Audrey Serna
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Adaptive gamification in education: A literature review of current trends and developments
S Hallifax, A Serna, JC Marty, É Lavoué
Transforming Learning with Meaningful Technologies: 14th European Conference …, 2019
Factors to consider for tailored gamification
S Hallifax, A Serna, JC Marty, G Lavoué, E Lavoué
Proceedings of the annual symposium on computer-human interaction in play …, 2019
Modeling the progression of Alzheimer’s disease for cognitive assistance in smart homes
A Serna, H Pigot, V Rialle
User Modeling and User-Adapted Interaction 17, 415-438, 2007
To tailor or not to tailor gamification? An analysis of the impact of tailored game elements on learners’ behaviours and motivation
S Hallifax, E Lavoué, A Serna
International conference on artificial intelligence in education, 216-227, 2020
Immersion and persistence: Improving learners’ engagement in authentic learning situations
G Loup, A Serna, S Iksal, S George
Adaptive and Adaptable Learning: 11th European Conference on Technology …, 2016
Analyzing the relationships between learners’ motivation and observable engaged behaviors in a gamified learning environment
E Lavoué, Q Ju, S Hallifax, A Serna
International Journal of Human-Computer Studies 154, 102670, 2021
Introducing mobility in serious games: Enhancing situated and collaborative learning
S George, A Serna
Human-Computer Interaction. Users and Applications: 14th International …, 2011
The impact of game elements on learner motivation: Influence of initial motivation and player profile
S Reyssier, S Hallifax, A Serna, JC Marty, S Simonian, E Lavoué
IEEE Transactions on Learning Technologies 15 (1), 42-54, 2022
A design space for meaningful structural gamification
S Hallifax, A Serna, JC Marty, É Lavoué
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
It's not how you stand, it's how you move: F-formations and collaboration dynamics in a mobile learning game
L Tong, A Serna, S Pageaud, S George, A Tabard
Proceedings of the 18th International Conference on Human-Computer …, 2016
Toward a play management system for play-based learning
E Sanchez, C Piau-Toffolon, L Oubahssi, A Serna, I Marfisi-Schottman, ...
Adaptive and Adaptable Learning: 11th European Conference on Technology …, 2016
Fondements et caractérisation des jeux épistémiques numériques pervasifs
G Loup, S George, A Serna
7ème Conférence sur les Environnements Informatiques pour l'Apprentissage …, 2015
Envisioning advanced user interfaces for e-government applications: a case study
G Calvary, A Serna, J Coutaz, D Scapin, F Pontico, M Winckler
Practical Studies in E-Government: Best Practices from Around the World, 205-228, 2010
Évaluation de l’impact d’un jeu sérieux en réalité mixte
S George, C Michel, A Serna, L Bisognin
STICEF (Sciences et Technologies de l'Information et de la Communication …, 2014
A computational model of activities performance decrease in Alzheimer's disease
A Serna, H Pigot, V Rialle
International Journal of Medical Informatics 76, S377-S383, 2007
Towards supporting caregivers to monitor the whereabouts of people with dementia
NT Ly, A Serna, S Aknine, J Hurtienne
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, 1-4, 2016
Towards intelligent and implicit assistance for people with dementia: Support for orientation and navigation
NT Ly, J Hurtienne, R Tscharn, S Aknine, A Serna
Proceedings of the XVI International Conference on Human Computer …, 2015
Using collaborative activities on tabletops to enhance learning and knowledge transfer
M Schubert, A Serna, S George
2012 IEEE 12th International Conference on Advanced Learning Technologies …, 2012
How assessing plasticity design choices can improve UI quality: a case study
A Serna, G Calvary, DL Scapin
Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive …, 2010
Smart lighting in dementia care facility
NT Ly, R Tscharn, J Preßler, S Huber, S Aknine, A Serna, J Hurtienne
Proceedings of the 2016 ACM International Joint Conference on Pervasive and …, 2016
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