Valentin Schwind
TitelZitiert vonJahr
Tactile drones-providing immersive tactile feedback in virtual reality through quadcopters
P Knierim, T Kosch, V Schwind, M Funk, F Kiss, S Schneegass, N Henze
Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors …, 2017
142017
Exploring notifications in smart home environments
A Voit, T Machulla, D Weber, V Schwind, S Schneegass, N Henze
Proceedings of the 18th International Conference on Human-Computer …, 2016
112016
Determining the characteristics of preferred virtual faces using an avatar generator
V Schwind, K Wolf, N Henze, O Korn
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
112015
“These are not my hands!”: Effect of Gender on the Perception of Avatar Hands in Virtual Reality
V Schwind, P Knierim, C Tasci, P Franczak, N Haas, N Henze
Proceedings of the 2017 Conference on Human Factors in Computing Systems …, 2017
102017
Design and evaluation of a layered handheld 3d display with touch-sensitive front and back
patrick bader, valentin schwind, stefan schneegass, niels henze, ...
NordiCHI '14 Proceedings of the 8th Nordic Conference on Human-Computer …, 2014
102014
The Effect of Offset Correction and Cursor on Mid-Air Pointing in Real and Virtual Environments
S Mayer, V Schwind, R Schweigert, N Henze
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018
72018
“Where’s Pinky?”: The Effects of a Reduced Number of Fingers in Virtual Reality
V Schwind, P Knierim, L Chuang, N Henze
CHI PLAY '17 Proceedings of the Annual Symposium on Computer-Human …, 2017
72017
MAGIC-Pointing on Large High-Resolution Displays
L Lischke, V Schwind, K Friedrich, A Schmidt, N Henze
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
62016
Self-Actuated Displays for Vertical Surfaces
P Bader, V Schwind, N Pohl, N Henze, K Wolf, S Schneegass, A Schmidt
Human-Computer Interaction, 282-299, 2015
62015
Improving software-reduced touchscreen latency
N Henze, S Mayer, HV Le, V Schwind
Proceedings of the 19th International Conference on Human-Computer …, 2017
52017
RSVP on the go: implicit reading support on smart watches through eye tracking
T Dingler, R Rzayev, V Schwind, N Henze
Proceedings of the 2016 ACM International Symposium on Wearable Computers …, 2016
52016
Tuis in the large: Using paper tangibles with mobile devices
K Wolf, S Schneegass, N Henze, D Weber, V Schwind, P Knierim, ...
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human …, 2015
42015
Physical Keyboards in Virtual Reality: Analysis of Typing Performance and Effects of Avatar Hands
P Knierim, V Schwind, AM Feit, F Nieuwenhuizen, N Henze
2018 CHI Conference on Human Factors in Computing Systems, 2018
32018
Engendering cohesive software development teams: Should we focus on interdependence or autonomy?
AKS Kakar
International Journal of Human-Computer Studies, 2018
32018
Is there an uncanny valley of virtual animals? A Quantitative and qualitative investigation
V Schwind, K Leicht, S Jäger, K Wolf, N Henze
International Journal of Human-Computer Studies 111, 49-61, 2018
32018
Procedural Content Generation for Game Props? A Study on the Effects on User Experience
O Korn, M Blatz, A Rees, J Schaal, V Schwind, D Görlich
Computers in Entertainment (CIE) 15 (2), 1, 2017
32017
Historical, Cultural, and Aesthetic Aspects of the Uncanny Valley
V Schwind
Collective Agency and Cooperation in Natural and Artificial Systems in …, 2015
32015
PredicTouch: A System to Reduce Touchscreen Latency using Neural Networks and Inertial Measurement Units
HV Le, V Schwind, P Göttlich, N Henze
Proceedings of the 2017 ACM International Conference on Interactive Surfaces …, 2017
22017
The Uncanny Valley and the Importance of Eye Contact
V Schwind, S Jäger
i-com, 93-104, 2016
22016
Avoiding the uncanny valley in virtual character design
V Schwind, K Wolf, N Henze
interactions 25 (5), 45-49, 2018
12018
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