Manolya Kavakli-Thorne
Manolya Kavakli-Thorne
Associate Professor of Computer Science, Macquarie University
Verified email at mq.edu.au
Title
Cited by
Cited by
Year
The structure of concurrent cognitive actions: a case study on novice and expert designers
M Kavakli, JS Gero
Design studies 23 (1), 25-40, 2002
2782002
Sketching as mental imagery processing
M Kavakli, JS Gero
Design studies 22 (4), 347-364, 2001
2432001
Structure in idea sketching behaviour
M Kavakli, SAR Scrivener, LJ Ball
Design studies 19 (4), 485-517, 1998
1561998
Live action role-playing games: Control, communication, storytelling, and MMORPG similarities
A Tychsen, M Hitchens, T Brolund, M Kavakli
Games and Culture 1 (3), 252-275, 2006
1002006
The game master
A Tychsen, M Hitchens, T Brolund, M Kavakli
ACM International Conference Proceeding Series 123, 215-222, 2005
962005
Learning science in a virtual reality application: The impacts of animated-virtual actors’ visual complexity
I Kartiko, M Kavakli, K Cheng
Computers & Education 55 (2), 881-891, 2010
872010
Sketching interpretation in novice and expert designers
M Kavakli, M Suwa, JS Gero, T Purcell
CUMINCAD, 1999
761999
A controlled study of agoraphobia and the independent effect of virtual reality exposure therapy
E Malbos, RM Rapee, M Kavakli
Australian & New Zealand Journal of Psychiatry 47 (2), 160-168, 2013
742013
Sensor applications and physiological features in drivers’ drowsiness detection: A review
A Chowdhury, R Shankaran, M Kavakli, MM Haque
IEEE Sensors Journal 18 (8), 3055-3067, 2018
582018
Strategic knowledge differences between an expert and a novice designer
M Kavakli, JS Gero
Human behaviour in design, 42-52, 2003
542003
Applications of generative adversarial networks (gans): An updated review
H Alqahtani, M Kavakli-Thorne, G Kumar
Archives of Computational Methods in Engineering, 1-28, 2019
472019
Strategic knowledge differences between an expert and a novice
M Kavakli, JS Gero
Preprints of the 3rd International Workshop on Strategic Knowledge & Concept …, 2001
382001
An implementation of real-time 3D interactive drama
N Szilas, J Barles, M Kavakli
Computers in Entertainment (CIE) 5 (1), 5-es, 2007
372007
Behavioral presence test in threatening virtual environments
E Malbos, RM Rapee, M Kavakli
Presence: Teleoperators and Virtual Environments 21 (3), 268-280, 2012
362012
A survey of speech-hand gesture recognition for the development of multimodal interfaces in computer games
J Liu, M Kavakli
2010 IEEE International Conference on Multimedia and Expo, 1564-1569, 2010
342010
DIFFERENCE BETWEEN EXPERT AND NOVICE DESIGNERS: AN EXPERIMENTAL STUD
M Kavakli, JS Gero
CUMINCAD, 2003
302003
A robust gesture recognition algorithm based on sparse representation, random projections and compressed sensing
A Boyali, M Kavakli
2012 7th IEEE Conference on Industrial Electronics and Applications (ICIEA …, 2012
262012
Designing in virtual reality (DesIRe) a gesture-based interface
M Kavakli, M Taylor, A Trapeznikov
Proceedings of the 2nd international conference on Digital interactive media …, 2007
262007
A usability study of input devices on measuring user performance in computer games
M Kavakli, JR Thorne
Proceedings of First International Conference on Information Technology and …, 2002
232002
3D and 6 DOF user input platform for computer vision applications and virtual reality
A Boyali, M Kavakli
2011 International Symposium on Innovations in Intelligent Systems and …, 2011
22*2011
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