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Jan David Smeddinck
Jan David Smeddinck
Co-Director & PI at Ludwig Boltzmann Institute for Digital Health and Prevention
Bestätigte E-Mail-Adresse bei dhp.lbg.ac.at - Startseite
Titel
Zitiert von
Zitiert von
Jahr
Effects of balancing for physical abilities on player performance, experience and self-esteem in exergames
KM Gerling, M Miller, RL Mandryk, MV Birk, JD Smeddinck
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
1392014
Personalized and adaptive serious games
A Streicher, JD Smeddinck
Entertainment computing and serious games, 332-377, 2016
962016
Game design for older adults: effects of age-related changes on structural elements of digital games
KM Gerling, FP Schulte, J Smeddinck, M Masuch
International Conference on Entertainment Computing, 235-242, 2012
952012
Classification of player roles in the team-based multi-player game dota 2
C Eggert, M Herrlich, J Smeddinck, R Malaka
International Conference on Entertainment Computing, 112-125, 2015
832015
Exergames for physiotherapy and rehabilitation: A medium-term situated study of motivational aspects and impact on functional reach
JD Smeddinck, M Herrlich, R Malaka
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
632015
Breaking the experience: Effects of questionnaires in vr user studies
S Putze, D Alexandrovsky, F Putze, S Höffner, JD Smeddinck, R Malaka
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
562020
Adaptive difficulty in exergames for Parkinson's disease patients.
JD Smeddinck, S Siegel, M Herrlich
Graphics Interface, 141-148, 2013
502013
Visual complexity, player experience, performance and physical exertion in motion-based games for older adults
J Smeddinck, KM Gerling, S Tiemkeo
Proceedings of the 15th International ACM SIGACCESS conference on Computers …, 2013
452013
Examining design choices of questionnaires in VR user studies
D Alexandrovsky, S Putze, M Bonfert, S Höffner, P Michelmann, D Wenig, ...
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
432020
How to present game difficulty choices? Exploring the impact on player experience
JD Smeddinck, RL Mandryk, MV Birk, KM Gerling, D Barsilowski, ...
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016
392016
A digital game to support voice treatment for Parkinson's disease
M Krause, J Smeddinck, R Meyer
CHI'13 extended abstracts on human factors in computing systems, 445-450, 2013
382013
Automated game testing with icarus: Intelligent completion of adventure riddles via unsupervised solving
J Pfau, JD Smeddinck, R Malaka
Extended abstracts publication of the annual symposium on computer-human …, 2017
362017
Towards deep player behavior models in mmorpgs
J Pfau, JD Smeddinck, R Malaka
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
312018
Human computation games: A survey
M Krause, J Smeddinck
2011 19th European Signal Processing Conference, 754-758, 2011
292011
Designing wheelchair-based movement games
KM Gerling, RL Mandryk, M Miller, MR Kalyn, M Birk, JD Smeddinck
ACM Transactions on Accessible Computing (TACCESS) 6 (2), 1-23, 2015
272015
Predicting crowd-based translation quality with language-independent feature vectors
N Runge, N Kilian, J Smeddinck, M Krause
Workshops at the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012
232012
Enemy within: Long-term motivation effects of deep player behavior models for dynamic difficulty adjustment
J Pfau, JD Smeddinck, R Malaka
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
172020
Games for health
JD Smeddinck
Entertainment computing and serious games, 212-264, 2016
132016
Strong and loose cooperation in exergames for older adults with parkinson s disease
R Hermann, M Herrlich, D Wenig, J Smeddinck, R Malaka
Mensch & Computer 2013-Workshopband, 2013
132013
Early warning signs of a mental health tsunami: a coordinated response to gather initial data insights from multiple digital services providers
B Inkster, Digital Mental Health Data Insights Group (DMHDIG)
Frontiers in digital health 2, 578902, 2021
122021
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