Valentin Schwind
Valentin Schwind
Professor for Human-Computer Interaction, Frankfurt University of Applied Sciences
Bestätigte E-Mail-Adresse bei fb2.fra-uas.de - Startseite
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Zitiert von
Zitiert von
Jahr
Physical Keyboards in Virtual Reality: Analysis of Typing Performance and Effects of Avatar Hands
P Knierim, V Schwind, AM Feit, F Nieuwenhuizen, N Henze
2018 CHI Conference on Human Factors in Computing Systems, 2018
452018
Tactile drones-providing immersive tactile feedback in virtual reality through quadcopters
P Knierim, T Kosch, V Schwind, M Funk, F Kiss, S Schneegass, N Henze
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
432017
Using presence questionnaires in virtual reality
V Schwind, P Knierim, N Haas, N Henze
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
322019
“These are not my hands!”: Effect of Gender on the Perception of Avatar Hands in Virtual Reality
V Schwind, P Knierim, C Tasci, P Franczak, N Haas, N Henze
Proceedings of the 2017 Conference on Human Factors in Computing Systems …, 2017
252017
The effect of offset correction and cursor on mid-air pointing in real and virtual environments
S Mayer, V Schwind, R Schweigert, N Henze
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018
242018
“Where’s Pinky?”: The Effects of a Reduced Number of Fingers in Virtual Reality
V Schwind, P Knierim, L Chuang, N Henze
CHI PLAY '17 Proceedings of the Annual Symposium on Computer-Human …, 2017
222017
Exploring notifications in smart home environments
A Voit, T Machulla, D Weber, V Schwind, S Schneegass, N Henze
Proceedings of the 18th International Conference on Human-Computer …, 2016
182016
Touch with Foreign Hands: The Effect of Virtual Hand Appearance on Visual-Haptic Integration
V Schwind, L Lin, M Di, S Jörg, J Hillis
Symposium of Applied Perception 2018, 2018
172018
Is there an uncanny valley of virtual animals? A quantitative and qualitative investigation
V Schwind, K Leicht, S Jäger, K Wolf, N Henze
International Journal of Human-Computer Studies 111, 49-61, 2018
142018
Improving software-reduced touchscreen latency
N Henze, S Mayer, HV Le, V Schwind
Proceedings of the 19th International Conference on Human-Computer …, 2017
142017
Avoiding the uncanny valley in virtual character design
V Schwind, K Wolf, N Henze
interactions 25 (5), 45-49, 2018
132018
Design and evaluation of a layered handheld 3d display with touch-sensitive front and back
patrick bader, valentin schwind, stefan schneegass, niels henze, ...
NordiCHI '14 Proceedings of the 8th Nordic Conference on Human-Computer …, 2014
132014
Virtual reality on the go? a study on social acceptance of VR glasses
V Schwind, J Reinhardt, R Rzayev, N Henze, K Wolf
Proceedings of the 20th International Conference on Human-Computer …, 2018
122018
Procedural content generation for game props? a study on the effects on user experience
O Korn, M Blatz, A Rees, J Schaal, V Schwind, D Görlich
Computers in Entertainment (CIE) 15 (2), 1-15, 2017
112017
RSVP on the go: implicit reading support on smart watches through eye tracking
T Dingler, R Rzayev, V Schwind, N Henze
Proceedings of the 2016 ACM International Symposium on Wearable Computers …, 2016
112016
Determining the characteristics of preferred virtual faces using an avatar generator
V Schwind, K Wolf, N Henze, O Korn
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
112015
Up to the finger tip: The effect of avatars on mid-air pointing accuracy in virtual reality
V Schwind, S Mayer, A Comeau-Vermeersch, R Schweigert, N Henze
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
102018
PredicTouch: A System to Reduce Touchscreen Latency Using Neural Networks and Inertial Measurement Units
HV Le, V Schwind, P Göttlich, N Henze
Proceedings of the 2017 ACM International Conference on Interactive Surfaces …, 2017
92017
MAGIC-Pointing on Large High-Resolution Displays
L Lischke, V Schwind, K Friedrich, A Schmidt, N Henze
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
92016
Online, VR, AR, Lab, and In-Situ: Comparison of Research Methods to Evaluate Smart Artifacts
A Voit, S Mayer, V Schwind, N Henze
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
72019
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