Jean-luc Lugrin
Jean-luc Lugrin
Professor in Digital Media Processing | Department of Human-Computer Media - Universität Würzburg
Bestätigte E-Mail-Adresse bei uni-wuerzburg.de
TitelZitiert vonJahr
Madame bovary on the holodeck: immersive interactive storytelling
M Cavazza, JL Lugrin, D Pizzi, F Charles
Proceedings of the 15th ACM international conference on Multimedia, 651-660, 2007
1152007
Making sense of virtual environments: action representation, grounding and common sense
JL Lugrin, M Cavazza
Proceedings of the 12th international conference on Intelligent user …, 2007
802007
Interactive storytelling with literary feelings
D Pizzi, F Charles, JL Lugrin, M Cavazza
International Conference on Affective Computing and Intelligent Interaction …, 2007
732007
The CaveUT system: immersive entertainment based on a game engine
J Jacobson, M Le Renard, JL Lugrin, M Cavazza
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in …, 2005
522005
Automatic generation of game level solutions as storyboards
D Pizzi, JL Lugrin, A Whittaker, M Cavazza
IEEE Transactions on Computational Intelligence and AI in Games 2 (3), 149-161, 2010
442010
AI-based world behaviour for emergent narratives
JL Lugrin, M Cavazza
Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006
322006
Avatar anthropomorphism and illusion of body ownership in VR
JL Lugrin, J Latt, ME Latoschik
2015 IEEE Virtual Reality (VR), 229-230, 2015
282015
Qualitative physics in virtual environments
M Cavazza, S Hartley, JL Lugrin, M Le Bras
Proceedings of the 9th international conference on Intelligent user …, 2004
282004
Anthropomorphism and Illusion of Virtual Body Ownership.
JL Lugrin, J Latt, ME Latoschik
ICAT-EGVE, 1-8, 2015
262015
Real-Time Camera Control for Interactive Storytelling.
F Charles, JL Lugrin, M Cavazza, SJ Mead
GAME-ON 3, 73-76, 2002
252002
CaveUDK: a VR game engine middleware
JL Lugrin, F Charles, M Cavazza, M Le Renard, J Freeman, J Lessiter
Proceedings of the 18th ACM symposium on Virtual reality software and …, 2012
232012
Intelligent virtual environments for virtual reality art
M Cavazza, JL Lugrin, S Hartley, M Le Renard, A Nandi, J Jacobson, ...
Computers & Graphics 29 (6), 852-861, 2005
222005
Extending character-based storytelling with awareness and feelings
D Pizzi, M Cavazza, JL Lugrin
Proceedings of the 6th international joint conference on Autonomous agents …, 2007
212007
Avatar realism and social interaction quality in virtual reality
D Roth, JL Lugrin, D Galakhov, A Hofmann, G Bente, ME Latoschik, ...
2016 IEEE Virtual Reality (VR), 277-278, 2016
172016
Exploring the usability of immersive interactive storytelling
JL Lugrin, M Cavazza, D Pizzi, T Vogt, E André
Proceedings of the 17th ACM symposium on virtual reality software and …, 2010
172010
Causality and virtual reality art
M Cavazza, JL Lugrin, S Crooks, A Nandi, M Palmer, M Le Renard
Proceedings of the 5th conference on Creativity & Cognition, 4-12, 2005
172005
New ways of worldmaking: the Alterne platform for VR art
M Cavazza, JL Lugrin, S Hartley, P Libardi, MJ Barnes, M Le Bras, ...
Proceedings of the 12th annual ACM international conference on Multimedia, 80-87, 2004
172004
Breaking bad behaviors: A new tool for learning classroom management using virtual reality
JL Lugrin, ME Latoschik, M Habel, D Roth, C Seufert, S Grafe
Frontiers in ICT 3, 26, 2016
162016
Immersive FPS games: user experience and performance
JL Lugrin, M Cavazza, F Charles, M Le Renard, J Freeman, J Lessiter
Proceedings of the 2013 ACM international workshop on Immersive media …, 2013
162013
Alternative reality: a new platform for virtual reality art
M Cavazza, S Hartley, JL Lugrin, M Le Bras
Proceedings of the ACM symposium on Virtual reality software and technology …, 2003
142003
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