Follow
Alvaro Herrasti
Alvaro Herrasti
Research Engineer
Verified email at allenai.org
Title
Cited by
Cited by
Year
Ai2-thor: An interactive 3d environment for visual ai
E Kolve, R Mottaghi, W Han, E VanderBilt, L Weihs, A Herrasti, M Deitke, ...
arXiv preprint arXiv:1712.05474, 2017
7222017
Robothor: An open simulation-to-real embodied ai platform
M Deitke, W Han, A Herrasti, A Kembhavi, E Kolve, R Mottaghi, J Salvador, ...
Proceedings of the IEEE/CVF conference on computer vision and pattern …, 2020
1852020
🏘 ProcTHOR: Large-Scale Embodied AI Using Procedural Generation
M Deitke, E VanderBilt, A Herrasti, L Weihs, K Ehsani, J Salvador, W Han, ...
Advances in Neural Information Processing Systems 35, 5982-5994, 2022
872022
Manipulathor: A framework for visual object manipulation
K Ehsani, W Han, A Herrasti, E VanderBilt, L Weihs, E Kolve, A Kembhavi, ...
Proceedings of the IEEE/CVF conference on computer vision and pattern …, 2021
862021
Learning generalizable visual representations via interactive gameplay
L Weihs, A Kembhavi, K Ehsani, SM Pratt, W Han, A Herrasti, E Kolve, ...
arXiv preprint arXiv:1912.08195, 2019
28*2019
Beyond sentential semantic parsing: Tackling the math SAT with a cascade of tree transducers
M Hopkins, C Petrescu-Prahova, R Levin, R Le Bras, A Herrasti, V Joshi
Proceedings of the 2017 Conference on Empirical Methods in Natural Language …, 2017
122017
Ask4help: Learning to leverage an expert for embodied tasks
KP Singh, L Weihs, A Herrasti, J Choi, A Kembhavi, R Mottaghi
Advances in Neural Information Processing Systems 35, 16221-16232, 2022
112022
Robothor: An open simulation-to-real embodied AI platform. In 2020 IEEE
M Deitke, W Han, A Herrasti, A Kembhavi, E Kolve, R Mottaghi, J Salvador, ...
CVF Conference on Computer Vision and Pattern Recognition, CVPR, 13-19, 2020
112020
Iconary: A Pictionary-Based Game for Testing Multimodal Communication with Drawings and Text
C Clark, J Salvador, D Schwenk, D Bonafilia, M Yatskar, E Kolve, ...
arXiv preprint arXiv:2112.00800, 2021
32021
Holodeck: Language Guided Generation of 3D Embodied AI Environments
Y Yang, FY Sun, L Weihs, E VanderBilt, A Herrasti, W Han, J Wu, N Haber, ...
arXiv preprint arXiv:2312.09067, 2023
12023
Imitating Shortest Paths in Simulation Enables Effective Navigation and Manipulation in the Real World
K Ehsani, T Gupta, R Hendrix, J Salvador, L Weihs, KH Zeng, KP Singh, ...
arXiv preprint arXiv:2312.02976, 2023
12023
Interactive visualization for linguistic structure
A Sarnat, V Joshi, C Petrescu-Prahova, A Herrasti, B Stilson, M Hopkins
Proceedings of the 2017 Conference on Empirical Methods in Natural Language …, 2017
12017
A case study in hybrid multi-threading and hierarchical reinforcement learning approach for cooperative multi-agent systems
H Ponce, R Padilla, A Davalos, A Herrasti, C Pichardo, D Dovali
2015 Fourteenth Mexican International Conference on Artificial Intelligence …, 2015
12015
Ask4Help: Learning to Leverage an Expert for Embodied Tasks
K Pratap Singh, L Weihs, A Herrasti, J Choi, A Kemhavi, R Mottaghi
arXiv e-prints, arXiv: 2211.09960, 2022
2022
A Rendering and Interaction Framework for Remote Virtual Environments
A Herrasti, S Ruiz, C Pichardo, A Dávalos, M Zapata, B Hernández
The system can't perform the operation now. Try again later.
Articles 1–15