Laura Malinverni
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Zitiert von
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An inclusive design approach for developing video games for children with Autism Spectrum Disorder
L Malinverni, J Mora-Guiard, V Padillo, L Valero, A Hervás, N Pares
Computers in Human Behavior 71, 535-549, 2017
1042017
Participatory design strategies to enhance the creative contribution of children with special needs
L Malinverni, J Mora-Guiard, V Padillo, MA Mairena, A Hervás, N Pares
Proceedings of the 2014 conference on Interaction design and children, 85-94, 2014
632014
Learning of abstract concepts through full-body interaction: a systematic
L Malinverni, N Pares
Educational Technology & Society 17 (4), 100-116, 2014
602014
Participatory evaluation with autistic children
K Spiel, L Malinverni, J Good, C Frauenberger
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017
412017
Towards methods for evaluating and communicating participatory design: A multimodal approach
L Malinverni, J Mora-Guiard, N Pares
International Journal of Human-Computer Studies 94, 53-63, 2016
412016
The medium matters: the impact of full-body interaction on the socio-affective aspects of collaboration
L Malinverni, NP Burguès
Proceedings of the 14th International Conference on Interaction Design and …, 2015
282015
Impact of embodied interaction on learning processes: design and analysis of an educational application based on physical activity
L Malinverni, BL Silva, N Parés
Proceedings of the 11th International Conference on Interaction Design and …, 2012
282012
Learning about the past through situatedness, embodied exploration and digital augmentation of cultural heritage sites
MM Schaper, M Santos, L Malinverni, JZ Berro, N Pares
International Journal of Human-Computer Studies 114, 36-50, 2018
262018
Experience as an Object to Think with: from Sensing-in-action to Making-Sense of action in Full-Body Interaction Learning Environments
L Malinverni, E Ackermann, N Pares
Proceedings of the TEI'16: Tenth International Conference on Tangible …, 2016
232016
An evaluation-driven design approach to develop learning environments based on full-body interaction
L Malinverni, MM Schaper, N Pares
Educational Technology Research and Development 64 (6), 1337-1360, 2016
202016
The World-as-Support: Embodied Exploration, Understanding and Meaning-Making of the Augmented World
L Malinverni, J Maya, MM Schaper, N Pares
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems …, 2017
192017
Participatory design methods to define educational goals for full-body interaction
MM Schaper, L Malinverni, N Pares
Proceedings of the 11th Conference on Advances in Computer Entertainment …, 2014
162014
Narrative-based elicitation: orchestrating contributions from experts and children
J Mora Guiard, L Malinverni, N Pares
CHI'14 Extended Abstracts on Human Factors in Computing Systems, 1159-1164, 2014
12*2014
Sketching through the body: child-generated gestures in full-body interaction design
MM Schaper, L Malinverni, N Pares
Proceedings of the 14th International Conference on Interaction Design and …, 2015
112015
Towards the design of a virtual heritage experience based on the world-as-support interaction paradigm
MM Schaper, M Santos, L Malinverni, N Pares
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
92017
An autoethnographic approach to guide situated ethical decisions in participatory design with teenagers
L Malinverni, N Pares
Interacting with Computers 29 (3), 403-415, 2017
92017
A conceptual framework to compare two paradigms of augmented and mixed reality experiences
L Malinverni, C Valero, MM Schaper, N Pares
Proceedings of the 17th ACM Conference on Interaction Design and Children, 7-18, 2018
82018
Learning from failures in designing and evaluating full-body interaction learning environments
L Malinverni, N Pares
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
72017
A full-body interactive videogame used as a tool to foster social initiation conducts in children with Autism Spectrum Disorders
MÁ Mairena, J Mora-Guiard, L Malinverni, V Padillo, L Valero, A Hervás, ...
Research in Autism Spectrum Disorders 67, 101438, 2019
52019
FUBImethod: Strategies to engage children in the co-design of Full-Body interactive experiences
MM Schaper, OS Iversen, L Malinverni, N Pares
International Journal of Human-Computer Studies 132, 52-69, 2019
42019
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