Julian Runge
Title
Cited by
Cited by
Year
Churn prediction for high-value players in casual social games
J Runge, P Gao, F Garcin, B Faltings
2014 IEEE conference on Computational Intelligence and Games, 1-8, 2014
1312014
Predicting purchase decisions in mobile free-to-play games
R Sifa, F Hadiji, J Runge, A Drachen, K Kersting, C Bauckhage
Eleventh Artificial Intelligence and Interactive Digital Entertainment …, 2015
802015
Hidden markov models for churn prediction
P Rothenbuehler, J Runge, F Garcin, B Faltings
2015 SAI Intelligent Systems Conference (IntelliSys), 723-730, 2015
302015
Rapid prediction of player retention in free-to-play mobile games
A Drachen, ET Lundquist, Y Kung, PS Rao, D Klabjan, R Sifa, J Runge
arXiv preprint arXiv:1607.03202, 2016
272016
Customer lifetime value prediction in non-contractual freemium settings: Chasing high-value users using deep neural networks and SMOTE
R Sifa, J Runge, C Bauckhage, D Klapper
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018
152018
Play with me? understanding and measuring the social aspect of casual gaming
A Alsén, J Runge, A Drachen, D Klapper
arXiv preprint arXiv:1612.02172, 2016
102016
Freemium pricing: Evidence from a large-scale field experiment
J Runge, S Wagner, J Claussen, D Klapper
Humboldt University Berlin, School of Business and Economics, Institute of …, 2016
52016
Price Promotions in "Freemium" Settings
J Runge, HS Nair, J Levav
Stanford University, Graduate School of Business Research Papers, 2019
12019
Experimentation and Performance in Advertising: An Observational Survey of Firm Practices on Facebook
J Runge, S Geinitz, S Ejdemyr
Expert Systems with Applications, 113554, 2020
2020
Predicting Revenues With the Multiplier Heuristic
FM Artinger, N Kozodoi, J Runge
Available at SSRN 3546017, 2020
2020
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Articles 1–10