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Sascha Schneider
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Mining learning and crafting scientific experiments: a literature review on the use of minecraft in education and research
S Nebel, S Schneider, GD Rey
Journal of Educational Technology & Society 19 (2), 355-366, 2016
3512016
A meta-analysis of how signaling affects learning with media
S Schneider, M Beege, S Nebel, GD Rey
Educational Research Review 23, 1-24, 2018
1732018
The autonomy-enhancing effects of choice on cognitive load, motivation and learning with digital media
S Schneider, S Nebel, M Beege, GD Rey
Learning and Instruction 58, 161-172, 2018
1452018
Decorative pictures and emotional design in multimedia learning
S Schneider, S Nebel, GD Rey
Learning and Instruction 44, 65-73, 2016
1132016
A meta-analysis of the segmenting effect
GD Rey, M Beege, S Nebel, M Wirzberger, TH Schmitt, S Schneider
Educational Psychology Review 31 (2), 389-419, 2019
672019
From duels to classroom competition: Social competition and learning in educational videogames within different group sizes
S Nebel, S Schneider, GD Rey
Computers in Human Behavior 55, 384-398, 2016
642016
Look into my eyes! Exploring the effect of addressing in educational videos
M Beege, S Schneider, S Nebel, GD Rey
Learning and Instruction 49, 113-120, 2017
552017
Anthropomorphism in decorative pictures: Benefit or harm for learning?
S Schneider, S Nebel, M Beege, GD Rey
Journal of Educational Psychology 110 (2), 218, 2018
482018
The negative impact of saturation on website trustworthiness and appeal: A temporal model of aesthetic website perception
A Skulmowski, Y Augustin, S Pradel, S Nebel, S Schneider, GD Rey
Computers in Human Behavior 61, 386-393, 2016
422016
Goal-setting in educational video games: Comparing goal-setting theory and the goal-free effect
S Nebel, S Schneider, J Schledjewski, GD Rey
Simulation & Gaming 48 (1), 98-130, 2017
402017
Leaderboards within educational videogames: The impact of difficulty, effort and gameplay
S Nebel, S Schneider, M Beege, GD Rey
Computers & Education 113, 28-41, 2017
392017
The higher the score, the higher the learning outcome? Heterogeneous impacts of leaderboards and choice within educational videogames
S Nebel, M Beege, S Schneider, GD Rey
Computers in Human Behavior 65, 391-401, 2016
352016
How affective charge and text–picture connectedness moderate the impact of decorative pictures on multimedia learning.
S Schneider, J Dyrna, L Meier, M Beege, GD Rey
Journal of Educational Psychology 110 (2), 233, 2018
302018
Social entities in educational videos: Combining the effects of addressing and professionalism
M Beege, S Nebel, S Schneider, GD Rey
Computers in Human Behavior 93, 40-52, 2019
292019
You cannot do this alone! Increasing task interdependence in cooperative educational videogames to encourage collaboration
S Nebel, S Schneider, M Beege, F Kolda, V Mackiewicz, GD Rey
Educational Technology Research and Development 65 (4), 993-1014, 2017
282017
The more human, the higher the performance? Examining the effects of anthropomorphism on learning with media.
S Schneider, A Häßler, T Habermeyer, M Beege, GD Rey
Journal of educational psychology 111 (1), 57, 2019
272019
Mind your Ps and Qs! How polite instructions affect learning with multimedia
S Schneider, S Nebel, S Pradel, GD Rey
Computers in Human Behavior 51, 546-555, 2015
262015
The moderating role of arousal on the seductive detail effect in a multimedia learning setting
S Schneider, M Wirzberger, GD Rey
Applied Cognitive Psychology 33 (1), 71-84, 2019
252019
Introducing the familiarity mechanism: A unified explanatory approach for the personalization effect and the examination of youth slang in multimedia learning
S Schneider, S Nebel, S Pradel, GD Rey
Computers in Human Behavior 43, 129-138, 2015
242015
Ageism–Age coherence within learning material fosters learning
M Beege, S Schneider, S Nebel, J Mittangk, GD Rey
Computers in Human Behavior 75, 510-519, 2017
202017
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