Vero Vanden Abeele
Vero Vanden Abeele
Associate Professor of Human-Computer Interaction
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Zitiert von
Zitiert von
Designing meaningful play within the psycho-social context of older adults
B De Schutter, V Vanden Abeele
Proceedings of the 3rd International Conference on Fun and Games, 84-93, 2010
Video games in therapy: a therapist's perspective
JH Annema, M Verstraete, VV Abeele, S Desmet, D Geerts
International Journal of Arts and Technology 6 (1), 106-122, 2013
Digital games for physical therapy: fulfilling the need for calibration and adaptation
L Geurts, V Vanden Abeele, J Husson, F Windey, M Van Overveldt, ...
Proceedings of the fifth international conference on Tangible, embedded, and …, 2010
Meaningful play in elderly life
B De Schutter, V Vanden Abeele
Annual Meeting of the International Communication Association, Date: 2008/01 …, 2008
Acceptance of immersive head-mounted virtual reality in older adults
H Huygelier, B Schraepen, R Van Ee, VV Abeele, CR Gillebert
Scientific reports 9 (1), 1-12, 2019
Laddering with young children in User eXperience evaluations: theoretical groundings and a practical case
B Zaman, VV Abeele
Proceedings of the 9th International Conference on Interaction Design and …, 2010
The evolving field of tangible interaction for children: the challenge of empirical validation
B Zaman, VV Abeele, P Markopoulos, P Marshall
Personal and Ubiquitous Computing 16 (4), 367-378, 2012
Introducing human-centered research to game design: designing game concepts for and with senior citizens
VA Vanden Abeele, V Van Rompaey
CHI'06 extended abstracts on Human factors in computing systems, 1469-1474, 2006
Designing intergenerational play via enactive interaction, competition and acceleration
VV Abeele, B De Schutter
Personal and Ubiquitous Computing 14 (5), 425-433, 2010
The domestication of digital games in the lives of older adults
B De Schutter, JA Brown, V Vanden Abeele
new media & society 17 (7), 1170-1186, 2015
Development and validation of the player experience inventory: A scale to measure player experiences at the level of functional and psychosocial consequences
VV Abeele, K Spiel, L Nacke, D Johnson, K Gerling
International Journal of Human-Computer Studies 135, 102370, 2020
P-iii: A player-centered, iterative, interdisciplinary and integrated framework for serious game design and development
VV Abeele, B De Schutter, L Geurts, S Desmet, J Wauters, J Husson, ...
Joint conference on serious games, 82-86, 2011
Laddering the user experience
VV Abeele, B Zaman
User Experience Evaluation Methods in Product Development (UXEM’09)-Workshop, 2009
Empowering occupational therapists with a DIY-toolkit for smart soft objects
A Moraiti, V Vanden Abeele, E Vanroye, L Geurts
Proceedings of the ninth international conference on tangible, embedded, and …, 2015
Measuring product liking in preschool children: An evaluation of the Smileyometer and This or That methods
B Zaman, VV Abeele, D De Grooff
International Journal of Child-Computer Interaction 1 (2), 61-70, 2013
The skweezee system: enabling the design and the programming of squeeze interactions
K Vanderloock, V Vanden Abeele, JAK Suykens, L Geurts
Proceedings of the 26th annual ACM symposium on User interface software and …, 2013
A review of persuasive principles in mobile apps for chronic arthritis patients: opportunities for improvement
J Geuens, TW Swinnen, R Westhovens, K de Vlam, L Geurts, VV Abeele
JMIR mHealth and uHealth 4 (4), e6286, 2016
Towards a likeability framework that meets child-computer interaction & communication sciences
B Zaman, VV Abeele
Proceedings of the 6th international conference on Interaction design and …, 2007
Towards a gerontoludic manifesto
B De Schutter, VV Abeele
Anthropology & Aging 36 (2), 112-120, 2015
User eXperience Laddering with preschoolers: unveiling attributes and benefits of cuddly toy interfaces
VV Abeele, B Zaman, D De Grooff
Personal and Ubiquitous Computing 16 (4), 451-465, 2012
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