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Sander Münster
Sander Münster
FSU Jena / TU Dresden
Verified email at uni-jena.de
Title
Cited by
Cited by
Year
Mixed reality and gamification for cultural heritage
M Ioannides, N Magnenat-Thalmann, G Papagiannakis
Springer, 2017
1152017
How to involve inhabitants in urban design planning by using digital tools? An overview on a state of the art, key challenges and promising approaches
S Münster, C Georgi, K Heijne, K Klamert, JR Noennig, M Pump, B Stelzle, ...
Procedia Computer Science 112, 2391-2405, 2017
1062017
Gamification und serious games
S Strahringer, C Leyh
Grundlagen, Vorgehen und Anwendungen. Wiesbaden, 2017
692017
Photogrammetric analysis of historical image repositories for virtual reconstruction in the field of digital humanities
F Maiwald, T Vietze, D Schneider, F Henze, S Münster, F Niebling
The international archives of the photogrammetry, remote sensing and spatial …, 2017
522017
Workflows and the role of images for virtual 3D reconstruction of no longer extant historic objects
S Münster
ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information …, 2013
522013
A theoretical framework for the evaluation of massive digital participation systems in urban planning
M Hofmann, S Münster, JR Noennig
Journal of Geovisualization and Spatial Analysis 4 (1), 3, 2020
472020
Image libraries and their scholarly use in the field of art and architectural history
S Münster, C Kamposiori, K Friedrichs, C Kröber
International journal on digital libraries 19, 367-383, 2018
432018
The visual side of digital humanities: a survey on topics, researchers, and epistemic cultures
S Münster, M Terras
Digital Scholarship in the Humanities 35 (2), 366-389, 2020
422020
Digital 3D technologies for humanities research and education: an overview
S Muenster
Applied Sciences 12 (5), 2426, 2022
402022
Digital heritage as a scholarly field—Topics, researchers, and perspectives from a bibliometric point of view
S Münster
Journal on Computing and Cultural Heritage (JOCCH) 12 (3), 1-27, 2019
402019
Digital cultural heritage meets digital humanities
S Munster, FI Apollonio, P Bell, P Kuroczynski, I Di Lenardo, F Rinaudo, ...
International Archives of the Photogrammetry, Remote Sensing and Spatial …, 2019
392019
Die Gamifizierung der Hochschullehre–Potenziale und Herausforderungen
H Fischer, M Heinz, L Schlenker, S Münster, F Follert, T Köhler
Gamification und Serious Games: Grundlagen, Vorgehen und Anwendungen, 113-125, 2017
342017
Hochschuldidaktik im Zeichen von Heterogenität und Vielfalt: Doppelfestschrift für Peter Baumgartner und Rolf Schulmeister
G Reinmann, M Ebner, S Schön
BoD–Books on Demand, 2013
342013
Child’s play-A literature-based survey on gamified tools and methods for fostering public participation in urban planning
K Klamert, S Münster
Electronic Participation: 9th IFIP WG 8.5 International Conference, ePart …, 2017
292017
Didaktik virtueller Realität: Ansätze für eine zielgruppengerechte Gestaltung im Kontext akademischer Bildung
T Köhler, S Münster, L Schlenker
Hochschuldidaktik im Zeichen von Heterogenität und Vielfalt …, 2013
282013
3D modeling technologies as tools for the reconstruction and visualization of historic items in humanities. A literature-based survey
S Münster, T Köhler, S Hoppe
Across space and time. Papers from the 41st conference on computer …, 2013
252013
3D research challenges in cultural heritage II: How to manage data and knowledge related to interpretative digital 3D reconstructions of cultural heritage
S Münster, M Pfarr-Harfst, P Kuroczyński, M Ioannides
Springer, 2016
242016
A model classification for digital 3D reconstruction in the context of humanities research
S Münster, W Hegel, C Kröber
3D Research Challenges in Cultural Heritage II: How to Manage Data and …, 2016
242016
Entstehungs-und Verwendungskontexte von 3D-CAD-Modellen in den Geschichtswissenschaften
S Münster
242011
A scientific community of digital heritage in time and space
S Münster, M Ioannides
2015 Digital Heritage 2, 267-274, 2015
232015
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Articles 1–20