Foveated real‐time ray tracing for head‐mounted displays M Weier, T Roth, E Kruijff, A Hinkenjann, A Pérard‐Gayot, P Slusallek, ... Computer Graphics Forum 35 (7), 289-298, 2016 | 106 | 2016 |
Perception‐driven accelerated rendering M Weier, M Stengel, T Roth, P Didyk, E Eisemann, M Eisemann, ... Computer Graphics Forum 36 (2), 611-643, 2017 | 86 | 2017 |
Predicting the gaze depth in head-mounted displays using multiple feature regression M Weier, T Roth, A Hinkenjann, P Slusallek Proceedings of the 2018 ACM Symposium on Eye Tracking Research …, 2018 | 38 | 2018 |
Foveated depth-of-field filtering in head-mounted displays M Weier, T Roth, A Hinkenjann, P Slusallek ACM Transactions on Applied Perception (TAP) 15 (4), 1-14, 2018 | 32 | 2018 |
Accelerating force-directed graph drawing with RT cores S Zellmann, M Weier, I Wald 2020 IEEE visualization conference (VIS), 96-100, 2020 | 30 | 2020 |
A quality-centered analysis of eye tracking data in foveated rendering T Roth, M Weier, A Hinkenjann, Y Li, P Slusallek Journal of eye movement research 10 (5), 2017 | 28 | 2017 |
An analysis of eye-tracking data in foveated ray tracing T Roth, M Weier, A Hinkenjann, Y Li, P Slusallek 2016 IEEE second workshop on eye tracking and visualization (ETVIS), 69-73, 2016 | 26 | 2016 |
Generating and rendering large scale tiled plant populations M Weier, A Hinkenjann, G Demme, P Slusallek Journal of Virtual Reality and Broadcasting 10 (1), 2013 | 11 | 2013 |
RaTrace: simple and efficient abstractions for BVH ray traversal algorithms A Pérard-Gayot, M Weier, R Membarth, P Slusallek, R Leißa, S Hack Proceedings of the 16th ACM SIGPLAN International Conference on Generative …, 2017 | 10 | 2017 |
Guided high-quality rendering T Roth, M Weier, J Maiero, A Hinkenjann, Y Li Advances in Visual Computing: 11th International Symposium, ISVC 2015, Las …, 2015 | 5 | 2015 |
Perception-driven rendering: techniques for the efficient visualization of 3D scenes including view-and gaze-contingent approaches M Weier Universität des Saarlandes, 2019 | 3 | 2019 |
Hash-based Hierarchical Caching for Interactive Previews in Global Illumination Rendering. T Roth, M Weier, P Bauszat, A Hinkenjann, Y Li CGVC, 85-93, 2019 | 2 | 2019 |
Containerized Distributed Rendering for Interactive Environments BL Gerdau, M Weier, A Hinkenjann Virtual Reality and Augmented Reality: 14th EuroVR International Conference …, 2017 | 2 | 2017 |
OLIVE: Simulation within Human-Centric Lighting Environments O Jato, M Weier, J Maiero, D Scherfgen, T Roth, P Frericks, O Stefani, ... Pfeiffer, Fröhlich et al.(Hg.): Virtuelle und Erweiterte Realität. 13 …, 2016 | 2 | 2016 |
Lazy details for large high-resolution displays M Weier, J Maiero, T Roth, A Hinkenjann, P Slusallek SIGGRAPH Asia 2014 Posters, 1-1, 2014 | 2 | 2014 |
Enhancing Rendering Performance with View-Direction-Based Rendering Techniques for Large, High Resolution Multi-Display-Systems M Weier, J Maiero, T Roth, A Hinkenjann, P Slusallek Proceedings of the GI VR/AR, 2014 | 2 | 2014 |
Efficient strategies for acceleration structure updates in interactive ray tracing applications on the cell processor M Weier, T Roth, A Hinkenjann Advances in Visual Computing: 5th International Symposium, ISVC 2009, Las …, 2009 | 2 | 2009 |
Selection Performance and Reliability of Eye and Head Gaze Tracking Under Varying Light Conditions A Marquardt, M Steininger, C Trepkowski, M Weier, E Kruijff 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 546-556, 2024 | 1 | 2024 |
High Quality Rendering and Visualization at the Institute of Visual Computing, Sankt Augustin, Germany A Hinkenjann, O Jato, J Maiero, T Roth, M Weier Published: IEEE Virtual Reality (IEEE VR), 2015 | 1 | 2015 |
A unified triangle/voxel structure for GPUs and its applications M Weier, A Hinkenjann, P Slusallek Václav Skala-UNION Agency, 2015 | 1 | 2015 |