Adaptive gamification in education: A literature review of current trends and developments S Hallifax, A Serna, JC Marty, É Lavoué Transforming Learning with Meaningful Technologies: 14th European Conference …, 2019 | 194 | 2019 |
Factors to consider for tailored gamification S Hallifax, A Serna, JC Marty, G Lavoué, E Lavoué Proceedings of the annual symposium on computer-human interaction in play …, 2019 | 147 | 2019 |
To tailor or not to tailor gamification? An analysis of the impact of tailored game elements on learners’ behaviours and motivation S Hallifax, E Lavoué, A Serna International conference on artificial intelligence in education, 216-227, 2020 | 97 | 2020 |
Modeling the progression of Alzheimer’s disease for cognitive assistance in smart homes A Serna, H Pigot, V Rialle User Modeling and User-Adapted Interaction 17, 415-438, 2007 | 95 | 2007 |
Immersion and persistence: Improving learners’ engagement in authentic learning situations G Loup, A Serna, S Iksal, S George Adaptive and Adaptable Learning: 11th European Conference on Technology …, 2016 | 75 | 2016 |
Analyzing the relationships between learners’ motivation and observable engaged behaviors in a gamified learning environment E Lavoué, Q Ju, S Hallifax, A Serna International Journal of Human-Computer Studies 154, 102670, 2021 | 44 | 2021 |
The impact of game elements on learner motivation: Influence of initial motivation and player profile S Reyssier, S Hallifax, A Serna, JC Marty, S Simonian, E Lavoué IEEE Transactions on Learning Technologies 15 (1), 42-54, 2022 | 35 | 2022 |
Introducing mobility in serious games: Enhancing situated and collaborative learning S George, A Serna Human-Computer Interaction. Users and Applications: 14th International …, 2011 | 30 | 2011 |
It's not how you stand, it's how you move: F-formations and collaboration dynamics in a mobile learning game L Tong, A Serna, S Pageaud, S George, A Tabard Proceedings of the 18th international conference on human-computer …, 2016 | 28 | 2016 |
A design space for meaningful structural gamification S Hallifax, A Serna, JC Marty, E Lavoué Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018 | 27 | 2018 |
Toward a play management system for play-based learning E Sanchez, C Piau-Toffolon, L Oubahssi, A Serna, I Marfisi-Schottman, ... Adaptive and Adaptable Learning: 11th European Conference on Technology …, 2016 | 15 | 2016 |
Fondements et caractérisation des jeux épistémiques numériques pervasifs G Loup, S George, A Serna 7ème Conférence sur les Environnements Informatiques pour l'Apprentissage …, 2015 | 14 | 2015 |
Envisioning advanced user interfaces for e-government applications: a case study G Calvary, A Serna, J Coutaz, D Scapin, F Pontico, M Winckler Practical Studies in E-Government: Best Practices from Around the World, 205-228, 2010 | 14 | 2010 |
A computational model of activities performance decrease in Alzheimer's disease A Serna, H Pigot, V Rialle International Journal of Medical Informatics 76, S377-S383, 2007 | 14 | 2007 |
Towards supporting caregivers to monitor the whereabouts of people with dementia NT Ly, A Serna, S Aknine, J Hurtienne Proceedings of the 9th Nordic Conference on Human-Computer Interaction, 1-4, 2016 | 13 | 2016 |
Towards intelligent and implicit assistance for people with dementia: Support for orientation and navigation NT Ly, J Hurtienne, R Tscharn, S Aknine, A Serna Proceedings of the XVI International Conference on Human Computer …, 2015 | 13 | 2015 |
Évaluation de l’impact d’un jeu sérieux en réalité mixte S George, C Michel, A Serna, L Bisognin STICEF (Sciences et Technologies de l'Information et de la Communication …, 2014 | 13 | 2014 |
Horizontal vs. Vertical: How the orientation of a large interactive surface impacts collaboration in multi-surface environments L Tong, A Tabard, S George, A Serna Human-Computer Interaction–INTERACT 2017: 16th IFIP TC 13 International …, 2017 | 11 | 2017 |
Smart lighting in dementia care facility NT Ly, R Tscharn, J Preßler, S Huber, S Aknine, A Serna, J Hurtienne Proceedings of the 2016 ACM International Joint Conference on Pervasive and …, 2016 | 11 | 2016 |
Using collaborative activities on tabletops to enhance learning and knowledge transfer M Schubert, A Serna, S George 2012 IEEE 12th International Conference on Advanced Learning Technologies …, 2012 | 11 | 2012 |