Platform for distributed 3D gaming. A Jurgelionis, P Fechteler, P Eisert, F Bellotti, H David, JP Laulajainen, ... Int. J. Comput. Games Technol. 2009 (1), 2009 | 132 | 2009 |
Adaptive colour classification for structured light systems P Fechteler, P Eisert IET Computer Vision 3 (2), 49-59, 2009 | 119 | 2009 |
Games@ large graphics streaming architecture I Nave, H David, A Shani, Y Tzruya, A Laikari, P Eisert, P Fechteler 2008 IEEE International Symposium on Consumer Electronics, 1-4, 2008 | 97 | 2008 |
Fast and high resolution 3D face scanning P Fechteler, P Eisert, J Rurainsky 2007 IEEE International Conference on Image Processing 3, III-81-III-84, 2007 | 88 | 2007 |
Low delay streaming of computer graphics P Eisert, P Fechteler 2008 15th IEEE International Conference on Image Processing, 2704-2707, 2008 | 66 | 2008 |
3-d tracking of shoes for virtual mirror applications P Eisert, P Fechteler, J Rurainsky 2008 IEEE conference on computer vision and pattern recognition, 1-6, 2008 | 64 | 2008 |
Remote Rendering of Computer Games. P Eisert, P Fechteler SIGMAP 7, 438-443, 2007 | 34 | 2007 |
Virtual mirror: Real-time tracking of shoes in augmented reality environments P Eisert, J Rurainsky, P Fechteler 2007 IEEE International Conference on Image Processing 2, II-557-II-560, 2007 | 30 | 2007 |
Pose space image based rendering A Hilsmann, P Fechteler, P Eisert Computer Graphics Forum 32 (2pt3), 265-274, 2013 | 29 | 2013 |
A framework for realistic 3D tele-immersion P Fechteler, A Hilsmann, P Eisert, SV Broeck, C Stevens, J Wall, M Sanna, ... Proceedings of the 6th International Conference on Computer Vision/Computer …, 2013 | 22 | 2013 |
Depth map enhanced macroblock partitioning for H. 264 video coding of computer graphics content P Fechteler, P Eisert 2009 16th IEEE international conference on Image processing (ICIP), 3441-3444, 2009 | 22 | 2009 |
Accelerated video encoding using render context information P Fechteler, P Eisert 2010 IEEE International Conference on Image Processing, 2033-2036, 2010 | 21 | 2010 |
Real-time avatar animation with dynamic face texturing P Fechteler, W Paier, A Hilsmann, P Eisert 2016 IEEE International Conference on Image Processing (ICIP), 355-359, 2016 | 16 | 2016 |
Example-based Body Model Optimization and Skinning. P Fechteler, A Hilsmann, P Eisert Eurographics (Short Papers), 5-8, 2016 | 15 | 2016 |
Testing cross-platform streaming of video games over wired and wireless LANs A Jurgelionis, F Bellotti, A De Gloria, JP Laulajainen, P Fechteler, P Eisert, ... 2010 IEEE 24th International Conference on Advanced Information Networking …, 2010 | 15 | 2010 |
Going beyond free viewpoint: creating animatable volumetric video of human performances A Hilsmann, P Fechteler, W Morgenstern, W Paier, I Feldmann, O Schreer, ... IET Computer Vision 14 (6), 350-358, 2020 | 13 | 2020 |
Markerless multiview motion capture with 3D shape model adaptation P Fechteler, A Hilsmann, P Eisert Computer Graphics Forum 38 (6), 91-109, 2019 | 12 | 2019 |
Accelerated video streaming for gaming architecture A Laikari, P Fechteler, B Prestele, P Eisert, JP Laulajainen 2010 3DTV-Conference: The True Vision-Capture, Transmission and Display of …, 2010 | 11 | 2010 |
Articulated 3D model tracking with on-the-fly texturing P Fechteler, W Paier, P Eisert 2014 IEEE International Conference on Image Processing (ICIP), 3998-4002, 2014 | 8 | 2014 |
Kinematic icp for articulated template fitting P Fechteler, A Hilsmann, P Eisert The Eurographics Association, 2012 | 7 | 2012 |