nickel, L Harrison, EA Suma, T Barnes
2009 IEEE Virtual Reality Conference, 249-250, 2009
Digital gaming as a vehicle for learning
U Wolz, T Barnes, I Parberry, M Wick
Proceedings of the 37th SIGCSE technical symposium on Computer science …, 2006
Can immersive virtual humans teach social conversational protocols?
S Babu, E Suma, T Barnes, LF Hodges
2007 IEEE Virtual Reality Conference, 215-218, 2007
Serious games
T Barnes, LM Encarnação, CD Shaw
IEEE Computer Graphics and Applications 29 (2), 18-19, 2009
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