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Susanne Schmidt
Susanne Schmidt
Postdoc, Human-Computer Interaction, Universität Hamburg, Department of Informatics
Bestätigte E-Mail-Adresse bei informatik.uni-hamburg.de - Startseite
Titel
Zitiert von
Zitiert von
Jahr
Effects of virtual agent and object representation on experiencing exhibited artifacts
S Schmidt, G Bruder, F Steinicke
Computers & Graphics 83, 1-10, 2019
502019
A Taxonomy of Interaction Techniques for Immersive Augmented Reality based on an Iterative Literature Review
J Hertel, S Karaosmanoglu, S Schmidt, J Bräker, M Semmann, F Steinicke
2021 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2021
422021
Floor-projected guidance cues for collaborative exploration of spatial augmented reality setups
S Schmidt, F Steinicke, A Irlitti, BH Thomas
Proceedings of the 2018 ACM International Conference on Interactive Surfaces …, 2018
242018
Blended Agents: Manipulation of Physical Objects within Mixed Reality Environments and Beyond
S Schmidt, OJA Nunez, F Steinicke
Symposium on Spatial User Interaction, 1-10, 2019
202019
Intelligent Blended Agents: Reality–Virtuality Interaction with Artificially Intelligent Embodied Virtual Humans
S Schmidt, O Ariza, F Steinicke
Multimodal Technologies and Interaction 4 (4), 85, 2020
132020
Depth Perception and Manipulation in Projection-Based Spatial Augmented Reality
S Schmidt, G Bruder, F Steinicke
PRESENCE: Virtual and Augmented Reality 27 (2), 242-256, 2020
102020
Analysis of Detection Thresholds for Hand Redirection during Mid-Air Interactions in Virtual Reality
J Hartfill, J Gabel, L Kruse, S Schmidt, K Riebandt, S Kühn, F Steinicke
Proceedings of the 27th ACM Symposium on Virtual Reality Software and …, 2021
92021
Illusion of depth in spatial augmented reality
S Schmidt, G Bruder, F Steinicke
2016 IEEE VR 2016 Workshop on Perceptual and Cognitive Issues in AR (PERCAR …, 2016
92016
A Projection-Based Augmented Reality Setup for Blended Museum Experiences.
S Schmidt, F Steinicke, T Huang, A Dey
ICAT-EGVE (Posters and Demos), 5-6, 2017
82017
Moving Towards Consistent Depth Perception in Stereoscopic Projection-based Augmented Reality.
S Schmidt, G Bruder, F Steinicke
ICAT-EGVE, 161-168, 2017
82017
Effects of Embodiment on Generic and Content-Specific Intelligent Virtual Agents as Exhibition Guides
S Schmidt, G Bruder, F Steinicke
International Conference on Artificial Reality and Telexistence and …, 2018
72018
A layer-based 3d virtual environment for architectural collaboration
S Schmidt, G Bruder, F Steinicke
Proceedings of the EuroVR Conference 3, 2015
72015
The Continuity of Locomotion: Rethinking Conventions for Locomotion and its Visualization in Shared Virtual Reality Spaces
JP Freiwald, S Schmidt, BE Riecke, F Steinicke
ACM Transactions on Graphics (TOG) 41 (6), 1-14, 2022
62022
Immersive Neural Graphics Primitives
K Li, T Rolff, S Schmidt, R Bacher, S Frintrop, W Leemans, F Steinicke
arXiv preprint arXiv:2211.13494, 2022
62022
Assessing automatic approach-avoidance behavior in an immersive virtual environment
J Degner, L Steep, S Schmidt, F Steinicke
Frontiers in Virtual Reality 2, 761142, 2021
62021
Interacting with Neural Radiance Fields in Immersive Virtual Reality
K Li, T Rolff, S Schmidt, R Bacher, W Leemans, F Steinicke
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing …, 2023
52023
Bringing Instant Neural Graphics Primitives to Immersive Virtual Reality
K Li, T Rolff, S Schmidt, R Bacher, S Frintrop, W Leemans, F Steinicke
2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2023
42023
Stereoscopic Video See-Through Head-Mounted Displays for Laser Safety: An Empirical Evaluation at Advanced Optics Laboratories
K Li, A Choudhuri, S Schmidt, T Lang, R Bacher, I Hartl, W Leemans, ...
2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2022
42022
Mixed Reality Tunneling Effects for Stereoscopic Untethered Video-See-Through Head-Mounted Displays
K Li, S Schmidt, R Bacher, W Leemans, F Steinicke
2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 44-53, 2022
42022
Taming Cyclops: Mixed Reality Head-Mounted Displays as Laser Safety Goggles for Advanced Optics Laboratories
K Li, A Choudhuri, S Schmidt, R Bacher, I Hartl, W Leemans, F Steinicke
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2022
32022
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