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Tom Brock
Tom Brock
Department of Sociology, Manchester Metropolitan University
Verified email at mmu.ac.uk - Homepage
Title
Cited by
Cited by
Year
Roger Caillois and Esports: On the problems of treating play as work
T Brock
Games and Culture 12 (4), 321-339, 2017
842017
Structure, culture and agency: Selected papers of Margaret Archer
T Brock, M Carrigan, G Scambler
Routledge, 2016
562016
Populism, ideology and contradiction: mapping young people's political views
G Pollock, T Brock, M Ellison
The Sociological Review 63, 141-166, 2015
432015
The gamblification of digital games
T Brock, M Johnson
Journal of Consumer Culture 21 (1), 3-13, 2021
422021
Imperative to be seen: The moral economy of celebrity video game streaming on Twitch. tv. First Monday, 24 (8).
MR Johnson, M Carrigan, T Brock
First Monday 24 (8-5), 2019
392019
Is computer gaming a craft? Prehension, practice, and puzzle-solving in gaming labour
T Brock, E Fraser
Information, Communication & Society 21 (9), 1219-1233, 2018
322018
The ‘gambling turn’in digital game monetization
MR Johnson, T Brock
Journal of Gaming & Virtual Worlds 12 (2), 145-163, 2020
262020
Videogame consumption: The apophatic dimension
T Brock
Journal of Consumer Culture 17 (2), 167-183, 2017
222017
Video gaming as craft consumption
T Brock, MR Johnson
Journal of Consumer Culture 22 (3), 598-614, 2022
142022
How are video games and gambling converging
MR Johnson, T Brock
Gambling Research Exchange Ontario. https://www. greo. ca/Modules …, 2019
132019
Realism and contingency: a relational realist analysis of the UK student protests
T Brock, M Carrigan
Journal for the Theory of Social Behaviour 45 (3), 377-396, 2015
132015
Counting Clicks: Esports, Neoliberalism and the Affective Power of Gameplay
T Brock
Global Esports: Transformation of Cultural Perceptions of Competitive Gaming …, 2021
9*2021
Pedagogy of the privileged: Elite universities and dialectical contradictions in the UK
M Cresswell, Z Karimova, T Brock
The Journal for Critical Education Policy Studies 11, 2013
82013
Social movements, historical absence and the problematization of self-harm in the UK, 1980–2000
M Cresswell, T Brock
Journal of Critical Realism 16 (1), 7-25, 2017
72017
Ontology and interdisciplinary research in esports
T Brock
Sport, Ethics and Philosophy, 1-17, 2023
12023
Welcome to Social Theory
T Brock
SAGE Publications Ltd, 2023
12023
Gambling for Fashion: How Videogame Designers Capitalise on ‘Status Ambivalence’within Videogame Play
T Brock, M Johnson
Proceedings of DiGRA 2020, 1-3, 2020
12020
What do game developers think about loot boxes
MR Johnson, T Brock
12019
CHAPTER FIVE SUBJECTS OR SUBJECTED? THE PUZZLE OF IDENTITY IN NEOLIBERAL TIMES
T Brock, M Carrigan
Edges of Identity, 134, 2017
12017
Roger Caillois, and the Professionalization of Computer Gaming: A Critical Realist Perspective
T Brock
Conference: International Sociological Association 2016, July 2016. Vienna …, 0
1
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