QUALINET white paper on definitions of immersive media experience (IMEx) A Perkis, C Timmerer, S Baraković, JB Husić, S Bech, S Bosse, J Botev, ... arXiv preprint arXiv:2007.07032, 2020 | 114 | 2020 |
Influence of hand tracking as a way of interaction in virtual reality on user experience JN Voigt-Antons, T Kojic, D Ali, S Möller 2020 Twelfth International Conference on Quality of Multimedia Experience …, 2020 | 97 | 2020 |
User experience of reading in virtual reality—finding values for text distance, size and contrast T Kojić, D Ali, R Greinacher, S Möller, JN Voigt-Antons 2020 Twelfth International Conference on Quality of Multimedia Experience …, 2020 | 51 | 2020 |
Impact of virtual environments on motivation and engagement during exergames S Schmidt, P Ehrenbrink, B Weiss, JN Voigt-Antons, T Kojic, A Johnston, ... 2018 Tenth international conference on quality of multimedia experience …, 2018 | 35 | 2018 |
Comparing emotional states induced by 360 videos via head-mounted display and computer screen JN Voigt-Antons, E Lehtonen, AP Palacios, D Ali, T Kojic, S Möller 2020 twelfth international conference on quality of multimedia experience …, 2020 | 27 | 2020 |
Impact of constant visual biofeedback on user experience in virtual reality exergames T Kojić, LT Nugyen, JN Voigt-Antons 2019 IEEE international symposium on multimedia (ISM), 307-3073, 2019 | 23 | 2019 |
Questionnaires embedded in virtual environments: reliability and positioning of rating scales in virtual environments G Regal, JN Voigt-Antons, S Schmidt, J Schrammel, T Kojić, M Tscheligi, ... Quality and User Experience 4, 1-13, 2019 | 22 | 2019 |
Influence of interactivity and social environments on user experience and social acceptability in virtual reality M Vergari, T Kojić, F Vona, F Garzotto, S Möller, JN Voigt-Antons 2021 IEEE Virtual Reality and 3D User Interfaces (VR), 695-704, 2021 | 21 | 2021 |
Don't worry be happy-using virtual environments to induce emotional states measured by subjective scales and heart rate parameters JN Voigt-Antons, R Spang, T Kojić, L Meier, M Vergari, S Möller 2021 IEEE Virtual Reality and 3D User Interfaces (VR), 679-686, 2021 | 20 | 2021 |
Impact of tactile and visual feedback on breathing rhythm and user experience in VR exergaming R Greinacher, T Kojić, L Meier, RG Parameshappa, S Möller, ... 2020 twelfth international conference on quality of multimedia experience …, 2020 | 20 | 2020 |
Influence of ui complexity and positioning on user experience during vr exergames T Kojic, U Sirotina, S Möller, JN Voigt-Antons 2019 eleventh international conference on quality of multimedia experience …, 2019 | 16 | 2019 |
Influence of Interactivity and Social Environments on User Experience and Social Acceptability in Virtual Reality. In 2021 IEEE Virtual Reality and 3D User Interfaces (VR). 695–704 M Vergari, T Kojić, F Vona, F Garzotto, S Möller, JN Voigt-Antons IEEE, 2021 | 13 | 2021 |
Development and validation of pictographic scales for rapid assessment of affective states in virtual reality C Krüger, T Kojić, L Meier, S Möller, JN Voigt-Antons 2020 twelfth international conference on quality of multimedia experience …, 2020 | 12 | 2020 |
Effects of user factors on user experience in virtual reality: age, gender, and VR experience as influencing factors for VR exergames T Kojić, R Spang, M Vergari, L Meier, S Möller, JN Voigt-Antons Quality and User Experience 8 (1), 3, 2023 | 11 | 2023 |
Assessing user experience of text readability with eye tracking in virtual reality T Kojic, M Vergari, S Möller, JN Voigt-Antons International Conference on Human-Computer Interaction, 199-211, 2022 | 11 | 2022 |
Influence of network delay in virtual reality multiplayer exergames: Who is actually delayed? T Kojic, S Schmidt, S Möller, JN Voigt-Antons 2019 Eleventh International Conference on Quality of Multimedia Experience …, 2019 | 11 | 2019 |
Influence of virtual environments and conversations on user engagement during multiplayer exergames T Kojić, JN Voigt-Antons, S Schmidt, L Tetzlaff, B Kortowski, U Sirotina, ... 2018 tenth international conference on quality of multimedia experience …, 2018 | 11 | 2018 |
Investigation of personal space perception in augmented reality M Vergari, R Spang, T Kojić, B Hesse, S Möller, JN Voigt-Antons 2022 14th International Conference on Quality of Multimedia Experience …, 2022 | 4 | 2022 |
Experiencing Dynamic Weight Changes in Virtual Reality Through Pseudo-Haptics and Vibrotactile Feedback C Stellmacher, FI Pujianto, T Kojic, JN Voigt-Antons, J Schöning Proceedings of the CHI Conference on Human Factors in Computing Systems, 1-13, 2024 | 2 | 2024 |
Exploring users' sense of safety in public using an Augmented Reality application M Vergari, T Kojic, NS Bertges, F Vona, S Möller, JN Voigt-Antons 2023 15th International Conference on Quality of Multimedia Experience …, 2023 | 2 | 2023 |