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Matthias Heinz
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E-Learning Trends and Hypes in Academic Teaching. Methodology and Findings of a Trend Study.
H Fischer, L Heise, M Heinz, K Moebius, T Koehler
International association for development of the information society, 2014
462014
Die Gamifizierung der Hochschullehre–Potenziale und Herausforderungen
H Fischer, M Heinz, L Schlenker, S Münster, F Follert, T Köhler
Gamification und Serious Games: Grundlagen, Vorgehen und Anwendungen, 113-125, 2017
342017
How to identify e-learning trends in academic teaching: Methodological approaches and the analysis of scientific discourses
H Fischer, L Heise, M Heinz, K Moebius, T Koehler
Interactive Technology and Smart Education 12 (1), 31-43, 2015
312015
Flexibilizing and customizing education using inverted classroom model
M Engel, M Heinz, R Sonntag
Information Systems Management 34 (4), 378-389, 2017
292017
Gamifying higher education. Beyond badges, points and Leaderboards
H Fischer, M Heinz, L Schlenker, F Follert
TUDpress, 2016
292016
Open innovation in the big data era with the moving platform
I Vagliano, F Günther, M Heinz, A Apaolaza, I Bienia, G Breitfuss, T Blume, ...
IEEE MultiMedia 25 (3), 8-21, 2018
252018
Gamification of learning management systems and user types in higher education
H Fischer, M Heinz, M Breitenstein
ECGBL 2018 12th European Conference on Game-Based Learning 91, 2018
232018
Gamification in der Hochschullehre–Potenziale und Herausforderungen
H Fischer, M Heinz, L Schlenker, S Münster, T Köhler
Serious Games und Gamification–Grundlagen, Vorgehen und Anwendungen (113–125 …, 2016
82016
Creating a Scalable Flipped Classroom Arrangement to Enable Part Time Studies to Further Human Development and Management Education
A Jantos, M Heinz, E Schoop, R Sonntag
NEW CHALLENGES OF ECONOMIC AND BUSINESS DEVELOPMENT-2016, 289-299, 2016
82016
Let's Look to Future! E-Learning-Trends and Hypes in Academic Teaching
H Fischer, L Heise, M Heinz, K Moebius, T Koehler
European Journal of Open, Distance and E-learning 18 (2), 2015
72015
Digital Further Education at German Universities–Status Quo and Challenges
H Fischer, T Köhler, K Möbius, M Heinz, M Müller
Learning Innovations and Quality:“The Future of Digital Resources …, 2013
72013
Empirische Befunde zur mediengestützten Weiterbildung an sächsischen Hochschulen
H Fischer, T Köhler, M Heinz, K Möbius, M Müller
62013
PonG: Parcours on Gamification-How to Get Educators Gamification-ready.
C Lehmann, H Fischer, M Heinz, J Mueller
CSEDU (1), 687-693, 2020
52020
Auf die Typen Nommt es an
A TrojaneN, H Fischer, M Heinz
Eine empirische Analyse. Wissensgemeinschaften in Wirtschaft, Wissenschaft …, 2017
52017
Detecting Treasures in Museums with Artificial Intelligence
WL Perera, H Messemer, M Heinz, M Kretzschmar
TUDpress, 2020
42020
Flexibilisierung, Kompetenzorientierung und Heterogenitätsnutzung. Wie Invertierung die akademische Lehre bereichert
M Engel, M Heinz, R Sonntag
Inverted Classroom–The Next Stage. Lehren und Lernen im 21, 133-144, 2017
42017
Monsters in the Classroom? How to Promote Gamification Readiness of Educators
H Fischer, C Lehmann, M Heinz
European Conference on e-Learning, 2020. Academic Conferences International …, 2020
32020
Supporting learning in Art history–Artificial intelligence in Digital Humanities education
H Messemer, WL Perera, M Heinz, F Niebling, F Maiwald
TUDpress, 2020
32020
Identifying success factors for cross-university computer-supported collaborative learning
M Breitenstein, J Dyrna, M Heinz, H Fischer, R Heitz
Proceedings of IAC in Dresden, 123-134, 2018
32018
Motive und Hemmnisse des Medieneinsatzes in der Weiterbildung
M Heinz, K Möbius, H Fischer
Postgraduale Bildung mit digitalen Medien. Problemlagen und Handlungsansätze …, 2018
32018
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