Occuseg: Occupancy-aware 3d instance segmentation L Han, T Zheng, L Xu, L Fang Proceedings of the IEEE/CVF conference on computer vision and pattern …, 2020 | 162 | 2020 |
Editable free-viewpoint video using a layered neural representation J Zhang, X Liu, X Ye, F Zhao, Y Zhang, M Wu, Y Zhang, L Xu, J Yu ACM Transactions on Graphics (TOG) 40 (4), 1-18, 2021 | 90 | 2021 |
Gnerf: Gan-based neural radiance field without posed camera Q Meng, A Chen, H Luo, M Wu, H Su, L Xu, X He, J Yu Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2021 | 86 | 2021 |
Robustfusion: Human volumetric capture with data-driven visual cues using a rgbd camera Z Su, L Xu, Z Zheng, T Yu, Y Liu, L Fang Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23 …, 2020 | 66 | 2020 |
Eventcap: Monocular 3d capture of high-speed human motions using an event camera L Xu, W Xu, V Golyanik, M Habermann, L Fang, C Theobalt Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2020 | 64 | 2020 |
Flycap: Markerless motion capture using multiple autonomous flying cameras L Xu, Y Liu, W Cheng, K Guo, G Zhou, Q Dai, L Fang IEEE transactions on visualization and computer graphics 24 (8), 2284-2297, 2017 | 58 | 2017 |
Humannerf: Efficiently generated human radiance field from sparse inputs F Zhao, W Yang, J Zhang, P Lin, Y Zhang, J Yu, L Xu Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2022 | 56* | 2022 |
Unstructuredfusion: realtime 4d geometry and texture reconstruction using commercial rgbd cameras L Xu, Z Su, L Han, T Yu, Y Liu, L Fang IEEE transactions on pattern analysis and machine intelligence 42 (10), 2508 …, 2019 | 56 | 2019 |
Fourier plenoctrees for dynamic radiance field rendering in real-time L Wang, J Zhang, X Liu, F Zhao, Y Zhang, Y Zhang, M Wu, J Yu, L Xu Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2022 | 46 | 2022 |
Real-time global registration for globally consistent rgb-d slam L Han, L Xu, D Bobkov, E Steinbach, L Fang IEEE Transactions on Robotics 35 (2), 498-508, 2019 | 39 | 2019 |
Live semantic 3d perception for immersive augmented reality L Han, T Zheng, Y Zhu, L Xu, L Fang IEEE transactions on visualization and computer graphics 26 (5), 2012-2022, 2020 | 35 | 2020 |
Sportscap: Monocular 3d human motion capture and fine-grained understanding in challenging sports videos X Chen, A Pang, W Yang, Y Ma, L Xu, J Yu International Journal of Computer Vision 129, 2846-2864, 2021 | 33 | 2021 |
Flyfusion: Realtime dynamic scene reconstruction using a flying depth camera L Xu, W Cheng, K Guo, L Han, Y Liu, L Fang IEEE transactions on visualization and computer graphics 27 (1), 68-82, 2019 | 32 | 2019 |
Neuralhumanfvv: Real-time neural volumetric human performance rendering using rgb cameras X Suo, Y Jiang, P Lin, Y Zhang, M Wu, K Guo, L Xu Proceedings of the IEEE/CVF conference on computer vision and pattern …, 2021 | 27 | 2021 |
Tightcap: 3D human shape capture with clothing tightness field X Chen, A Pang, W Yang, P Wang, L Xu, J Yu ACM Transactions on Graphics (TOG) 41 (1), 1-17, 2021 | 21* | 2021 |
IREM: high-resolution magnetic resonance image reconstruction via implicit neural representation Q Wu, Y Li, L Xu, R Feng, H Wei, Q Yang, B Yu, X Liu, J Yu, Y Zhang Medical Image Computing and Computer Assisted Intervention–MICCAI 2021: 24th …, 2021 | 21 | 2021 |
Challencap: Monocular 3d capture of challenging human performances using multi-modal references Y He, A Pang, X Chen, H Liang, M Wu, Y Ma, L Xu Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2021 | 20 | 2021 |
Neural video portrait relighting in real-time via consistency modeling L Zhang, Q Zhang, M Wu, J Yu, L Xu Proceedings of the IEEE/CVF International Conference on Computer Vision, 802-812, 2021 | 18 | 2021 |
Interactive effects of temperature and nutrients on the phytoplankton community in an urban river in China J Yang, F Wang, J Lv, Q Liu, F Nan, X Liu, L Xu, S Xie, J Feng Environmental monitoring and assessment 191, 1-16, 2019 | 18 | 2019 |
Neuralhofusion: Neural volumetric rendering under human-object interactions Y Jiang, S Jiang, G Sun, Z Su, K Guo, M Wu, J Yu, L Xu Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2022 | 16 | 2022 |