Fernando Cassola
Fernando Cassola
Researcher at INESC Porto and PhD candidate at computer science, UTAD
Bestätigte E-Mail-Adresse bei inescporto.pt - Startseite
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Online-Gym: a 3D virtual gymnasium using Kinect interaction
F Cassola, L Morgado, F de Carvalho, H Paredes, B Fonseca, P Martins
Procedia Technology 13, 130-138, 2014
602014
GReSBAS project: A gamified approach to promote more energy efficient behaviours in buildings
A Barbosa, J Iria, F Cassola, A Coelho, J Portela, Ü Küçük, AG Madureira, ...
2017 10th International Conference on Electrical and Electronics Engineering …, 2017
82017
Online-Gym: multiuser virtual gymnasium using RINIONS and multiple Kinect devices
F Cassola, H Paredes, B Fonseca, P Martins, S Ala, F Cardoso, ...
2014 6th International Conference on Games and Virtual Worlds for Serious …, 2014
82014
A gamification platform to foster energy efficiency in office buildings
J Iria, N Fonseca, F Cassola, A Barbosa, F Soares, A Coelho, A Ozdemir
Energy and Buildings 222, 110101, 2020
62020
Using choreographies to support the gamification process on the development of an application to reduce electricity costs
F Cassola, J Iria, H Paredes, L Morgado, A Coelho, F Soares
Lecture Notes in Computer Science (Including Subseries Lecture Notes in …, 2017
62017
Online Gym: um ginásio virtual 3D integrando a kinect: análise comparativa de bibliotecas de suporte
F Cassola, L Morgado, H Paredes, B Fonseca, P Martins, F Carvalho
Center for Informatics and Systems of the University of Coimbra-CISUC, 2014
52014
Meta-theoretic assumptions and bibliometric evidence assessment on 3-D virtual worlds as collaborative learning ecosystems
A Correia, F Cassola, D Azevedo, A Pinheiro, L Morgado, P Martins, ...
Journal of Virtual Worlds Research 7 (3), 2014
42014
An exploratory research agenda for 3-D virtual worlds as collaborative learning ecosystems: extracting evidences from literature
A Correia, F Cassola, D Azevedo, A Pinheiro, L Morgado, P Martins, ...
ResearchGate, 2014
42014
Exploring the usage of 3D virtual worlds and kinect interaction in exergames with elderly
H Paredes, F Cassola, L Morgado, F de Carvalho, S Ala, F Cardoso, ...
International Conference on Computers for Handicapped Persons, 297-300, 2014
32014
FEEdBACk: An ICT-Based Platform to Increase Energy Efficiency through Buildings’ Consumer Engagement
F Soares, A Madureira, A Barbosa, A Coelho, F Cassola, F Ribeiro, ...
Energies 14 (6), 1524, 2021
12021
Screening and Evaluation Platform for Depression and Suicidality in Primary Healthcare.
F Cassola, A Costa, MR Henriques, A Rocha, M Sousa, P Gomes, ...
ICT4AgeingWell, 210-215, 2017
12017
Online-Gym: multiuser virtual gymnasium using RINIONS and multiple Kinect devices
FCI TEC, S Ala, F Cardoso–UTAD, V Real, PLMI TEC, FCPT Inovação
12014
O uso do Second Life no ensino da religião: um estudo de caso no ensino das religiões monoteístas.
FJC Marques
12011
Immersive Authoring of Virtual Reality Training
F Cassola, M Pinto, D Mendes, L Morgado, A Coelho, H Paredes
2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2021
2021
A Novel Tool for Immersive Authoring of Experiential Learning in Virtual Reality
F Cassola, M Pinto, D Mendes, L Morgado, A Coelho, H Paredes
2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2021
2021
FEEdBACk: An ICT-Based Platform to Increase Energy Efficiency through Buildings’ Consumer Engagement. Energies 2021, 14, 1524
F Soares, A Madureira, A Pagès, A Barbosa, A Coelho, F Cassola, ...
s Note: MDPI stays neutral with regard to jurisdictional claims in published …, 2021
2021
Screening and Evaluation Platform for Depression and Suicidality in Primary Healthcare
J Salgado, C Cunha, T Ferreira, P Gomes, M Sousa, A Rocha, ...
2017
Screening and evaluation platform for depression and suicidality in primary healthcare
FC Marques, A Costa, R Henriques, A Rocha, M Sousa, P Gomes, ...
2017
Online-Gym: A 3D Virtual Gymnasium Using Kinect Interaction
FC Marques, L Morgado, F de Carvalho, H Paredes, B Fonseca, P Martins
2014
Exploring the usage of 3D virtual worlds and kinect interaction in exergames with elderly
P Martins, H Paredes, F Cardoso, B Fonseca, FC Marques, L Morgado, ...
2014
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