Agent architecture for crowd simulation in indoor environments R Pax, J Pavón Journal of Ambient Intelligence and Humanized Computing 8, 205-212, 2017 | 12 | 2017 |
Building prototypes through 3D simulations JJ Gómez-Sanz, M Cardenas, R Pax, P Campillo PAAMS 25, 299-301, 2016 | 10 | 2016 |
Agent-based simulation of crowds in indoor scenarios R Pax, J Pavón Intelligent Distributed Computing IX: Proceedings of the 9th International …, 2016 | 10 | 2016 |
Virtual development of a presence sensor network using 3d simulations R Pax, M Cárdenas Bonett, JJ Gómez-Sanz, J Pavón Smart Cities: Second International Conference, Smart-CT 2017, Málaga, Spain …, 2017 | 7 | 2017 |
A cloud based simulation service for 3d crowd simulations R Pax, JJ Gomez-Sanz, IS Olivenza, MC Bonett 2018 IEEE/ACM 22nd International Symposium on Distributed Simulation and …, 2018 | 6 | 2018 |
Requirement engineering activities in smart environments for large facilities JJ Gómez Sanz, R Pax Sánchez, M Arroyo Menéndez, ... ComSIS Consortium, 2017 | 6 | 2017 |
Multi-agent system simulation of indoor scenarios R Pax, J Pavón 2015 Federated Conference on Computer Science and Information Systems …, 2015 | 5 | 2015 |
A greedy algorithm for reproducing crowds R Pax, JJ Gómez-Sanz Trends in Practical Applications of Scalable Multi-Agent Systems, the PAAMS …, 2016 | 3 | 2016 |
Towards the Simulation of Large Environments. JJ Gomez-Sanz, R Pax, M Arroyo AmILP@ ECAI, 2016 | 1 | 2016 |
A framework for crowd simulation based on the JMonkey game engine R Pax Sánchez | | 2017 |
MASSIS: Multi-agent system simulation of indoor scenarios R Pax Sánchez | | 2015 |
Agent-based crowd simulation with the MASSIS framework R Pax, JG Sánz, J Pavón | | |
An Agent Decision Model for Simulation of Indoor Scenarios R Pax, J Pavón | | |