Christoph Klimmt
Christoph Klimmt
Professor für Kommunikationswissenschaft, Hochschule für Musik, Theater und Medien
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Titel
Zitiert von
Zitiert von
Jahr
Enjoyment: At the heart of media entertainment
P Vorderer, C Klimmt, U Ritterfeld
Communication theory 14 (4), 388-408, 2004
9832004
Gender and computer games: Exploring females’ dislikes
T Hartmann, C Klimmt
Journal of Computer‐Mediated Communication 11 (4), 910-931, 2006
6962006
A process model of the formation of spatial presence experiences
W Wirth, T Hartmann, S Böcking, P Vorderer, C Klimmt, H Schramm, ...
Media Psychology 9 (3), 493-525, 2007
6262007
Explaining the enjoyment of playing video games: the role of competition
P Vorderer, T Hartmann, C Klimmt
Proceedings of the second international conference on Entertainment …, 2003
6102003
The video game experience as “true” identification: A theory of enjoyable alterations of players’ self-perception
C Klimmt, D Hefner, P Vorderer
Communication theory 19 (4), 351-373, 2009
3932009
Effectance and control as determinants of video game enjoyment
C Klimmt, T Hartmann, A Frey
CyberPsychology & Behavior 10 (6), 845-848, 2007
3062007
Parasocial interactions and relationships
C Klimmt, T Hartmann, H Schramm
Psychology of entertainment, 291-313, 2006
2732006
Effectance, self-efficacy, and the motivation to play video games
C Klimmt, T Hartmann
Playing video games: Motives, responses, and consequences, 133-145, 2006
2702006
Effectance, self-efficacy, and the motivation to play video games
C Klimmt, T Hartmann
Playing video games: Motives, responses, and consequences, 133-145, 2006
2702006
Identification with the player character as determinant of video game enjoyment
D Hefner, C Klimmt, P Vorderer
International conference on entertainment computing, 39-48, 2007
2332007
Media psychology “is not yet there”: Introducing theories on media entertainment to the presence debate
C Klimmt, P Vorderer
Presence: Teleoperators and Virtual Environments 12 (4), 346-359, 2003
2262003
MEC spatial presence questionnaire (MEC-SPQ): Short documentation and instructions for application
P Vorderer, W Wirth, FR Gouveia, F Biocca, T Saari, F Jäncke, S Böcking, ...
Report to the European Community, Project Presence: MEC (IST-2001-37661), 2004
1962004
Identification with video game characters as automatic shift of self-perceptions
C Klimmt, D Hefner, P Vorderer, C Roth, C Blake
Media Psychology 13 (4), 323-338, 2010
1682010
Measuring the experience of digital game enjoyment
W IJsselsteijn, W van den Hoogen, C Klimmt, Y de Kort, C Lindley, ...
Proceedings of Measuring Behavior, 88-89, 2008
1612008
Dimensions and determinants of the enjoyment of playing digital games: A three-level model
C Klimmt
Level up: Digital games research conference 246, 257, 2003
1582003
Exploring the enjoyment of playing browser games
C Klimmt, H Schmid, J Orthmann
CyberPsychology & Behavior 12 (2), 231-234, 2009
1402009
Personenorientierte Medienrezeption: Ein Zwei-Ebenen-Modell parasozialer Interaktionen
T Hartmann, H Schramm, C Klimmt
Publizistik 49 (1), 25-47, 2004
1312004
Computerspielen als Handlung: Dimensionen und Determinanten des Erlebens interaktiver Unterhaltungsangebote
C Klimmt
Halem, 2006
1262006
How players manage moral concerns to make video game violence enjoyable
C Klimmt, H Schmid, A Nosper, T Hartmann, P Vorderer
Communications 31 (3), 309-328, 2006
1222006
Experimental evidence for suspense as determinant of video game enjoyment
C Klimmt, A Rizzo, P Vorderer, J Koch, T Fischer
CyberPsychology & Behavior 12 (1), 29-31, 2009
1132009
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