Adérito Fernandes Marcos
Adérito Fernandes Marcos
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Cited by
WAVE: Sound and music in an immersive environment
L Valbom, A Marcos
Computers & Graphics 29 (6), 871-881, 2005
The computer medium in digital art's creative process
AF Marcos, P Branco, JÁ Carvalho
Handbook of Research on Computational Arts and Creative Informatics, 1-25, 2009
Digital art: when artistic and cultural muse merges with computer technology
AF Marcos
IEEE Computer Graphics and Applications 27 (5), 98-103, 2007
Instanciando mecanismos de a/r/tografia no processo de criação em arte digital/computacional
A Marcos
inVISIBILIDADES-Revista Iberoamericana de Pesquisa em Educação, Cultura e …, 2012
Artefacto computacional: elemento central na prática artística em arte e cultura digital
AF Marcos
Revista Lusófona de Estudos Culturais 4 (1), 129–147| 149–166-129–147| 149–166, 2017
Tone mapping operators on small screen devices: an evaluation study
C Urbano, L Magalhães, J Moura, M Bessa, A Marcos, A Chalmers
Computer Graphics Forum 29 (8), 2469-2478, 2010
Game-based learning: augmented reality in the teaching of geometric solids
R Leitão, JMF Rodrigues, AF Marcos
International Journal of Art, Culture, Design, and Technology (IJACDT) 4 (1 …, 2014
Instantiating the creation process in digital art for serious games design
A Marcos, N Zagalo
Entertainment Computing 2 (2), 143-148, 2011
Visualização de informação
ES Carvalho, AF Marcos
Centro de Computação Gráfica (CCG), 2009
The creation process in digital art
AF Marcos, PS Branco, NT Zagalo
Handbook of multimedia for digital entertainment and arts, 601-615, 2009
Employing personality-rich virtual persons—New tools required
IA Iurgel, AF Marcos
Computers & Graphics 31 (6), 827-836, 2007
An immersive musical instrument prototype
L Valbom, A Marcos
IEEE Computer Graphics and Applications 27 (4), 14-19, 2007
Modelling cooperative multimedia support for software development and stand alone environments.
AF Marcos
Darmstadt University of Technology, Germany, 1998
O processo criativo na era Pós-Digital: Uma reflexão crítica baseada na prática artística
S Pereira, A Marcos
2nd International Conference on Digital Creation in Arts and Communication …, 2020
You move you interact: a full-body dance in-between reality and virtuality
JM Moura, J Sousa, P Branco, A Marcos
Proceedings of Artech 2008–4th International Conference on Digital Arts, 49-54, 2008
A realidade virtual como ferramenta de treino para montagem de cablagens eléctricas
L Grave, C Escaleira, A Silva, A Marcos
Actas do 10º Encontro Português de Computação Gráfica, 147-156, 2001
Tele-media-art: Feasibility tests of web-based dance education for the blind using kinect and sound synthesis of motion
JR Dias, R Penha, L Morgado, PA da Veiga, ES Carvalho, ...
International Journal of Technology and Human Interaction (IJTHI) 15 (2), 11-28, 2019
Mobile learning: Benefits of augmented reality in geometry teaching
R Leitão, JMF Rodrigues, AF Marcos
Enhancing Art, Culture, and Design With Technological Integration, 234-257, 2018
It’s all in the face: studies on monitoring users’ experience
P Branco, LME Encarnação, AF Marcos
Eurographics Association, 2006
Multimedia technology and 3D environments used in the preservation and dissemination of the portuguese cultural heritage
A Marcos, P Bernardes, V Sá
Educational Technology”, Méndez Vilas A., Gonzáles JA, Zaldívar IS,(Eds …, 2002
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