Exploring gameplay experiences on the oculus rift CT Tan, TW Leong, S Shen, C Dubravs, C Si Proceedings of the 2015 annual symposium on computer-human interaction in …, 2015 | 124 | 2015 |
Feasibility of automatic speech recognition for providing feedback during tablet-based treatment for apraxia of speech plus aphasia KJ Ballard, NM Etter, S Shen, P Monroe, C Tien Tan American journal of speech-language pathology 28 (2S), 818-834, 2019 | 52 | 2019 |
Combining think-aloud and physiological data to understand video game experiences CT Tan, TW Leong, S Shen Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014 | 45 | 2014 |
An initial understanding of how game users explore virtual environments C Si, Y Pisan, CT Tan, S Shen Entertainment Computing 19, 13-27, 2017 | 28 | 2017 |
Effects of level of immersion on virtual training transfer of bimanual assembly tasks S Shen, HT Chen, W Raffe, TW Leong Frontiers in Virtual Reality 2, 597487, 2021 | 9 | 2021 |
Gamelight-Gamification of the outdoor cycling experience D Zhao, JSA Lee, CT Tan, A Dancu, S Lui, S Shen, FF Mueller Companion Publication of the 2019 on Designing Interactive Systems …, 2019 | 6 | 2019 |
Training transfer of bimanual assembly tasks in cost-differentiated virtual reality systems S Shen, HT Chen, TW Leong 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1152-1153, 2019 | 6 | 2019 |
Exploring Team-based Classroom Experiences in Virtual Reality N Jain, CT Tan, CC Lee, K Avnit, S Shen, JSA Lee 2023 IEEE International Conference on Teaching, Assessment and Learning for …, 2023 | | 2023 |
Progressive 3D Reconstruction for Collaborative Construction of Digital Twins L Foo, S Shen, A Wee, CT Tan Proceedings of the AAAI Symposium Series 1 (1), 7-10, 2023 | | 2023 |
Towards Better Tools to Support Mixed Methods in Game User Research S Shen, C Tan, T Leong CHI 2014 Games User Research Workshop on Mixed Methods and Reporting Results, 2014 | | 2014 |