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Polona Caserman
Polona Caserman
Serious Games Research Group, Technical University of Darmstadt
Bestätigte E-Mail-Adresse bei tu-darmstadt.de - Startseite
Titel
Zitiert von
Zitiert von
Jahr
Cybersickness in current-generation virtual reality head-mounted displays: systematic review and outlook
P Caserman, A Garcia-Agundez, A Gámez Zerban, S Göbel
Virtual Reality 25 (4), 1153-1170, 2021
1922021
Recent advances in rehabilitation for Parkinson’s Disease with Exergames: A Systematic Review
A Garcia-Agundez, AK Folkerts, R Konrad, P Caserman, T Tregel, ...
Journal of neuroengineering and rehabilitation 16, 1-17, 2019
1762019
Quality criteria for serious games: serious part, game part, and balance
P Caserman, K Hoffmann, P Müller, M Schaub, K Straßburg, J Wiemeyer, ...
JMIR serious games 8 (3), e19037, 2020
1332020
Real-time body tracking in virtual reality using a Vive tracker
P Caserman, A Garcia-Agundez, R Konrad, S Göbel, R Steinmetz
Virtual Reality 23, 155-168, 2019
1162019
A survey of full-body motion reconstruction in immersive virtual reality applications
P Caserman, A Garcia-Agundez, S Göbel
IEEE transactions on visualization and computer graphics 26 (10), 3089-3108, 2019
642019
Development of a classifier to determine factors causing cybersickness in virtual reality environments
A Garcia-Agundez, C Reuter, H Becker, R Konrad, P Caserman, A Miede, ...
Games for health journal 8 (6), 439-444, 2019
442019
Effects of end-to-end latency on user experience and performance in immersive virtual reality applications
P Caserman, M Martinussen, S Göbel
Entertainment Computing and Serious Games: First IFIP TC 14 Joint …, 2019
402019
Identifying cybersickness through heart rate variability alterations
A Garcia-Agundez, C Reuter, P Caserman, R Konrad, S Göbel
International Journal of Virtual Reality 19 (1), 1-10, 2019
322019
Analysis of inverse kinematics solutions for full-body reconstruction in virtual reality
P Caserman, P Achenbach, S Göbel
2019 IEEE 7th International Conference on Serious Games and Applications for …, 2019
312019
Real-time step detection using the integrated sensors of a head-mounted display
P Caserman, P Krabbe, J Wojtusch, O von Stryk
2016 IEEE international conference on systems, man, and cybernetics (SMC …, 2016
202016
An evaluation of extrapolation and filtering techniques in head tracking for virtual environments to reduce cybersickness
A Garcia-Agundez, A Westmeier, P Caserman, R Konrad, S Göbel
Serious Games: Third Joint International Conference, JCSG 2017, Valencia …, 2017
182017
Serious Games: 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings
S Göbel, A Garcia-Agundez, T Tregel, M Ma, JB Hauge, M Oliveira, ...
Springer, 2018
172018
A concept of a training environment for police using VR game technology
P Caserman, M Cornel, M Dieter, S Göbel
Serious Games: 4th Joint International Conference, JCSG 2018, Darmstadt …, 2018
162018
Impact of full-body avatars in immersive multiplayer virtual reality training for police forces
P Caserman, P Schmidt, T Göbel, J Zinnäcker, A Kecke, S Göbel
IEEE Transactions on Games 14 (4), 706-714, 2022
152022
Full-Body Motion Recognition in Immersive-Virtual-Reality-Based Exergame
P Caserman, S Liu, S Göbel
IEEE Transactions on Games 14 (2), 243-252, 2021
152021
PDDanceCity: An Exergame for Patients with Idiopathic Parkinson’s Disease and Cognitive Impairment
A Garcia-Agundez, AK Folkerts, PC Robert Konrad, S Göbel, E Kalbe, ...
Mensch und Computer 2017-Tagungsband: Spielend einfach interagieren 17, 381, 2018
152018
Recognizing full-body exercise execution errors using the teslasuit
P Caserman, C Krug, S Göbel
Sensors 21 (24), 8389, 2021
122021
Become a scrum master: Immersive virtual reality training to learn scrum framework
P Caserman, S Göbel
Joint international conference on serious games, 34-48, 2020
122020
Development of a directed teleport function for immersive training in virtual reality
P Caserman, H Zhang, J Zinnäcker, S Göbel
2019 11th International Conference on Virtual Worlds and Games for Serious …, 2019
92019
Blitzmerker: learning idioms with a mobile game
L Shoukry, P Caserman, S Göbel, R Steinmetz
Serious Games: First Joint International Conference, JCSG 2015, Huddersfield …, 2015
82015
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