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R. Michael Young
R. Michael Young
Professor of Games; Chair, Division of Games, University of Utah
Verified email at utah.edu
Title
Cited by
Cited by
Year
Colonial desire: Hybridity in theory, culture and race
RJC Young
Routledge, 2005
92442005
Narrative planning: Balancing plot and character
MO Riedl, RM Young
Journal of Artificial Intelligence Research 39, 217-268, 2010
8432010
Post-structuralism and the Question of History
D Attridge, G Bennington, R Young
Cambridge University Press, 1987
4111987
Managing interaction between users and agents in a multi-agent storytelling environment
M Riedl, CJ Saretto, RM Young
Proceedings of the second international joint conference on Autonomous …, 2003
3332003
An architecture for integrating plan-based behavior generation with interactive game environments.
RM Young, MO Riedl, M Branly, A Jhala, RJ Martin, CJ Saretto
J. Game Dev. 1 (1), 1-29, 2004
3272004
From linear story generation to branching story graphs
MO Riedl, RM Young
IEEE Computer Graphics and Applications 26 (3), 23-31, 2006
3222006
Participatory sensing: applications and architecture [internet predictions]
D Estrin, KM Chandy, RM Young, L Smarr, A Odlyzko, D Clark, V Reding, ...
IEEE Internet Computing 14 (1), 12-42, 2009
2722009
An intent-driven planner for multi-agent story generation
MO Riedl, RM Young
Autonomous agents and multiagent systems, international joint conference on …, 2004
2322004
Notes on the use of plan structures in the creation of interactive plot
RM Young
AAAI fall symposium on narrative intelligence, 164-167, 1999
2121999
Decomposition and causality in partial-order planning
RM Young, ME Pollack, JD Moore
Proceedings of the Second International Conference on Artificial …, 1994
1991994
A use of flashback and foreshadowing for surprise arousal in narrative using a plan-based approach
BC Bae, RM Young
Interactive Storytelling: First Joint International Conference on …, 2008
1622008
An overview of the mimesis architecture: Integrating intelligent narrative control into an existing gaming environment
RM Young
Working notes of the AAAI spring symposium on Artificial intelligence and …, 2001
1592001
Towards an architecture for intelligent control of narrative in interactive virtual worlds
RM Young, M Riedl
Proceedings of the 8th international conference on Intelligent user …, 2003
1312003
Plans and planning in narrative generation: a review of plan-based approaches to the generation of story, discourse and interactivity in narratives
RM Young, SG Ware, BA Cassell, J Robertson
Sprache und Datenverarbeitung, Special Issue on Formal and Computational …, 2013
1302013
DPOCL: A principled approach to discourse planning
RM Young, JD Moore
arXiv preprint cmp-lg/9406020, 1994
1211994
Cinematic visual discourse: Representation, generation, and evaluation
A Jhala, RM Young
IEEE Transactions on computational intelligence and AI in games 2 (2), 69-81, 2010
1132010
Creating interactive narrative structures: The potential for AI approaches
RM Young
Psychology 13 (1), 26, 2000
1102000
Glaive: a state-space narrative planner supporting intentionality and conflict
S Ware, RM Young
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2014
1052014
Story and discourse: A bipartite model of narrative generation in virtual worlds
RM Young
Interaction Studies 8 (2), 177-208, 2007
1052007
Story planning as exploratory creativity: Techniques for expanding the narrative search space
MO Riedl, RM Young
New Generation Computing 24 (3), 303-323, 2006
1042006
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