Maic Masuch
Maic Masuch
Professor for Entertainment Computing, University of Duisburg-Essen
Bestätigte E-Mail-Adresse bei uni-due.de
Titel
Zitiert von
Zitiert von
Jahr
Exergame design for elderly users: the case study of SilverBalance
KM Gerling, J Schild, M Masuch
Proceedings of the 7th International Conference on Advances in Computer …, 2010
1892010
Designing and evaluating digital games for frail elderly persons
KM Gerling, FP Schulte, M Masuch
Proceedings of the 8th international conference on advances in computer …, 2011
1542011
Understanding user experience in stereoscopic 3D games
J Schild, J LaViola, M Masuch
Proceedings of the SIGCHI Conference on human factors in computing systems …, 2012
1102012
R.: Speedlines: Depicting motion in motionless pictures
M Masuch, S Schlechtweg, R Schulz
In: Proceedings of SIGGRAPH 1999. Computer Graphics Proceedings, Annual …, 1999
901999
Ray acoustics using computer graphics technology
N Röber, U Kaminski, M Masuch
10th International Conference on Digital Audio Effects (DAFx-07), S, 117-124, 2007
842007
Real-time halftoning: a primitive for non-photorealistic shading
B Freudenberg, M Masuch, T Strothotte
Rendering Techniques 2002, 13th, 2002
782002
Visualizing knowledge about virtual reconstructions of ancient architecture
T Strothotte, M Masuch, T Isenberg
Computer Graphics International Conference, 36-36, 1999
751999
Game design for older adults: effects of age-related changes on structural elements of digital games
KM Gerling, FP Schulte, J Smeddinck, M Masuch
International Conference on Entertainment Computing, 235-242, 2012
672012
Leaving the screen New perspectives in audio-only gaming
N Rober, M Masuch
Georgia Institute of Technology, 2005
602005
Leaving the screen New perspectives in audio-only gaming
N Rober, M Masuch
Georgia Institute of Technology, 2005
602005
Walk‐through illustrations: Frame‐coherent pen‐and‐ink style in a game engine
B Freudenberg, M Masuch, T Strothotte
Computer Graphics Forum 20 (3), 184-192, 2001
502001
When gaming is not suitable for everyone: playtesting wii games with frail elderly
K Gerling, M Masuch
1st Workshop on Game Accessibility, 2011
482011
ABC-Sprints: adapting Scrum to academic game development courses
J Schild, R Walter, M Masuch
Proceedings of the fifth international conference on the foundations of …, 2010
482010
Game graphics beyond realism: Then, now and tomorrow
M Masuch, N Röber
Level UP: Digital Games Research Conference. DIGRA, Faculty of Arts …, 2004
432004
Exploring the potential of gamification among frail elderly persons
KM Gerling, M Masuch
Proceedings of the CHI 2011 workshop gamification: using game design …, 2011
422011
Waveguide-based Room Acoustics through Graphics Hardware.
N Röber, M Spindler, M Masuch
ICMC, 2006
402006
Exergaming for elderly persons: analyzing player experience and performance
KM Gerling, J Schild, M Masuch
Mensch & Computer 2011: überMEDIEN| ÜBERmorgen, 2011
382011
Exergaming for elderly persons: analyzing player experience and performance
KM Gerling, J Schild, M Masuch
Mensch & Computer 2011: überMEDIEN| ÜBERmorgen, 2011
382011
Designing and evaluating casual health games for children and teenagers with cancer
K Gerling, A Fuchslocher, R Schmidt, N Krämer, M Masuch
International Conference on Entertainment Computing, 198-209, 2011
352011
Animating Frame-to-Frame Coherent Line Drawings for Illustrative Purposes
M Masuch, L Schumann, S Schlechtweg
Proceedings of Simulation und Visualisierung, 101-112, 1998
341998
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