Yoshifumi Kitamura
Yoshifumi Kitamura
Research Institute of Electrical Communication, Tohoku University
Verified email at - Homepage
Cited by
Cited by
3d user interfaces: New directions and perspectives
DA Bowman, S Coquillart, B Froehlich, M Hirose, Y Kitamura, K Kiyokawa, ...
IEEE computer graphics and applications 28 (6), 20-36, 2008
On tangible user interfaces, humans and spatiality
E Sharlin, B Watson, Y Kitamura, F Kishino, Y Itoh
Personal and Ubiquitous Computing 8, 338-346, 2004
Predictive interaction using the delphian desktop
T Asano, E Sharlin, Y Kitamura, K Takashima, F Kishino
Proceedings of the 18th annual ACM symposium on User interface software and†…, 2005
Interactive stereoscopic display for three or more users
Y Kitamura, T Konishi, S Yamamoto, F Kishino
Proceedings of the 28th annual conference on Computer graphics and†…, 2001
3-D path planning in a dynamic environment using an octree and an artificial potential field
Y Kitamura, T Tanaka, F Kishino, M Yachida
Proceedings 1995 IEEE/RSJ International Conference on Intelligent Robots and†…, 1995
E-conic: a perspective-aware interface for multi-display environments
MA Nacenta, S Sakurai, T Yamaguchi, Y Miki, Y Itoh, Y Kitamura, ...
Proceedings of the 20th annual ACM symposium on User interface software and†…, 2007
Real-time 3D interaction with ActiveCube
Y Kitamura, Y Itoh, F Kishino
CHI'01 extended abstracts on Human factors in computing systems, 355-356, 2001
A simple and efficient method for accurate collision detection among deformable polyhedral objects in arbitrary motion
A Smith, Y Kitamura, H Takemura, F Kishino
Proceedings Virtual Reality Annual International Symposium'95, 136-145, 1995
Trinocular vision: new approach for correspondence problem.
M Yachida, Y Kitamura, M Kimachi
Proceedings-International Conference on Pattern Recognition, 1041-1044, 1986
The soul of ActiveCube: implementing a flexible, multimodal, three-dimensional spatial tangible interface
R Watanabe, Y Itoh, M Asai, Y Kitamura, F Kishino, H Kikuchi
Computers in Entertainment (CIE) 2 (4), 15-15, 2004
Body-centric interaction techniques for very large wall displays
G Shoemaker, T Tsukitani, Y Kitamura, KS Booth
Proceedings of the 6th Nordic Conference on Human-Computer Interaction†…, 2010
Cognitive cubes: a tangible user interface for cognitive assessment
E Sharlin, Y Itoh, B Watson, Y Kitamura, S Sutphen, L Liu
Proceedings of the SIGCHI conference on Human factors in computing systems†…, 2002
Three-dimensional model processing method, and apparatus therefor
Y Kitamura, H Shimizu, M Okutomi, O Yoshizaki, T Kimura
US Patent 5,936,628, 1999
GyroWand: IMU-based raycasting for augmented reality head-mounted displays
JD Hincapiť-Ramos, K Ozacar, PP Irani, Y Kitamura
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 89-98, 2015
Intuitive control of “bird's eye” overview images for navigation in an enormous virtual environment
S Fukatsu, Y Kitamura, T Masaki, F Kishino
Proceedings of the ACM symposium on Virtual reality software and technology†…, 1998
Multi-person shared display device
Y Kitamura, F Kishino, T Masaki, T Konishi
US Patent 6,965,381, 2005
Effects of avatar's blinking animation on person impressions.
K Takashima, Y Omori, Y Yoshimoto, Y Itoh, Y Kitamura, F Kishino
Graphics Interface, 169-176, 2008
Study and design of a shape-shifting wall display
K Takashima, T Oyama, Y Asari, E Sharlin, S Greenberg, Y Kitamura
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, 796-806, 2016
Redirected jumping: Imperceptibly manipulating jump motions in virtual reality
D Hayashi, K Fujita, K Takashima, RW Lindeman, Y Kitamura
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 386-394, 2019
Two-part models capture the impact of gain on pointing performance
G Shoemaker, T Tsukitani, Y Kitamura, KS Booth
ACM Transactions on Computer-Human Interaction (TOCHI) 19 (4), 1-34, 2012
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