Mads Møller Jensen
Mads Møller Jensen
Alexandra Institute
Verified email at alexandra.dk - Homepage
Title
Cited by
Cited by
Year
Smart devices are different: Assessing and mitigatingmobile sensing heterogeneities for activity recognition
A Stisen, H Blunck, S Bhattacharya, TS Prentow, MB Kjærgaard, A Dey, ...
Proceedings of the 13th ACM conference on embedded networked sensor systems …, 2015
2792015
Chillfish: A respiration game for children with adhd
T Sonne, MM Jensen
Proceedings of the TEI'16: Tenth International Conference on Tangible …, 2016
592016
Running with technology: Where are we heading?
MM Jensen, FF Mueller
OZCHI'14, 527-530, 2014
302014
Evaluating the chillfish biofeedback game with children with ADHD
T Sonne, MM Jensen
Proceedings of the The 15th International Conference on Interaction Design …, 2016
182016
Keepin' it Real: Challenges when Designing Sports-Training Games
MM Jensen, MK Rasmussen, FF Mueller, K Grønbæk
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
182015
Race by hearts
T Sonne, MM Jensen
International Conference on Entertainment Computing, 125-132, 2014
182014
Physical versus digital sticky notes in collaborative ideation
MM Jensen, SK Thiel, E Hoggan, S Bødker
Computer Supported Cooperative Work (CSCW) 27 (3-6), 609-645, 2018
152018
Remediating a design tool: Implications of digitizing sticky notes
MM Jensen, R Rädle, CN Klokmose, S Bodker
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018
132018
Design sensitivities for interactive sport-training games
MM Jensen, MK Rasmussen, K Grønbæk
Proceedings of the 2014 conference on Designing interactive systems, 685-694, 2014
132014
Strive: exploring assistive haptic feedback on the run
FM Valsted, CVH Nielsen, JQ Jensen, T Sonne, MM Jensen
Proceedings of the 29th Australian Conference on Computer-Human Interaction …, 2017
102017
Exploring opponent formats
MM Jensen, MK Rasmussen, K Grønbæk
International Conference on Entertainment Computing, 48-60, 2013
102013
Design strategies for balancing exertion games: A study of three approaches
MM Jensen, K Grønbæk
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, 936-946, 2016
92016
Designing for social play in co-located mobile games
W Goddard, J Garner, MM Jensen
Proceedings of the Australasian computer science week multiconference, 1-10, 2016
92016
Activity Recognition on Smart Devices: Dealing with diversity in the wild
H Blunck, S Bhattacharya, A Stisen, TS Prentow, MB Kjærgaard, A Dey, ...
Getmobile: Mobile Computing and Communications 20 (1), 34-38, 2016
62016
Designing training games for soccer
MM Jensen, MK Rasmussen, FF Mueller, K Grønbæk
Interactions 22, 36, 2015
62015
Interactive Football-Training Based on Rebounders with Hit Position Sensing and Audio-Visual Feedback
MM Jensen, K Grønbæk, N Thomassen, J Andersen, J Nielsen
International Journal of Computer Science in Sport 13 (1), 57-68, 2014
42014
A postphenomenological method for HCI research
MM Jensen, J Aagaard
Proceedings of the 30th Australian Conference on Computer-Human Interaction …, 2018
22018
Digitizing sticky notes
S Bødker, E Hoggan, MM Jensen, CN Klokmose, R Rädle, SK Thiel
Sticky Creativity, 103-123, 2020
12020
Game Mechanics and Bodily Interactions: Designing Interactive Technologies for Sports Training
MM Jensen
Department of Computer Science, Aarhus University, 2016
12016
The validity of activity trackers is affected by walking speed: the criterion validity of Garmin Vivosmart® HR and StepWatch™ 3 for measuring steps at various walking speeds …
FR Svarre, MM Jensen, J Nielsen, M Villumsen
PeerJ 8, e9381, 2020
2020
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