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Matthew K Miller
Matthew K Miller
Verified email at usask.ca
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Cited by
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Effects of balancing for physical abilities on player performance, experience and self-esteem in exergames
KM Gerling, M Miller, RL Mandryk, MV Birk, JD Smeddinck
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
1522014
The effects of embodied persuasive games on player attitudes toward people using wheelchairs
KM Gerling, RL Mandryk, MV Birk, M Miller, R Orji
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
712014
Through the Looking Glass: The Effects of Feedback on Self-Awareness and Conversational Behaviour during Video Chat
MK Miller, RL Mandryk, MV Birk, AE Depping, T Patel
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017
552017
How self-esteem shapes our interactions with play technologies
MV Birk, RL Mandryk, MK Miller, KM Gerling
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
532015
Differentiating in-game frustration from at-game frustration using touch pressure
MK Miller, RL Mandryk
Proceedings of the 2016 ACM International Conference on Interactive Surfaces …, 2016
452016
Conversational Chat Circles: Being All Here Without Having to Hear It All
MK Miller, JC Tang, G Venolia, G Wilkinson, K Inkpen
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017
362017
Designing wheelchair-based movement games
KM Gerling, RL Mandryk, M Miller, MR Kalyn, M Birk, JD Smeddinck
ACM Transactions on Accessible Computing (TACCESS) 6 (2), 1-23, 2015
332015
Meeting You, Seeing Me: The Role of Social Anxiety, Visual Feedback, and Interface Layout in a Get-to-Know-You Task via Video Chat.
M K. Miller, M Johannes Dechant, R L. Mandryk
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
242021
Recognizing Affiliation: Using Behavioural Traces to Predict the Quality of Social Interactions in Online Games
J Frommel, V Sagl, AE Depping, C Johanson, MK Miller, RL Mandryk
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
242020
Extracting heart rate from videos of online participants
T Muender, MK Miller, MV Birk, RL Mandryk
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016
152016
A Cheating Mood: The Emotional and Psychological Benefits of Cheating in Single-Player Games
CJ Passmore, MK Miller, J Liu, CJ Phillips, RL Mandryk
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 58-70, 2020
122020
Meeting with Media: Comparing Synchronous Media Sharing and Icebreaker Questions in Initial Interactions via Video Chat
MK Miller, RL Mandryk
Proceedings of the ACM on Human-Computer Interaction 5 (CSCW2), 1-26, 2021
82021
Hands-Free Remote Collaboration Over Video: Exploring Viewer and Streamer Reactions
B Unver, S D'Angelo, M Miller, JC Tang, G Venolia, K Inkpen
Proceedings of the 2018 ACM International Conference on Interactive Surfaces …, 2018
62018
Presenting messages to participants based on neighborhoods
JC Tang, GD Venolia, KM Inkpen, MK Miller, G Wilkinson
US Patent 10,257,128, 2019
42019
Effects of skill balancing for physical abilities on player performance, experience and self-esteem in exergames
KM Gerling, M Miller, RL Mandryk, M Birk, J Smeddinck
Proceedings of ACM Conference on Human Factors in Computing Systems, 2201-2210, 2014
1*2014
Peek-At-You: An Awareness, Navigation, and View Sharing System for Remote Collaborative Content Creation
MK Miller, F Brudy, T Grossman, GW Fitzmaurice, F Anderson
Graphics Interface 2023-second deadline, 2023
2023
Supporting Relationships with Video Chat
M Miller
University of Saskatchewan, 2022
2022
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