FairPlay: A Video Game Designed to Address Implicit Race Bias through Active Perspective Taking B Gutierrez, A Kaatz, S Chu, D Ramirez, C Samson-Samuel, M Carnes Games for Health Journal, 2014 | 81 | 2014 |
Gamification and Learning D Ramirez, K Squire The Gameful World, 629-652, 2015 | 74 | 2015 |
Twitch Plays Pokemon: A Case Study in Big G Games D Ramirez, J Saucerman, J Dietmeier Proceedings of DiGRA 2014 conference: <Verb that ends in ‘ing’> the <noun …, 2014 | 56 | 2014 |
Making people fail: Failing to learn through games and making B Litts, D Ramirez Proceedings GLS 10 (2014), 160-166, 2014 | 32 | 2014 |
Capturing learner trajectories in educational games through ADAGE (Assessment Data Aggregator for Game Environments): a click-stream data framework for assessment of learning … VE Owen, D Ramirez, A Salmon, R Halverson American Educational Research Association Annual Meeting. Philadephia, 2014 | 30 | 2014 |
MACBETH: Development of a training game for the mitigation of cognitive bias NE Dunbar, SN Wilson, BJ Adame, J Elizondo, ML Jensen, CH Miller, ... International Journal of Game-Based Learning (IJGBL) 3 (4), 7-26, 2013 | 26 | 2013 |
Conflict and affect among conservative Christians on Facebook M Abdel-Fadil Online-Heidelberg Journal of Religions on the Internet 11, 1-28, 2016 | 13 | 2016 |
Praise helix! christian narrative in twitch plays: pokémon J Saucerman, D Ramirez Online-Heidelberg journal of religions on the internet 10, 2016 | 9 | 2016 |
I’ma loser, baby: Gamer identity & failure D Ramirez, S Seyler, K Squire, M Berland Proceedings of DiGRA 2014, 2014 | 9 | 2014 |
Educational games and outcomes A Ochsner, D Ramirez, C Steinkuehler The international encyclopedia of digital communication and society 9999 …, 2015 | 5 | 2015 |
Gamification for Education Reform D Ramirez, K Squire Available from:[Accessed 19 July 2016], 2003 | 5 | 2003 |
How player movement data improves educational game assessments D Ramirez The University of Wisconsin-Madison, 2016 | 3 | 2016 |
We Are (n’t) the Champions: Gamer Identity and Failure D Ramirez, S Seyler, K Squire, M Berland GLS10 Conference, Madison, WI, 2013 | 1 | 2013 |
Comparing Design-Based and Agile Methodologies in Educational Game Development O Jiménez, D Ramirez, PBS Twin Cities ECGBL 2021 15th European Conference on Game-Based Learning, 379, 2021 | | 2021 |
Analytics in Learning Games: Mining Educational Gameworlds Using ADAGE (Assessment Data Aggregator for Game Environments) VE Owen, D Ramirez Journal of Computer Assisted Learning, 2014 | | 2014 |