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Frederick W.B. Li
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Year
Failure rates in introductory programming revisited
C Watson, FWB Li
Proceedings of the 2014 conference on Innovation & technology in computer …, 2014
7442014
Study on student performance estimation, student progress analysis, and student potential prediction based on data mining
F Yang, FWB Li
Computers & Education 123, 97-108, 2018
2122018
Predicting Performance in an Introductory Programming Course by Logging and Analyzing Student Programming Behavior
C Watson, FWB Li, JL Godwin
Advanced Learning Technologies (ICALT), 2013 IEEE 13th International …, 2013
2102013
No tests required: comparing traditional and dynamic predictors of programming success
C Watson, FWB Li, JL Godwin
Proceedings of the 45th ACM technical symposium on Computer science …, 2014
1832014
A multi-server architecture for distributed virtual walkthrough
B Ng, A Si, RWH Lau, FWB Li
Proceedings of the ACM symposium on Virtual reality software and technology …, 2002
1672002
Recent development in multimedia e-learning technologies
RWH Lau, NY Yen, F Li, B Wah
World Wide Web 17, 189-198, 2014
1492014
Technology supports for distributed and collaborative learning over the internet
Q Li, RWH Lau, TK Shih, FWB Li
ACM Transactions on Internet Technology (TOIT) 8 (2), 1-24, 2008
1142008
Bluefix: Using crowd-sourced feedback to support programming students in error diagnosis and repair
C Watson, FWB Li, JL Godwin
Advances in Web-Based Learning-ICWL 2012: 11th International Conference …, 2012
852012
Game-based concept visualization for learning programming
FWB Li, C Watson
Proceedings of the third international ACM workshop on Multimedia …, 2011
842011
A three-tier profiling framework for adaptive e-learning
FWB Li, RWH Lau, P Dharmendran
Advances in Web Based Learning–ICWL 2009: 8th International Conference …, 2009
672009
Guest editors' introduction: Emerging internet technologies for e-learning
Q Li, RWH Lau, BW Wah, H Ashman, EWC Leung, F Li, V Lee
IEEE Internet Computing 13 (4), 11-17, 2009
592009
Supporting continuous consistency in multiplayer online games
FWB Li, LWF Li, RWH Lau
Proceedings of the 12th annual ACM international conference on Multimedia …, 2004
532004
A Fine-Grained Outcome-based Learning Path Model
F Yang, FWB Li, RWH Lau
IEEE Trans. Systems, Man, and Cybernetics: Systems 44 (2), 235-245, 2014
492014
Game-on-demand: An online game engine based on geometry streaming
FWB Li, RWH Lau, D Kilis, LWF Li
ACM Transactions on Multimedia Computing, Communications, and Applications …, 2011
482011
An open model for learning path construction
F Yang, FWB Li, RWH Lau
Advances in Web-Based Learning–ICWL 2010: 9th International Conference …, 2010
482010
VSculpt: a distributed virtual sculpting environment for collaborative design
FWB Li, RWH Lau, FFC Ng
IEEE Transactions on Multimedia 5 (4), 570-580, 2003
402003
Emerging web graphics standards and technologies
RWH Lau, F Li, TL Kunii, B Guo, B Zhang, N Magnenat-Thalmann, ...
IEEE Computer Graphics and Applications 23 (1), 66-75, 2003
402003
Learning programming languages through corrective feedback and concept visualisation
C Watson, FWB Li, RWH Lau
Advances in Web-Based Learning-ICWL 2011: 10th International Conference …, 2011
382011
GameOD: An internet based game-on-demand framework
FWB Li, RWH Lau, D Kilis
Proceedings of the ACM symposium on virtual reality software and technology …, 2004
342004
Multiserver support for large-scale distributed virtual environments
B Ng, RWH Lau, A Si, FWB Li
IEEE transactions on multimedia 7 (6), 1054-1065, 2005
322005
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Articles 1–20