Patrick Gebhard
Patrick Gebhard
Principal Researcher, German Research Center for Artificial Intelligence (DFKI), Saarland
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Zitiert von
Zitiert von
ALMA: a layered model of affect
P Gebhard
Proceedings of the fourth international joint conference on Autonomous …, 2005
Integrating models of personality and emotions into lifelike characters
E André, M Klesen, P Gebhard, S Allen, T Rist
Lecture notes in computer science 1814, 150-165, 2000
The TARDIS framework: intelligent virtual agents for social coaching in job interviews
K Anderson, E André, T Baur, S Bernardini, M Chollet, E Chryssafidou, ...
Advances in Computer Entertainment: 10th International Conference, ACE 2013 …, 2013
Authoring scenes for adaptive, interactive performances
P Gebhard, M Kipp, M Klesen, T Rist
Proceedings of the second international joint conference on Autonomous …, 2003
Exploiting models of personality and emotions to control the behavior of animated interactive agents
E André, M Klesen, P Gebhard, S Allen, T Rist
Fourth International Conference on Autonomous Agents, 3-7, 2000
A job interview simulation: Social cue-based interaction with a virtual character
T Baur, I Damian, P Gebhard, K Porayska-Pomsta, E André
2013 International Conference on Social Computing, 220-227, 2013
Visual scenemaker—a tool for authoring interactive virtual characters
P Gebhard, G Mehlmann, M Kipp
Journal on Multimodal User Interfaces 6 (1-2), 3-11, 2012
Exploring a model of gaze for grounding in multimodal HRI
G Mehlmann, M Häring, K Janowski, T Baur, P Gebhard, E André
Proceedings of the 16th International Conference on Multimodal Interaction …, 2014
A review of the development of embodied presentation agents and their application fields
T Rist, E André, S Baldes, P Gebhard, M Klesen, M Kipp, P Rist, M Schmitt
Life-like characters: Tools, affective functions, and applications, 377-404, 2004
Are computer-generated emotions and moods plausible to humans?
P Gebhard, KH Kipp
Intelligent Virtual Agents: 6th International Conference, IVA 2006, Marina …, 2006
Igaze: Studying reactive gaze behavior in semi-immersive human-avatar interactions
M Kipp, P Gebhard
Intelligent Virtual Agents: 8th International Conference, IVA 2008, Tokyo …, 2008
Dear computer, teach me manners: Testing virtual employment interview training
M Langer, CJ König, P Gebhard, E André
International Journal of Selection and Assessment 24 (4), 312-323, 2016
Exploring interaction strategies for virtual characters to induce stress in simulated job interviews
P Gebhard, T Baur, I Damian, G Mehlmann, J Wagner, E André
IDEAS4Games: building expressive virtual characters for computer games
P Gebhard, M Schröder, M Charfuelan, C Endres, M Kipp, S Pammi, ...
Intelligent Virtual Agents: 8th International Conference, IVA 2008, Tokyo …, 2008
Context-Aware Automated Analysis and Annotation of Social Human--Agent Interactions
T Baur, G Mehlmann, I Damian, F Lingenfelser, J Wagner, B Lugrin, ...
ACM Transactions on Interactive Intelligent Systems (TiiS) 5 (2), 1-33, 2015
Adding the emotional dimension to scripting character dialogues
P Gebhard, M Kipp, M Klesen, T Rist
Intelligent Virtual Agents: 4th International Workshop, IVA 2003, Kloster …, 2003
Coloring multi-character conversations through the expression of emotions
P Gebhard, M Klesen, T Rist
Affective Dialogue Systems: Tutorial and Research Workshop, ADS 2004 …, 2004
Games are better than books: In-situ comparison of an interactive job interview game with conventional training
I Damian, T Baur, B Lugrin, P Gebhard, G Mehlmann, E André
Artificial Intelligence in Education: 17th International Conference, AIED …, 2015
Realizing multimodal behavior: Closing the gap between behavior planning and embodied agent presentation
M Kipp, A Heloir, M Schröder, P Gebhard
Intelligent Virtual Agents: 10th International Conference, IVA 2010 …, 2010
Staging exhibitions: methods and tools for modelling narrative structure to produce interactive performances with virtual actors
M Klesen, M Kipp, P Gebhard, T Rist
Journal of Virtual Reality–Special issue on Storytelling in Virtual Environments, 2003
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