Katharina Jahn
Katharina Jahn
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Zitiert von
Zitiert von
Towards a unified theory of toxic behavior in video games
B Kordyaka, K Jahn, B Niehaves
Internet Research 30 (4), 1081-1102, 2020
A research agenda for the why, what, and how of gamification designs: Outcomes of an ecis 2019 panel
S Schöbel, A Janson, K Jahn, B Kordyaka, O Turetken, N Djafarova, ...
Communications of the association for information systems 46, 706-721, 2020
Individualized gamification elements: The impact of avatar and feedback design on reuse intention
K Jahn, B Kordyaka, A Machulska, TJ Eiler, A Gruenewald, T Klucken, ...
Computers in Human Behavior 119, 106702, 2021
J Becker, V Greger, O Heger, K Jahn, H Krcmar, H Müller, B Niehaves, ...
Approach bias retraining through virtual reality in smokers willing to quit smoking: a randomized-controlled study
A Machulska, TJ Eiler, K Kleinke, A Grünewald, R Brück, K Jahn, ...
Behaviour research and therapy 141, 103858, 2021
Perpetrators in league of legends: scale development and validation of toxic behavior
B Kordyaka, M Klesel, K Jahn
Promoting smoking abstinence in smokers willing to quit smoking through virtual reality-approach bias retraining: a study protocol for a randomized controlled trial
A Machulska, TJ Eiler, A Grünewald, R Brück, K Jahn, B Niehaves, ...
Trials 21, 1-10, 2020
Individual boundary management: An empirical investigation on technology-related tactics
K Jahn, M Klesel, K Lemmer, A Weigel, B Niehaves
Pacific Asia Conference on Information Systems (PACIS), 2016
To diversify or not? Uncovering the effects of identification and media engagement on franchise loyalty in eSports
B Kordyaka, K Jahn, B Niehaves
International Journal on Media Management 22 (1), 49-66, 2020
A preliminary evaluation of transferring the approach avoidance task into virtual reality
TJ Eiler, A Grünewald, A Machulska, T Klucken, K Jahn, B Niehaves, ...
Information Technology in Biomedicine, 151-163, 2019
The ethics of information systems: The present state of the discussion and avenues for future work
AC Bock, S España, J Gulden, K Jahn, LO Nweke, A Richter
ECIS 2021 Proceedings, 2021
Retraining automatic action tendencies for smoking using mobile phone-based approach-avoidance bias training: A study protocol for a randomized controlled study
A Machulska, K Kleinke, TJ Eiler, A Grünewald, R Brück, K Jahn, ...
Trials 20, 1-10, 2019
Between Anthropomorphism, Trust, and the Uncanny Valley: a Dual-Processing Perspective on Perceived Trustworthiness and Its Mediating Effects on Use Intentions of Social Robots
A Nissen, K Jahn
Proceedings of the 54th Hawaii International Conference on System Sciences, 360, 2021
The Comparative Self: Understanding the Motivation to Play and the Subsequent Video Game Use.
B Kordyaka, K Jahn, M Müller, B Niehaves
DiGRA Conference, 2019
Towards an Explanatory Design Theory for Context-Dependent Learning in Immersive Virtual Reality.
K Jahn, H Kampling, HC Klein, Y Kuru, B Niehaves
PACIS, 235, 2018
Designing Self-presence in Immersive Virtual Reality to Improve Cognitive Performance—A Research Proposal
K Jahn, B Kordyaka, C Ressing, K Roeding, B Niehaves
Information Systems and Neuroscience: NeuroIS Retreat 2019, 83-91, 2020
Individualized Design: The role of individual boundary preferences on technology acceptance and work-life conflict.
K Roeding, K Jahn, A Weigel, B Niehaves
PACIS, 107, 2019
The Cycle of Toxicity: Exploring Relationships between Personality and Player Roles in Toxic Behavior in Multiplayer Online Battle Arena Games
B Kordyaka, S Laato, K Jahn, J Hamari, B Niehaves
Proceedings of the ACM on Human-Computer Interaction 7 (CHI PLAY), 611-641, 2023
Design elements in immersive virtual reality: the impact of object presence on health-related outcomes
K Jahn, FM Oschinsky, B Kordyaka, A Machulska, TJ Eiler, A Gruenewald, ...
Internet Research 32 (7), 376-401, 2022
Towards Dual Processing of Social Robots: Differences in the Automatic and Reflective System.
K Jahn, A Nissen
ICIS, 2020
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