Toward a taxonomy of adaptivity for learning JL Plass, S Pawar Journal of Research on Technology in Education 52 (3), 275-300, 2020 | 124 | 2020 |
Emotional design for digital games for learning: The effect of expression, color, shape, and dimensionality on the affective quality of game characters JL Plass, BD Homer, A MacNamara, T Ober, MC Rose, S Pawar, ... Learning and instruction 70, 101194, 2020 | 121 | 2020 |
The effect of adaptive difficulty adjustment on the effectiveness of a game to develop executive function skills for learners of different ages JL Plass, BD Homer, S Pawar, C Brenner, AP MacNamara Cognitive Development 49, 56-67, 2019 | 54 | 2019 |
Activating adolescents’“hot” executive functions in a digital game to train cognitive skills: The effects of age and prior abilities BD Homer, JL Plass, MC Rose, AP MacNamara, S Pawar, TM Ober Cognitive Development 49, 20-32, 2019 | 42 | 2019 |
10 adaptivity and personalization in game-based learning J Plass, S Pawar Handbook of game-based learning 263, 2020 | 26 | 2020 |
Emerging design factors in game-based learning: Emotional design, musical score, and game mechanics design S Pawar, F Tam, JL Plass Handbook of game-based learning, 347-366, 2019 | 23 | 2019 |
Connecting theory and design through research: Cognitive skills training games JL Plass, BD Homer, S Pawar, F Tam Joint International Conference on Serious Games, 145-158, 2018 | 7 | 2018 |
Emerging design factors in game‐based learning: Incentives, social presence, and identity design F Tam, S Pawar Handbook of Game-Based Learning, 367, 2020 | 6 | 2020 |
Questions as prototypes: Facilitating children's discovery and elaboration during game design C Matuk, R Levy-Cohen, S Pawar Proceedings of the 6th Annual Conference on Creativity and Fabrication in …, 2016 | 2 | 2016 |
Individualisation in cognitive skills training: essential or superfluous? Examining the effectiveness of an adaptive game for training executive functions in young adults F Blume, S Pawar, M Ninaus, JL Plass, F Blume OSF, 2023 | | 2023 |
Improving Game-Based Executive Functions Training with Adaptivity and Adptability S Pawar New York University, 2020 | | 2020 |