Pascal Lessel, Senior Researcher
Pascal Lessel, Senior Researcher
DFKI GmbH, Saarland Informatics Campus, Germany
Verified email at dfki.de - Homepage
Title
Cited by
Cited by
Year
Expanding video game live-streams with enhanced communication channels: a case study
P Lessel, A Vielhauer, A Krüger
Proceedings of the 2017 CHI conference on human factors in computing systems …, 2017
522017
Same-side hand interactions with arm-placed devices using emg
F Kerber, P Lessel, A Krüger
Proceedings of the 33rd annual ACM conference extended abstracts on human …, 2015
402015
Analysis of recycling capabilities of individuals and crowds to encourage and educate people to separate their garbage playfully
P Lessel, M Altmeyer, A Krüger
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
352015
Let's play my way: Investigating audience influence in user-generated gaming live-streams
P Lessel, M Mauderer, C Wolff, A Krüger
Proceedings of the 2017 ACM International Conference on Interactive …, 2017
332017
" Don't Whip Me With Your Games" Investigating" Bottom-Up" Gamification
P Lessel, M Altmeyer, M Müller, C Wolff, A Krüger
Proceedings of the 2016 chi conference on human factors in computing systems …, 2016
252016
Expense control: A gamified, semi-automated, crowd-based approach for receipt capturing
M Altmeyer, P Lessel, A Krüger
Proceedings of the 21st International Conference on Intelligent User …, 2016
212016
Combining behavior change intentions and user types to select suitable gamification elements for persuasive fitness systems
M Altmeyer, P Lessel, L Muller, A Krüger
International Conference on Persuasive Technology, 337-349, 2019
192019
Watercoaster: A device to encourage people in a playful fashion to reach their daily water intake level
P Lessel, M Altmeyer, F Kerber, M Barz, C Leidinger, A Krüger
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
192016
Adaptive und gamifizierte Werkerassistenz in der (semi-) manuellen Industrie 4.0-Montage
F Kerber, P Lessel
DeLFI WOrkshops, 2015
192015
Investigating gamification for seniors aged 75+
M Altmeyer, P Lessel, A Krüger
Proceedings of the 2018 Designing Interactive Systems Conference, 453-458, 2018
182018
User requirements and design guidelines for digital restaurant menus
P Lessel, M Böhmer, A Kröner, A Krüger
Proceedings of the 7th Nordic Conference on Human-Computer Interaction …, 2012
162012
" Enable or Disable Gamification?" Analyzing the Impact of Choice in a Gamified Image Tagging Task
P Lessel, M Altmeyer, LV Schmeer, A Krüger
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
132019
Measuring the effect of" bottom-up" gamification in a microtask setting
P Lessel, M Altmeyer, M Müller, C Wolff, A Krüger
Proceedings of the 21st International Academic Mindtrek Conference, 63-72, 2017
122017
Extending a gamified mobile app with a public display to encourage walking
M Altmeyer, P Lessel, T Sander, A Krüger
Proceedings of the 22nd International Academic Mindtrek Conference, 20-29, 2018
112018
Is autostereoscopy useful for handheld AR?
F Kerber, P Lessel, M Mauderer, F Daiber, A Oulasvirta, A Krüger
Proceedings of the 12th International Conference on Mobile and Ubiquitous …, 2013
102013
Gamified ads: Bridging the gap between user enjoyment and the effectiveness of online ads
M Altmeyer, K Dernbecher, V Hnatovskiy, M Schubhan, P Lessel, ...
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
92019
The Importance of Social Relations for Well-Being Change in Old Age-Do Game Preferences Change As Well?
M Altmeyer, P Lessel
PGW@ CHI PLAY, 2017
92017
Silvercycling: evaluating persuasive strategies to promote physical activity among older adults
M Altmeyer, P Lessel, S Hosseini, A Krueger
Proceedings of the 2018 ACM Conference Companion Publication on Designing …, 2018
82018
Towards a novel issue tracking system for" industry 4.0" environments
P Lessel, M Müller, A Krüger
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human …, 2015
72015
Viewers' perception of elements used in game live-streams
P Lessel, M Altmeyer, A Krüger
Proceedings of the 22nd International Academic Mindtrek Conference, 59-68, 2018
62018
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Articles 1–20