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Hillary Gould
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Media literacy, digital citizenship and their relationship: Perspectives of preservice teachers
S von Gillern, M Korona, W Wright, H Gould, B Haskey-Valerius
Teaching and Teacher Education 138, 104404, 2024
102024
Literacy educators’ attitudes on video games and learning
S von Gillern, B Nash, C Stufft, H Gould
European Conference on Games Based Learning 16 (1), 793-802, 2022
52022
Preservice Teachers’ conceptualizations of media literacy, digital citizenship, and their relationship
B Haskey-Valerius, H Gould, S von Gillern
Society for Information Technology & Teacher Education International …, 2022
52022
Preservice Teachers’ perspectives on digital citizenship and its relevance for English language arts education
S von Gillern, H Gould, B Haskey-Valerius
Society for Information Technology & Teacher Education International …, 2022
32022
Digital citizenship and its relevance for literacy education: perspectives of preservice teachers
S von Gillern, H Gould, M Gannon, B Haskey-Valerius
The Australian Journal of Language and Literacy, 1-18, 2024
22024
Video Games in the Elementary English Language Arts Classroom: An Examination of How Gaming Activities Can Support Learning
S von Gillern, H Gould, A Urban
Society for Information Technology & Teacher Education International …, 2022
22022
Pre-service Teacher's Perspectives on the Importance of Media Literacy
H Gould, S Mahapatra, S von Gillern
Society for Information Technology & Teacher Education International …, 2023
12023
Preservice Elementary Teachers and Digital Citizenship: A Survey of Their Activities and Perspectives
S von Gillern, J Decker, H Gould
Society for Information Technology & Teacher Education International …, 2023
12023
An examination of preservice teachers’ attitudes on game-based learning
S von Gillern, C Stufft, H Gould
Society for Information Technology & Teacher Education International …, 2022
12022
Spill the Tea: Non-native English Speakers & American Colloquialisms
D Santos, H Gould
Society for Information Technology & Teacher Education International …, 2024
2024
Web-Based Games to Enhance Students’ Learning in K-12 Classrooms
H Gould, P Khazanchi
Society for Information Technology & Teacher Education International …, 2024
2024
Mission Vita Nova: Gaming for Media Literacy & Digital Citizenship
H Gould, S von Gillern, H Boyd, JG Griffin
Society for Information Technology & Teacher Education International …, 2024
2024
Getting to the< 3 of Things: How Game Feedback Enables Failure for Learning
H Gould, D Santos, J Kohlburn, D Oprean
The Journal of Applied Instructional Design 13 (2), 97-103, 2024
2024
It’s All in the Design-the Learning Design: Comparing Active Learning Affordances within VLEs
D Oprean, D Santos, H Gould, E Speir, R du Plessis, S Jacquet
The Journal of Applied Instructional Design 13 (2), 135-139, 2024
2024
Collect That Coin: Efficacy Testing of Platformer Game Mechanics With Adult Learners
D Oprean, H Gould, N Riedel, S Larsen
Proceedings of the 17th European Conference on Game-Based Learning: ECGBL 2023, 2023
2023
The Literacy Practices of Elementary Students Creating Video Game Reviews
S von Gillern, R LaMear, P LaMear, H Gould
Society for Information Technology & Teacher Education International …, 2023
2023
Video Games in the English Language Arts Classroom: Strengths and Concerns According to Preservice Teachers
H Gould, S von Gillern
Society for Information Technology & Teacher Education International …, 2022
2022
Preservice Teachers’ Experiences with and Attitudes about Video Games
S von Gillern, X Xu, C Stufft, H Gould
Society for Information Technology & Teacher Education International …, 2022
2022
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