Gerard Jounghyun Kim
Gerard Jounghyun Kim
Sonstige NamenGerard J. Kim
Bestätigte E-Mail-Adresse bei - Startseite
Zitiert von
Zitiert von
A SWOT analysis of the field of virtual reality rehabilitation and therapy
GJ Kim
Presence 14 (2), 119-146, 2005
Immersive authoring of tangible augmented reality applications
GA Lee, C Nelles, M Billinghurst, GJ Kim
Third IEEE and ACM international symposium on mixed and augmented reality …, 2004
An object-oriented representation for product and design processes
SR Gorti, A Gupta, GJ Kim, RD Sriram, A Wong
Computer-aided design 30 (7), 489-501, 1998
Implementation and evaluation of “just follow me”: An immersive, VR-based, motion-training system
U Yang, GJ Kim
Presence 11 (3), 304-323, 2002
Designing virtual reality systems
G Kim
Springer-Verlag London Limited, 2005
Methods and apparatus of displaying and evaluating motion data in a motion game apparatus
GJ Kim, U Yang, E Ahn
US Patent 6,554,706, 2003
Human-computer interaction: fundamentals and practice
GJ Kim
CRC press, 2015
Haptic control of a mobile robot: A user study
S Lee, GS Sukhatme, GJ Kim, CM Park
IEEE/RSJ International Conference on Intelligent Robots and Systems 3, 2867-2874, 2002
ARIoT: scalable augmented reality framework for interacting with Internet of Things appliances everywhere
D Jo, GJ Kim
IEEE Transactions on Consumer Electronics 62 (3), 334-340, 2016
Occlusion based interaction methods for tangible augmented reality environments
GA Lee, M Billinghurst, GJ Kim
Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual …, 2004
Design and evaluation of a wind display for virtual reality
T Moon, GJ Kim
Proceedings of the ACM symposium on Virtual reality software and technology …, 2004
Immersive authoring: What you experience is what you get (wyxiwyg)
GA Lee, GJ Kim, M Billinghurst
Communications of the ACM 48 (7), 76-81, 2005
Hand-held virtual reality: a feasibility study
J Hwang, J Jung, GJ Kim
Proceedings of the ACM symposium on Virtual reality software and technology …, 2006
Real-time depth-of-field rendering using anisotropically filtered mipmap interpolation
S Lee, GJ Kim, S Choi
IEEE Transactions on Visualization and Computer Graphics 15 (3), 453-464, 2009
Haptic teleoperation of a mobile robot: A user study
S Lee, G Sukhatme, GJ Kim, CM Park
Presence 14 (3), 345-365, 2005
Effects of haptic feedback, stereoscopy, and image resolution on performance and presence in remote navigation
S Lee, GJ Kim
International Journal of Human-Computer Studies 66 (10), 701-717, 2008
IoT+ AR: pervasive and augmented environments for “Digi-log” shopping experience
D Jo, GJ Kim
Human-centric Computing and Information Sciences 9 (1), 1, 2019
Real‐time depth‐of‐field rendering using point splatting on per‐pixel layers
S Lee, GJ Kim, S Choi
Computer Graphics Forum 27 (7), 1955-1962, 2008
Evaluation of pointing techniques for ray casting selection in virtual environments
S Lee, J Seo, GJ Kim, CM Park
Third international conference on virtual reality and its application in …, 2003
The impact of avatar-owner visual similarity on body ownership in immersive virtual reality
D Jo, K Kim, GF Welch, W Jeon, Y Kim, KH Kim, GJ Kim
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and …, 2017
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