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Cody Phillips
Cody Phillips
Sonstige NamenCody J. Phillips
Bestätigte E-Mail-Adresse bei qut.edu.au
Titel
Zitiert von
Zitiert von
Jahr
A sense of belonging: Pokémon GO and social connectedness
K Vella, D Johnson, VWS Cheng, T Davenport, J Mitchell, M Klarkowski, ...
Games and Culture 14 (6), 583-603, 2019
1542019
Greater rewards in videogames lead to more presence, enjoyment and effort
D Johnson, M Klarkowski, K Vella, C Phillips, M McEwan, CN Watling
Computers in Human Behavior 87, 66-74, 2018
642018
Videogame reward types
C Phillips, D Johnson, P Wyeth
proceedings of the first international conference on gameful design …, 2013
602013
Operationalising and evaluating sub-optimal and optimal play experiences through challenge-skill manipulation
M Klarkowski, D Johnson, P Wyeth, M McEwan, C Phillips, S Smith
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016
492016
The impact of rewards and trait reward responsiveness on player motivation
C Phillips, D Johnson, M Klarkowski, MJ White, L Hides
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
412018
Redefining videogame reward types
C Phillips, D Johnson, P Wyeth, L Hides, M Klarkowski
Proceedings of the Annual Meeting of the Australian Special Interest Group …, 2015
412015
Psychophysiology of challenge in play: EDA and self-reported arousal
M Klarkowski, D Johnson, P Wyeth, C Phillips, S Smith
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
282016
Operationalising and measuring flow in video games
M Klarkowski, D Johnson, P Wyeth, S Smith, C Phillips
Proceedings of the Annual Meeting of the Australian Special Interest Group …, 2015
282015
Identifying commercial games with therapeutic potential through a content analysis of Steam reviews
C Phillips, M Klarkowski, J Frommel, C Gutwin, RL Mandryk
Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-21, 2021
172021
Gathering self-report data in games through NPC dialogues: effects on data quality, data quantity, player experience, and information intimacy
J Frommel, C Phillips, RL Mandryk
Proceedings of the 2021 CHI conference on human factors in computing systems …, 2021
162021
A cheating mood: The emotional and psychological benefits of cheating in single-player games
CJ Passmore, MK Miller, J Liu, CJ Phillips, RL Mandryk
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 58-70, 2020
132020
Don't sweat the small stuff: The effect of challenge-skill manipulation on electrodermal activity
M Klarkowski, D Johnson, P Wyeth, C Phillips, S Smith
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
122018
Is a change as good as a rest? Comparing breaktypes for spaced practice in a platformer game
B Piller, C Johanson, C Phillips, C Gutwin, RL Mandryk
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020
112020
Puppy island: Theory-driven design of a serious game for young children with cystic fibrosis
M McEwan, C Phillips, P Wyeth, D Johnson
Proceedings of the interaction design and children conference, 532-540, 2020
92020
Designing gameful and ethical experiences
Z Fitz-Walter, C Phillips, M Raftopoulos, SK Thiel
Proceedings of the 2016 ACM Conference Companion Publication on Designing …, 2016
72016
Risking Treasure: Testing Loss Aversion in an Adventure Game
N Bandeira Romão Tomé, M Klarkowski, C Gutwin, C Phillips, ...
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020
52020
Video game reward types and the player experience
CJ Phillips
Queensland University of Technology, 2018
52018
Self-Determination Theory—I Choose You! The Limitations of Viewing Motivation in HCI Research Through the Lens of a Single Theory
S Poeller, CJ Phillips
Extended Abstracts of the 2022 Annual Symposium on Computer-Human …, 2022
32022
Enhanced Esports: Community Perspectives on Performance Enhancers in Competitive Gaming
MA Friehs, M Klarkowski, J Frommel, C Phillips, RL Mandryk
Proceedings of the ACM on Human-Computer Interaction 6 (CHI PLAY), 1-29, 2022
22022
The Role of Generative AI in Games Research
C Phillips, N Trick, L Nacke, R Mandryk
Companion Proceedings of the Annual Symposium on Computer-Human Interaction …, 2023
12023
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