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Dr Angela Tinwell
Dr Angela Tinwell
senior lecturer bolton university
Bestätigte E-Mail-Adresse bei bolton.ac.uk
Titel
Zitiert von
Zitiert von
Jahr
Facial expression of emotion and perception of the Uncanny Valley in virtual characters
A Tinwell, M Grimshaw, DA Nabi, A Williams
Computers in Human behavior 27 (2), 741-749, 2011
3392011
The uncanny valley in games and animation
A Tinwell
CRC press, 2014
1742014
Uncanny behaviour in survival horror games
A Tinwell, M Grimshaw, A Williams
Journal of Gaming &# 38; Virtual Worlds 2 (1), 3-25, 2010
1232010
Perception of psychopathy and the Uncanny Valley in virtual characters
A Tinwell, DA Nabi, JP Charlton
Computers in Human Behavior 29 (4), 1617-1625, 2013
1002013
The uncanny wall
A Tinwell, M Grimshaw, A Williams
International journal of arts and technology 4 (3), 326-341, 2011
802011
Bridging the Uncanny: An impossible traverse?
A Tinwell, M Grimshaw
Proceedings of the 13th International MindTrek Conference: Everyday Life in …, 2009
632009
Children’s perception of uncanny human-like virtual characters
A Tinwell, RJS Sloan
Computers in Human Behavior 36, 286-296, 2014
492014
The effect of onset asynchrony in audio-visual speech and the Uncanny Valley in virtual characters
A Tinwell, M Grimshaw, DA Nabi
International Journal of Mechanisms and Robotic Systems 2 (2), 97-110, 2015
462015
Uncanny as Usability Obstacle
A Tinwell
Online Communities and Social Computing, 622-631, 2009
362009
Uncanny speech
A Tinwell, M Grimshaw, A Williams
Game Sound Technology and Player Interaction, 213-234, 2010
252010
Survival horror games-an uncanny modality
A Tinwell, M Grimshaw
University of Bolton, 2009
242009
Effect of emotion and articulation of speech on the uncanny valley in virtual characters
A Tinwell, M Grimshaw, D Abdel-Nabi
Affective Computing and Intelligent Interaction, 557-566, 2011
172011
The Uncanny Valley and Nonverbal Communication in Virtual Characters
A Tinwell, M Grimshaw, D Abdel-Nabi
Nonverbal Communication In Virtual Worlds, 325-342, 2014
162014
Applying psychological plausibility to the Uncanny Valley phenomenon
Tinwell
Oxford Handbook of Virtuality, 173-186, 2014
162014
The impact of Thatcherism in popular culture
A Tinwell
Journal of European Popular Culture 4 (2), 123-137, 2013
62013
3D graffiti: Virtuality to the streets
A Tinwell
The unexpected impertinence of urban creativity, 199, 2013
52013
Game over? Assisting transition from FE to HE level studies for Games Art students
A Tinwell
Art, Design & Communication in Higher Education 12 (1), 123-135, 2013
42013
Is the uncanny valley a universal or individual response?
A Tinwell
Interaction Studies 16 (2), 180-185, 2015
22015
Viewer perception of facial expression and speech and the uncanny valley in realistic, human-like, virtual characters
A Tinwell
University of Bolton, 2012
12012
Uncanny worlds: viewer perception of facial expression and the uncanny valley in virtual characters
A Tinwell, DA Nabi, RJS Sloan
Virtual Worlds Research Network inaugural conference, 2012
2012
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