Folgen
Kai Selgrad
Kai Selgrad
Zugehörigkeit unbekannt
Bestätigte E-Mail-Adresse bei mails.selgrad.org - Startseite
Titel
Zitiert von
Zitiert von
Jahr
Efficient ray tracing of subdivision surfaces using tessellation caching
C Benthin, S Woop, M Nießner, K Selgrad, I Wald
Proceedings of the 7th Conference on High-Performance Graphics, 5-12, 2015
262015
Real-time depth of field using multi-layer filtering
K Selgrad, C Reintges, D Penk, P Wagner, M Stamminger
Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, 121-127, 2015
252015
Filtering multi‐layer shadow maps for accurate soft shadows
K Selgrad, C Dachsbacher, Q Meyer, M Stamminger
Computer Graphics Forum 34 (1), 205-215, 2015
192015
Time‐Warped Foveated Rendering for Virtual Reality Headsets
L Franke, L Fink, J Martschinke, K Selgrad, M Stamminger
Computer Graphics Forum 40 (1), 110-123, 2021
122021
CPU-style SIMD ray traversal on GPUs
A Lier, M Stamminger, K Selgrad
Proceedings of the Conference on High-Performance Graphics, 1-4, 2018
82018
A Compressed Representation for Ray Tracing Parametric Surfaces
K Selgrad, A Lier, M Martinek, C Buchenau, M Guthe, F Kranz, H Schäfer, ...
ACM Transactions on Graphics (TOG) 36 (1), 5, 2016
82016
A High-Performance Image Processing DSL for Heterogeneous Architectures.
K Selgrad, A Lier, J Dörntlein, O Reiche, M Stamminger
ELS, 39-46, 2016
82016
Defmacro for C: Lightweight, Ad Hoc Code Generation.
K Selgrad, A Lier, M Wittmann, D Lohmann, M Stamminger
ELS, 80-87, 2014
82014
A high-resolution compression scheme for ray tracing subdivision surfaces with displacement
A Lier, M Martinek, M Stamminger, K Selgrad
Proceedings of the ACM on Computer Graphics and Interactive Techniques 1 (2 …, 2018
72018
Multi-layer depth of field rendering with tiled splatting
L Franke, N Hofmann, M Stamminger, K Selgrad
Proceedings of the ACM on Computer Graphics and Interactive Techniques 1 (1 …, 2018
72018
Hierarchical multi-layer screen-space ray tracing
N Hofmann, P Bogendörfer, M Stamminger, K Selgrad
Proceedings of High Performance Graphics, 1-10, 2017
72017
Lightweight, generative variant exploration for high-performance graphics applications
K Selgrad, A Lier, F Köferl, M Stamminger, D Lohmann
Proceedings of the 2015 ACM SIGPLAN International Conference on Generative …, 2015
62015
Tiled Depth of Field Splatting.
K Selgrad, L Franke, M Stamminger, B vs Filtering
Eurographics (Posters), 39-40, 2016
32016
Faster Ray-Traced Shadows for Hybrid Rendering of Fully Dynamic Scenes by Pre-BVH Culling.
K Selgrad, J Müller, M Stamminger
STAG, 85-92, 2015
32015
Real-time Simulation of Human Vision using Temporal Compositing with CUDA on the GPU
M Nießner, N Kuhnert, K Selgrad, M Stamminger, G Michelson
PARS-Mitteilungen 30 (1), 102-110, 2013
32013
A case study in implementation-space exploration
A Lier, L Franke, M Marc Stamminger, K Selgrad
Proceedings of the 9th European Lisp Symposium on European Lisp Symposium, 83-90, 2016
22016
Fast Shadow Map Rendering for Many-Lights Settings.
K Selgrad, J Müller, C Reintges, M Stamminger
EGSR (EI&I), 41-47, 2016
12016
Hierarchical Multi-Layer Screen-Space Ray Tracing
NHPBM Stamminger, K Selgrad
2017
DIY Meta Languages with Common Lisp
A Lier, K Selgrad, M Stamminger
Proceedings of the 10th European Lisp Symposium, 72-79, 2017
2017
Efficient Visibility Queries and Metalinguistic Abstractions for Graphic Algorithms
KA Selgrad
Verlag Dr. Hut, 2017
2017
Das System kann den Vorgang jetzt nicht ausführen. Versuchen Sie es später erneut.
Artikel 1–20