Non-photorealistic rendering B Gooch, A Gooch AK Peters/CRC Press, 2001 | 712 | 2001 |
A non-photorealistic lighting model for automatic technical illustration A Gooch, B Gooch, P Shirley, E Cohen Proceedings of the 25th annual conference on Computer graphics and …, 1998 | 674 | 1998 |
Does the quality of the computer graphics matter when judging distances in visually immersive environments? WB Thompson, P Willemsen, AA Gooch, SH Creem-Regehr, JM Loomis, ... Presence 13 (5), 560-571, 2004 | 516 | 2004 |
Color2gray: salience-preserving color removal AA Gooch, SC Olsen, J Tumblin, B Gooch ACM Transactions on Graphics (TOG) 24 (3), 634-639, 2005 | 447 | 2005 |
Interactive technical illustration B Gooch, PPJ Sloan, A Gooch, P Shirley, R Riesenfeld Proceedings of the 1999 symposium on Interactive 3D graphics, 31-38, 1999 | 398 | 1999 |
The influence of restricted viewing conditions on egocentric distance perception: Implications for real and virtual indoor environments SH Creem-Regehr, P Willemsen, AA Gooch, WB Thompson Perception 34 (2), 191-204, 2005 | 385 | 2005 |
Human facial illustrations: Creation and psychophysical evaluation B Gooch, E Reinhard, A Gooch ACM Transactions on Graphics (TOG) 23 (1), 27-44, 2004 | 349 | 2004 |
The aesthetics of graph visualization. C Bennett, J Ryall, L Spalteholz, A Gooch CAe, 57-64, 2007 | 243 | 2007 |
Effects of stereo viewing conditions on distance perception in virtual environments P Willemsen, AA Gooch, WB Thompson, SH Creem-Regehr Presence: Teleoperators and Virtual Environments 17 (1), 91-101, 2008 | 241 | 2008 |
The lit sphere: A model for capturing NPR shading from art PPJ Sloan, W Martin, A Gooch, B Gooch Graphics interface 2001, 143-150, 2001 | 200 | 2001 |
Perceived egocentric distances in real, image-based, and traditional virtual environments P Willemsen, AA Gooch Proceedings IEEE Virtual Reality 2002, 275-276, 2002 | 151 | 2002 |
Abstraction of man-made shapes R Mehra, Q Zhou, J Long, A Sheffer, A Gooch, NJ Mitra ACM SIGGRAPH Asia 2009 papers, 1-10, 2009 | 146 | 2009 |
Visual cues for imminent object contact in realistic virtual environments HH Hu, AA Gooch, WB Thompson, BE Smits, JJ Rieser, P Shirley Proceedings Visualization 2000. VIS 2000 (Cat. No. 00CH37145), 179-185, 2000 | 119 | 2000 |
Evaluating space perception in NPR immersive environments AA Gooch, P Willemsen Proceedings of the 2nd international symposium on Non-photorealistic …, 2002 | 100 | 2002 |
Visual cues for perceiving distances from objects to surfaces HH Hu, AA Gooch, SH Creem-Regehr, WB Thompson Presence: Teleoperators & Virtual Environments 11 (6), 652-664, 2002 | 76 | 2002 |
Perceiving virtual geographical slant: Action influences perception. SH Creem-Regehr, AA Gooch, CS Sahm, WB Thompson Journal of Experimental Psychology: Human Perception and Performance 30 (5), 811, 2004 | 68 | 2004 |
The impact of game design on students' interest in CS Y Rankin, A Gooch, B Gooch Proceedings of the 3rd international conference on Game development in …, 2008 | 61 | 2008 |
Viewing progress in non-photorealistic rendering through Heinlein's lens AA Gooch, J Long, L Ji, A Estey, BS Gooch Proceedings of the 8th International Symposium on Non-Photorealistic …, 2010 | 60 | 2010 |
Automatically mimicking unique hand-drawn pencil lines Z AlMeraj, B Wyvill, T Isenberg, AA Gooch, R Guy Computers & Graphics 33 (4), 496-508, 2009 | 53 | 2009 |
Interactive non-photorealistic technical illustration A Gooch Dept. of Computer Science, University of Utah, 1998 | 39 | 1998 |