Mining learning and crafting scientific experiments: a literature review on the use of minecraft in education and research S Nebel, S Schneider, GD Rey Journal of Educational Technology & Society 19 (2), 355-366, 2016 | 383 | 2016 |
A meta-analysis of how signaling affects learning with media S Schneider, M Beege, S Nebel, GD Rey Educational Research Review 23, 1-24, 2018 | 215 | 2018 |
The autonomy-enhancing effects of choice on cognitive load, motivation and learning with digital media S Schneider, S Nebel, M Beege, GD Rey Learning and Instruction 58, 161-172, 2018 | 156 | 2018 |
Decorative pictures and emotional design in multimedia learning S Schneider, S Nebel, GD Rey Learning and Instruction 44, 65-73, 2016 | 120 | 2016 |
A meta-analysis of the segmenting effect GD Rey, M Beege, S Nebel, M Wirzberger, TH Schmitt, S Schneider Educational Psychology Review 31, 389-419, 2019 | 79 | 2019 |
From duels to classroom competition: Social competition and learning in educational videogames within different group sizes S Nebel, S Schneider, GD Rey Computers in Human Behavior 55, 384-398, 2016 | 70 | 2016 |
Look into my eyes! Exploring the effect of addressing in educational videos M Beege, S Schneider, S Nebel, GD Rey Learning and Instruction 49, 113-120, 2017 | 66 | 2017 |
Anthropomorphism in decorative pictures: Benefit or harm for learning? S Schneider, S Nebel, M Beege, GD Rey Journal of Educational Psychology 110 (2), 218, 2018 | 54 | 2018 |
Goal-setting in educational video games: Comparing goal-setting theory and the goal-free effect S Nebel, S Schneider, J Schledjewski, GD Rey Simulation & Gaming 48 (1), 98-130, 2017 | 49 | 2017 |
Leaderboards within educational videogames: The impact of difficulty, effort and gameplay S Nebel, S Schneider, M Beege, GD Rey Computers & Education 113, 28-41, 2017 | 46 | 2017 |
The negative impact of saturation on website trustworthiness and appeal: A temporal model of aesthetic website perception A Skulmowski, Y Augustin, S Pradel, S Nebel, S Schneider, GD Rey Computers in Human Behavior 61, 386-393, 2016 | 46 | 2016 |
The cognitive-affective-social theory of learning in digital environments (CASTLE) S Schneider, M Beege, S Nebel, L Schnaubert, GD Rey Educational Psychology Review 34 (1), 1-38, 2022 | 43 | 2022 |
The higher the score, the higher the learning outcome? Heterogeneous impacts of leaderboards and choice within educational videogames S Nebel, M Beege, S Schneider, GD Rey Computers in Human Behavior 65, 391-401, 2016 | 39 | 2016 |
Social entities in educational videos: Combining the effects of addressing and professionalism M Beege, S Nebel, S Schneider, GD Rey Computers in Human Behavior 93, 40-52, 2019 | 38 | 2019 |
The more human, the higher the performance? Examining the effects of anthropomorphism on learning with media. S Schneider, A Häßler, T Habermeyer, M Beege, GD Rey Journal of educational psychology 111 (1), 57, 2019 | 36 | 2019 |
You cannot do this alone! Increasing task interdependence in cooperative educational videogames to encourage collaboration S Nebel, S Schneider, M Beege, F Kolda, V Mackiewicz, GD Rey Educational Technology Research and Development 65, 993-1014, 2017 | 35 | 2017 |
How affective charge and text–picture connectedness moderate the impact of decorative pictures on multimedia learning. S Schneider, J Dyrna, L Meier, M Beege, GD Rey Journal of Educational Psychology 110 (2), 233, 2018 | 34 | 2018 |
The moderating role of arousal on the seductive detail effect in a multimedia learning setting S Schneider, M Wirzberger, GD Rey Applied Cognitive Psychology 33 (1), 71-84, 2019 | 28 | 2019 |
The impact of video lecturers’ nonverbal communication on learning–An experiment on gestures and facial expressions of pedagogical agents S Schneider, F Krieglstein, M Beege, GD Rey Computers & Education 176, 104350, 2022 | 27 | 2022 |
Mind your Ps and Qs! How polite instructions affect learning with multimedia S Schneider, S Nebel, S Pradel, GD Rey Computers in Human Behavior 51, 546-555, 2015 | 27 | 2015 |