Patrick Gebhard
Patrick Gebhard
Principal Researcher, DFKI
Bestätigte E-Mail-Adresse bei dfki.de - Startseite
Titel
Zitiert von
Zitiert von
Jahr
ALMA: a layered model of affect
P Gebhard
Proceedings of the fourth international joint conference on Autonomous …, 2005
5342005
Integrating models of personality and emotions into lifelike characters
E André, M Klesen, P Gebhard, S Allen, T Rist
International Workshop on Affective Interactions, 150-165, 1999
2921999
Integrating models of personality and emotions into lifelike characters
E André, M Klesen, P Gebhard, S Allen, T Rist
International Workshop on Affective Interactions, 150-165, 1999
2921999
The TARDIS framework: intelligent virtual agents for social coaching in job interviews
K Anderson, E André, T Baur, S Bernardini, M Chollet, E Chryssafidou, ...
International Conference on Advances in Computer Entertainment Technology …, 2013
1092013
Authoring scenes for adaptive, interactive performances
P Gebhard, M Kipp, M Klesen, T Rist
Proceedings of the second international joint conference on Autonomous …, 2003
942003
Exploiting models of personality and emotions to control the behavior of animated interactive agents
E André, M Klesen, P Gebhard, S Allen, T Rist
Fourth International Conference on Autonomous Agents, 3-7, 2000
842000
A review of the development of embodied presentation agents and their application fields
T Rist, E André, S Baldes, P Gebhard, M Klesen, M Kipp, P Rist, M Schmitt
Life-Like Characters, 377-404, 2004
602004
Visual SceneMaker—a tool for authoring interactive virtual characters
P Gebhard, G Mehlmann, M Kipp
Journal on Multimodal User Interfaces 6 (1-2), 3-11, 2012
552012
IGaze: Studying reactive gaze behavior in semi-immersive human-avatar interactions
M Kipp, P Gebhard
International Workshop on Intelligent Virtual Agents, 191-199, 2008
552008
Are computer-generated emotions and moods plausible to humans?
P Gebhard, KH Kipp
International Workshop on Intelligent Virtual Agents, 343-356, 2006
532006
IDEAS4Games: building expressive virtual characters for computer games
P Gebhard, M Schröder, M Charfuelan, C Endres, M Kipp, S Pammi, ...
International Workshop on Intelligent Virtual Agents, 426-440, 2008
502008
A job interview simulation: Social cue-based interaction with a virtual character
T Baur, I Damian, P Gebhard, K Porayska-Pomsta, E André
2013 International Conference on Social Computing, 220-227, 2013
482013
Evaluating the tangible interface and virtual characters in the interactive COHIBIT exhibit
M Kipp, KH Kipp, A Ndiaye, P Gebhard
International Workshop on Intelligent Virtual Agents, 434-444, 2006
472006
Exploring a model of gaze for grounding in multimodal HRI
G Mehlmann, M Häring, K Janowski, T Baur, P Gebhard, E André
Proceedings of the 16th International Conference on Multimodal Interaction …, 2014
402014
Exploring interaction strategies for virtual characters to induce stress in simulated job interviews
P Gebhard, T Baur, I Damian, G Mehlmann, J Wagner, E André
Proceedings of the 2014 international conference on Autonomous agents and …, 2014
392014
Adding the emotional dimension to scripting character dialogues
P Gebhard, M Kipp, M Klesen, T Rist
International Workshop on Intelligent Virtual Agents, 48-56, 2003
392003
Context-Aware Automated Analysis and Annotation of Social Human--Agent Interactions
T Baur, G Mehlmann, I Damian, F Lingenfelser, J Wagner, B Lugrin, ...
ACM Transactions on Interactive Intelligent Systems (TiiS) 5 (2), 1-33, 2015
382015
Staging exhibitions: methods and tools for modelling narrative structure to produce interactive performances with virtual actors
M Klesen, M Kipp, P Gebhard, T Rist
Virtual Reality 7 (1), 17-29, 2003
382003
Coloring multi-character conversations through the expression of emotions
P Gebhard, M Klesen, T Rist
Tutorial and Research Workshop on Affective Dialogue Systems, 128-141, 2004
372004
Realizing multimodal behavior
M Kipp, A Heloir, M Schröder, P Gebhard
International Conference on Intelligent Virtual Agents, 57-63, 2010
362010
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