Marcel Köster
Title
Cited by
Cited by
Year
A graph-based higher-order intermediate representation
R Leißa, M Köster, S Hack
2015 IEEE/ACM International Symposium on Code Generation and Optimization …, 2015
272015
Code refinement of stencil codes
M Köster, R Leißa, S Hack, R Membarth, P Slusallek
Parallel Processing Letters 24 (03), 1441003, 2014
92014
Platform-specific optimization and mapping of stencil codes through refinement
M Köster, R Leißa, S Hack, R Membarth, P Slusallek
Proceedings of the 1st International Workshop on High-Performance Stencil …, 2014
92014
Specialization through dynamic staging
P Danilewski, M Köster, R Leißa, R Membarth, P Slusallek
ACM SIGPLAN Notices 50 (3), 103-112, 2014
62014
Gravity games: a framework for interactive space physics on media facades
M Köster, M Schmitz, S Gehring
Proceedings of the 4th International Symposium on Pervasive Displays, 115-121, 2015
52015
Adaptive position-based fluids: improving performance of fluid simulations for real-time applications
M Köster, A Krüger
arXiv preprint arXiv:1608.04721, 2016
42016
Teamleader App–A Collaborative System Allowing Ad-Hoc Planning Decisions
S Knoch, P Lessel, M Reiplinger, M Köster, V Pavlov, L Hörauf, ...
International Journal on Advances in Internet Technology 8 (1), 2015
32015
Target-specific refinement of multigrid codes
R Membarth, P Slusallek, M Köster, R Leißa, S Hack
2014 Fourth International Workshop on Domain-Specific Languages and High …, 2014
32014
Highperformance domain-specific languages for gpu computing
R Membarth, P Slusallek, M Köster, R Leißa, S Hack
GPU Technology Conference (GTC), 2014
32014
FANG: Fast and Efficient Successor-State Generation for Heuristic Optimization on GPUs
M Köster, J Groß, A Krüger
International Conference on Algorithms and Architectures for Parallel …, 2019
12019
Parallel Tracking and Reconstruction of States in Heuristic Optimization Systems on GPUs
M Köster, J Groß, A Krüger
2019 20th International Conference on Parallel and Distributed Computing …, 2019
12019
Screen Space Particle Selection.
M Köster, A Krüger
CGVC, 61-69, 2018
12018
Massively Parallel Rule-Based Interpreter Execution on GPUs Using Thread Compaction
M Köster, J Groß, A Krüger
International Journal of Parallel Programming 48 (4), 675-691, 2020
2020
Fast and Efficient Nearest Neighbor Search for Particle Simulations.
J Groß, M Köster, A Krüger
CGVC, 55-63, 2019
2019
Asterodrome: Force-of-Gravity Simulations in an Interactive Media Theater
M Köster, M Schmitz, S Zehle, B Detzler
International Conference on Entertainment Computing, 359-366, 2015
2015
An Interactive Planetary System for High-Resolution Media Facades
M Köster, M Schmitz, S Gehring
Proceedings of the 4th International Symposium on Pervasive Displays, 261-262, 2015
2015
High-Performance Domain-Specific Languages for GPU Computing
M Köster, R Leißa, S Hack, R Membarth, P Slusallek
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Articles 1–17