Eike Langbehn
Eike Langbehn
Professor for Media Informatics, Hamburg University of Applied Sciences
Verified email at haw-hamburg.de - Homepage
Title
Cited by
Cited by
Year
Evaluation of locomotion techniques for room-scale vr: Joystick, teleportation, and redirected walking
E Langbehn, P Lubos, F Steinicke
Proceedings of the Virtual Reality International Conference-Laval Virtual, 1-9, 2018
852018
Bending the curve: Sensitivity to bending of curved paths and application in room-scale vr
E Langbehn, P Lubos, G Bruder, F Steinicke
IEEE transactions on visualization and computer graphics 23 (4), 1389-1398, 2017
722017
In the blink of an eye: leveraging blink-induced suppression for imperceptible position and orientation redirection in virtual reality
E Langbehn, F Steinicke, M Lappe, GF Welch, G Bruder
ACM Transactions on Graphics (TOG) 37 (4), 1-11, 2018
652018
Influence of avatar appearance on presence in social VR
P Heidicker, E Langbehn, F Steinicke
2017 IEEE Symposium on 3D User Interfaces (3DUI), 233-234, 2017
472017
Walking in virtual reality: Effects of manipulated visual self-motion on walking biomechanics
O Janeh, E Langbehn, F Steinicke, G Bruder, A Gulberti, M Poetter-Nerger
ACM Transactions on Applied Perception (TAP) 14 (2), 1-15, 2017
462017
Evaluation of an omnidirectional walking-in-place user interface with virtual locomotion speed scaled by forward leaning angle
E Langbehn, T Eichler, S Ghose, K von Luck, G Bruder, F Steinicke
Proceedings of the GI Workshop on Virtual and Augmented Reality (GI VR/AR …, 2015
372015
Application of redirected walking in room-scale VR
E Langbehn, P Lubos, G Bruder, F Steinicke
2017 IEEE Virtual Reality (VR), 449-450, 2017
252017
Scale matters! Analysis of dominant scale estimation in the presence of conflicting cues in multi-scale collaborative virtual environments
E Langbehn, G Bruder, F Steinicke
2016 IEEE Symposium on 3D User Interfaces (3DUI), 211-220, 2016
232016
I can see on my feet while walking: Sensitivity to translation gains with visible feet
L Kruse, E Langbehn, F Steinicke
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 305-312, 2018
222018
Visual blur in immersive virtual environments: Does depth of field or motion blur affect distance and speed estimation?
E Langbehn, T Raupp, G Bruder, F Steinicke, B Bolte, M Lappe
Proceedings of the 22nd ACM Conference on Virtual Reality Software and …, 2016
192016
Detection thresholds for rotation and translation gains in 360 video-based telepresence systems
J Zhang, E Langbehn, D Krupke, N Katzakis, F Steinicke
IEEE transactions on visualization and computer graphics 24 (4), 1671-1680, 2018
172018
Subliminal reorientation and repositioning in virtual reality during eye blinks
E Langbehn, G Bruder, F Steinicke
Proceedings of the 2016 symposium on spatial user interaction, 213-213, 2016
172016
Rethinking redirected walking: On the use of curvature gains beyond perceptual limitations and revisiting bending gains
M Rietzler, J Gugenheimer, T Hirzle, M Deubzer, E Langbehn, E Rukzio
2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2018
112018
Shadow-avatars: A visualization method to avoid collisions of physically co-located users in room-scale VR
E Langbehn, E Harting, F Steinicke
IEEE Workshop on Everyday Virtual Reality, 2018
112018
Immersive remote grasping: realtime gripper control by a heterogenous robot control system
D Krupke, L Einig, E Langbehn, J Zhang, F Steinicke
Proceedings of the 22nd ACM Conference on Virtual Reality Software and …, 2016
92016
Redirected spaces: Going beyond borders
E Langbehn, P Lubos, F Steinicke
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 767-768, 2018
82018
Redirected Walking in Virtual Reality.
E Langbehn, F Steinicke
Encyclopedia of Computer Graphics and Games, 1-11, 2019
72019
A 360 video-based robot platform for telepresent redirected walking
J Zhang, E Langbehn, D Krupke, N Katzakis, F Steinicke
Proceedings of the 1st International Workshop on Virtual, Augmented, and …, 2018
72018
Detection Thresholds for Vertical Gains in VR and Drone-based Telepresence Systems
K Matsumoto, E Langbehn, T Narumi, F Steinicke
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 101-107, 2020
62020
Stimulating the brain in VR: Effects of transcranial direct-current stimulation on redirected walking
E Langbehn, F Steinicke, P Koo-Poeggel, L Marshall, G Bruder
ACM Symposium on Applied Perception 2019, 1-9, 2019
42019
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Articles 1–20