Needs, affect, and interactive products–Facets of user experience M Hassenzahl, S Diefenbach, A Göritz Interacting with computers 22 (5), 353-362, 2010 | 1068 | 2010 |
Designing moments of meaning and pleasure – Experience Design M Hassenzahl, K Eckoldt, S Diefenbach, M Laschke, E Lenz International Journal of Design 7 (3), 21-31, 2013 | 410 | 2013 |
Corporate digital responsibility L Lobschat, B Mueller, F Eggers, L Brandimarte, S Diefenbach, ... Journal of Business Research 122, 875-888, 2021 | 291 | 2021 |
All you need is love: Current strategies of mediating intimate relationships through technology M Hassenzahl, S Heidecker, K Eckoldt, S Diefenbach, U Hillmann ACM Transactions on Computer-Human Interaction (TOCHI) 19 (4), 1-19, 2012 | 274 | 2012 |
Experience-oriented and product-oriented evaluation: psychological need fulfillment, positive affect, and product perception M Hassenzahl, A Wiklund-Engblom, A Bengs, S Hägglund, S Diefenbach International journal of human-computer interaction 31 (8), 530-544, 2015 | 195 | 2015 |
The 'Hedonic' in Human-Computer Interaction – History, Contributions, and Future Research Directions. S Diefenbach, N Kolb, M Hassenzahl DIS 2014 Conference on Designing Interactive System, 305-314, 2014 | 175 | 2014 |
The selfie paradox: Nobody seems to like them yet everyone has reasons to take them. An exploration of psychological functions of selfies in self-presentation S Diefenbach, L Christoforakos Frontiers in psychology, 7, 2017 | 166 | 2017 |
The dilemma of the hedonic–Appreciated, but hard to justify S Diefenbach, M Hassenzahl Interacting with Computers 23 (5), 461-472, 2011 | 130 | 2011 |
Towards homo digitalis: important research issues for psychology and the neurosciences at the dawn of the internet of things and the digital society C Montag, S Diefenbach Sustainability 10 (2), 415, 2018 | 119 | 2018 |
Unintended side effects of the digital transition: European scientists’ messages from a proposition-based expert round table RW Scholz, EJ Bartelsman, S Diefenbach, L Franke, A Grunwald, ... Sustainability 10 (6), 2001, 2018 | 109 | 2018 |
Counterproductive effects of gamification: An analysis on the example of the gamified task manager Habitica S Diefenbach, A Müssig International Journal of Human-Computer Studies 127, 190-210, 2019 | 92 | 2019 |
The" Beauty Dilemma" beauty is valued but discounted in product choice S Diefenbach, M Hassenzahl Proceedings of the SIGCHI conference on human factors in computing systems …, 2009 | 92 | 2009 |
Psychologie in der nutzerzentrierten Produktgestaltung S Diefenbach, M Hassenzahl Springer Berlin Heidelberg, 2017 | 84 | 2017 |
INTUI. Exploring the facets of intuitive interaction D Ullrich, S Diefenbach Mensch & Computer 2010: Interaktive Kulturen, 2010 | 84 | 2010 |
Exploring relationships between interaction attributes and experience E Lenz, S Diefenbach, M Hassenzahl Proceedings of the 6th international conference on designing pleasurable …, 2013 | 76 | 2013 |
Designing with image schemas: resolving the tension between innovation, inclusion and intuitive use J Hurtienne, K Klöckner, S Diefenbach, C Nass, A Maier Interacting with Computers 27 (3), 235-255, 2015 | 71 | 2015 |
With a little help from a friend: a shower calendar to save water M Laschke, M Hassenzahl, S Diefenbach, M Tippkämper CHI'11 Extended Abstracts on Human Factors in Computing Systems, 633-646, 2011 | 70 | 2011 |
An interaction vocabulary. describing the how of interaction. S Diefenbach, E Lenz, M Hassenzahl CHI'13 Extended Abstracts on Human Factors in Computing Systems, 607-612, 2013 | 67 | 2013 |
Aesthetics of interaction: a literature synthesis E Lenz, S Diefenbach, M Hassenzahl Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun …, 2014 | 63 | 2014 |
Things with attitude: Transformational products M Laschke, M Hassenzahl, S Diefenbach Create11 conference, 1-2, 2011 | 56 | 2011 |